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Issue 12095053: cc: Avoid expensive RenderingStats collection. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: nits Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/fake_content_layer.h" 5 #include "cc/test/fake_content_layer.h"
6 6
7 #include "cc/prioritized_resource.h" 7 #include "cc/prioritized_resource.h"
8 #include "cc/test/fake_content_layer_impl.h" 8 #include "cc/test/fake_content_layer_impl.h"
9 9
10 namespace cc { 10 namespace cc {
11 11
12 FakeContentLayer::FakeContentLayer(ContentLayerClient* client) 12 FakeContentLayer::FakeContentLayer(ContentLayerClient* client)
13 : ContentLayer(client), 13 : ContentLayer(client),
14 update_count_(0) { 14 update_count_(0) {
15 setAnchorPoint(gfx::PointF(0, 0)); 15 setAnchorPoint(gfx::PointF(0, 0));
16 setBounds(gfx::Size(1, 1)); 16 setBounds(gfx::Size(1, 1));
17 setIsDrawable(true); 17 setIsDrawable(true);
18 } 18 }
19 19
20 FakeContentLayer::~FakeContentLayer() {} 20 FakeContentLayer::~FakeContentLayer() {}
21 21
22 scoped_ptr<LayerImpl> FakeContentLayer::createLayerImpl( 22 scoped_ptr<LayerImpl> FakeContentLayer::createLayerImpl(
23 LayerTreeImpl* tree_impl) { 23 LayerTreeImpl* tree_impl) {
24 return FakeContentLayerImpl::Create(tree_impl, m_layerId).PassAs<LayerImpl>(); 24 return FakeContentLayerImpl::Create(tree_impl, m_layerId).PassAs<LayerImpl>();
25 } 25 }
26 26
27 void FakeContentLayer::update( 27 void FakeContentLayer::update(
28 ResourceUpdateQueue& queue, 28 ResourceUpdateQueue& queue,
29 const OcclusionTracker* occlusion, 29 const OcclusionTracker* occlusion,
30 RenderingStats& stats) { 30 RenderingStats* stats) {
31 ContentLayer::update(queue, occlusion, stats); 31 ContentLayer::update(queue, occlusion, stats);
32 update_count_++; 32 update_count_++;
33 } 33 }
34 34
35 bool FakeContentLayer::HaveBackingAt(int i, int j) { 35 bool FakeContentLayer::HaveBackingAt(int i, int j) {
36 const PrioritizedResource* resource = resourceAtForTesting(i, j); 36 const PrioritizedResource* resource = resourceAtForTesting(i, j);
37 return resource && resource->haveBackingTexture(); 37 return resource && resource->haveBackingTexture();
38 } 38 }
39 39
40 } // namespace cc 40 } // namespace cc
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