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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYER_UPDATER_H_ | 5 #ifndef CC_LAYER_UPDATER_H_ |
| 6 #define CC_LAYER_UPDATER_H_ | 6 #define CC_LAYER_UPDATER_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "cc/cc_export.h" | 10 #include "cc/cc_export.h" |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 public: | 27 public: |
| 28 // Allows updaters to store per-resource update properties. | 28 // Allows updaters to store per-resource update properties. |
| 29 class CC_EXPORT Resource { | 29 class CC_EXPORT Resource { |
| 30 public: | 30 public: |
| 31 virtual ~Resource(); | 31 virtual ~Resource(); |
| 32 | 32 |
| 33 PrioritizedResource* texture() { return m_texture.get(); } | 33 PrioritizedResource* texture() { return m_texture.get(); } |
| 34 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture); | 34 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture); |
| 35 // TODO(reveman): partialUpdate should be a property of this class | 35 // TODO(reveman): partialUpdate should be a property of this class |
| 36 // instead of an argument passed to update(). | 36 // instead of an argument passed to update(). |
| 37 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c
onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; | 37 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c
onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats*) = 0; |
| 38 protected: | 38 protected: |
| 39 explicit Resource(scoped_ptr<PrioritizedResource> texture); | 39 explicit Resource(scoped_ptr<PrioritizedResource> texture); |
| 40 | 40 |
| 41 private: | 41 private: |
| 42 scoped_ptr<PrioritizedResource> m_texture; | 42 scoped_ptr<PrioritizedResource> m_texture; |
| 43 | 43 |
| 44 DISALLOW_COPY_AND_ASSIGN(Resource); | 44 DISALLOW_COPY_AND_ASSIGN(Resource); |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 LayerUpdater() { } | 47 LayerUpdater() { } |
| 48 | 48 |
| 49 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0
; | 49 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0
; |
| 50 // The |resultingOpaqueRect| gives back a region of the layer that was paint
ed opaque. If the layer is marked opaque in the updater, | 50 // The |resultingOpaqueRect| gives back a region of the layer that was paint
ed opaque. If the layer is marked opaque in the updater, |
| 51 // then this region should be ignored in preference for the entire layer's a
rea. | 51 // then this region should be ignored in preference for the entire layer's a
rea. |
| 52 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size&
tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result
ingOpaqueRect, RenderingStats&) { } | 52 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size&
tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result
ingOpaqueRect, RenderingStats*) { } |
| 53 | 53 |
| 54 // Set true by the layer when it is known that the entire output is going to
be opaque. | 54 // Set true by the layer when it is known that the entire output is going to
be opaque. |
| 55 virtual void setOpaque(bool) { } | 55 virtual void setOpaque(bool) { } |
| 56 | 56 |
| 57 protected: | 57 protected: |
| 58 virtual ~LayerUpdater() { } | 58 virtual ~LayerUpdater() { } |
| 59 | 59 |
| 60 private: | 60 private: |
| 61 friend class base::RefCounted<LayerUpdater>; | 61 friend class base::RefCounted<LayerUpdater>; |
| 62 }; | 62 }; |
| 63 | 63 |
| 64 } // namespace cc | 64 } // namespace cc |
| 65 | 65 |
| 66 #endif // CC_LAYER_UPDATER_H_ | 66 #endif // CC_LAYER_UPDATER_H_ |
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