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Side by Side Diff: cc/image_layer_updater.h

Issue 12095053: cc: Avoid expensive RenderingStats collection. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: nits Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_IMAGE_LAYER_UPDATER_H_ 5 #ifndef CC_IMAGE_LAYER_UPDATER_H_
6 #define CC_IMAGE_LAYER_UPDATER_H_ 6 #define CC_IMAGE_LAYER_UPDATER_H_
7 7
8 #include "cc/layer_updater.h" 8 #include "cc/layer_updater.h"
9 #include "third_party/skia/include/core/SkBitmap.h" 9 #include "third_party/skia/include/core/SkBitmap.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 class ResourceUpdateQueue; 13 class ResourceUpdateQueue;
14 14
15 class ImageLayerUpdater : public LayerUpdater { 15 class ImageLayerUpdater : public LayerUpdater {
16 public: 16 public:
17 class Resource : public LayerUpdater::Resource { 17 class Resource : public LayerUpdater::Resource {
18 public: 18 public:
19 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> tex ture); 19 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> tex ture);
20 virtual ~Resource(); 20 virtual ~Resource();
21 21
22 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE; 22 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats*) OVERRIDE;
23 23
24 private: 24 private:
25 ImageLayerUpdater* m_updater; 25 ImageLayerUpdater* m_updater;
26 }; 26 };
27 27
28 static scoped_refptr<ImageLayerUpdater> create(); 28 static scoped_refptr<ImageLayerUpdater> create();
29 29
30 virtual scoped_ptr<LayerUpdater::Resource> createResource( 30 virtual scoped_ptr<LayerUpdater::Resource> createResource(
31 PrioritizedResourceManager*) OVERRIDE; 31 PrioritizedResourceManager*) OVERRIDE;
32 32
33 void updateTexture(ResourceUpdateQueue&, PrioritizedResource*, const gfx::Re ct& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate); 33 void updateTexture(ResourceUpdateQueue&, PrioritizedResource*, const gfx::Re ct& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate);
34 34
35 void setBitmap(const SkBitmap&); 35 void setBitmap(const SkBitmap&);
36 36
37 private: 37 private:
38 ImageLayerUpdater() { } 38 ImageLayerUpdater() { }
39 virtual ~ImageLayerUpdater() { } 39 virtual ~ImageLayerUpdater() { }
40 40
41 SkBitmap m_bitmap; 41 SkBitmap m_bitmap;
42 }; 42 };
43 43
44 } // namespace cc 44 } // namespace cc
45 45
46 #endif // CC_IMAGE_LAYER_UPDATER_H_ 46 #endif // CC_IMAGE_LAYER_UPDATER_H_
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