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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/bitmap_content_layer_updater.h" | 5 #include "cc/bitmap_content_layer_updater.h" |
| 6 | 6 |
| 7 #include "cc/layer_painter.h" | 7 #include "cc/layer_painter.h" |
| 8 #include "cc/prioritized_resource.h" | 8 #include "cc/prioritized_resource.h" |
| 9 #include "cc/rendering_stats.h" | 9 #include "cc/rendering_stats.h" |
| 10 #include "cc/resource_update.h" | 10 #include "cc/resource_update.h" |
| 11 #include "cc/resource_update_queue.h" | 11 #include "cc/resource_update_queue.h" |
| 12 #include "skia/ext/platform_canvas.h" | 12 #include "skia/ext/platform_canvas.h" |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 BitmapContentLayerUpdater::Resource::Resource(BitmapContentLayerUpdater* updater
, scoped_ptr<PrioritizedResource> texture) | 16 BitmapContentLayerUpdater::Resource::Resource(BitmapContentLayerUpdater* updater
, scoped_ptr<PrioritizedResource> texture) |
| 17 : LayerUpdater::Resource(texture.Pass()) | 17 : LayerUpdater::Resource(texture.Pass()) |
| 18 , m_updater(updater) | 18 , m_updater(updater) |
| 19 { | 19 { |
| 20 } | 20 } |
| 21 | 21 |
| 22 BitmapContentLayerUpdater::Resource::~Resource() | 22 BitmapContentLayerUpdater::Resource::~Resource() |
| 23 { | 23 { |
| 24 } | 24 } |
| 25 | 25 |
| 26 void BitmapContentLayerUpdater::Resource::update(ResourceUpdateQueue& queue, con
st gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, R
enderingStats&) | 26 void BitmapContentLayerUpdater::Resource::update(ResourceUpdateQueue& queue, con
st gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, R
enderingStats*) |
| 27 { | 27 { |
| 28 updater()->updateTexture(queue, texture(), sourceRect, destOffset, partialUp
date); | 28 updater()->updateTexture(queue, texture(), sourceRect, destOffset, partialUp
date); |
| 29 } | 29 } |
| 30 | 30 |
| 31 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::create(scope
d_ptr<LayerPainter> painter) | 31 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::create(scope
d_ptr<LayerPainter> painter) |
| 32 { | 32 { |
| 33 return make_scoped_refptr(new BitmapContentLayerUpdater(painter.Pass())); | 33 return make_scoped_refptr(new BitmapContentLayerUpdater(painter.Pass())); |
| 34 } | 34 } |
| 35 | 35 |
| 36 BitmapContentLayerUpdater::BitmapContentLayerUpdater(scoped_ptr<LayerPainter> pa
inter) | 36 BitmapContentLayerUpdater::BitmapContentLayerUpdater(scoped_ptr<LayerPainter> pa
inter) |
| 37 : ContentLayerUpdater(painter.Pass()) | 37 : ContentLayerUpdater(painter.Pass()) |
| 38 , m_opaque(false) | 38 , m_opaque(false) |
| 39 { | 39 { |
| 40 } | 40 } |
| 41 | 41 |
| 42 BitmapContentLayerUpdater::~BitmapContentLayerUpdater() | 42 BitmapContentLayerUpdater::~BitmapContentLayerUpdater() |
| 43 { | 43 { |
| 44 } | 44 } |
| 45 | 45 |
| 46 scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::createResource(Pri
oritizedResourceManager* manager) | 46 scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::createResource(Pri
oritizedResourceManager* manager) |
| 47 { | 47 { |
| 48 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedReso
urce::create(manager))); | 48 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedReso
urce::create(manager))); |
| 49 } | 49 } |
| 50 | 50 |
| 51 void BitmapContentLayerUpdater::prepareToUpdate(const gfx::Rect& contentRect, co
nst gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gf
x::Rect& resultingOpaqueRect, RenderingStats& stats) | 51 void BitmapContentLayerUpdater::prepareToUpdate(const gfx::Rect& contentRect, co
nst gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gf
x::Rect& resultingOpaqueRect, RenderingStats* stats) |
| 52 { | 52 { |
| 53 if (m_canvasSize != contentRect.size()) { | 53 if (m_canvasSize != contentRect.size()) { |
| 54 m_canvasSize = contentRect.size(); | 54 m_canvasSize = contentRect.size(); |
| 55 m_canvas = make_scoped_ptr(skia::CreateBitmapCanvas(m_canvasSize.width()
, m_canvasSize.height(), m_opaque)); | 55 m_canvas = make_scoped_ptr(skia::CreateBitmapCanvas(m_canvasSize.width()
, m_canvasSize.height(), m_opaque)); |
| 56 } | 56 } |
| 57 | 57 |
| 58 stats.totalPixelsRasterized += contentRect.width() * contentRect.height(); | 58 if (stats) |
| 59 stats->totalPixelsRasterized += contentRect.width() * contentRect.height()
; |
| 59 | 60 |
| 60 paintContents(m_canvas.get(), contentRect, contentsWidthScale, contentsHeigh
tScale, resultingOpaqueRect, stats); | 61 paintContents(m_canvas.get(), contentRect, contentsWidthScale, contentsHeigh
tScale, resultingOpaqueRect, stats); |
| 61 } | 62 } |
| 62 | 63 |
| 63 void BitmapContentLayerUpdater::updateTexture(ResourceUpdateQueue& queue, Priori
tizedResource* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOf
fset, bool partialUpdate) | 64 void BitmapContentLayerUpdater::updateTexture(ResourceUpdateQueue& queue, Priori
tizedResource* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOf
fset, bool partialUpdate) |
| 64 { | 65 { |
| 65 ResourceUpdate upload = ResourceUpdate::Create( | 66 ResourceUpdate upload = ResourceUpdate::Create( |
| 66 texture, | 67 texture, |
| 67 &m_canvas->getDevice()->accessBitmap(false), | 68 &m_canvas->getDevice()->accessBitmap(false), |
| 68 contentRect(), | 69 contentRect(), |
| 69 sourceRect, | 70 sourceRect, |
| 70 destOffset); | 71 destOffset); |
| 71 if (partialUpdate) | 72 if (partialUpdate) |
| 72 queue.appendPartialUpload(upload); | 73 queue.appendPartialUpload(upload); |
| 73 else | 74 else |
| 74 queue.appendFullUpload(upload); | 75 queue.appendFullUpload(upload); |
| 75 } | 76 } |
| 76 | 77 |
| 77 void BitmapContentLayerUpdater::setOpaque(bool opaque) | 78 void BitmapContentLayerUpdater::setOpaque(bool opaque) |
| 78 { | 79 { |
| 79 if (opaque != m_opaque) { | 80 if (opaque != m_opaque) { |
| 80 m_canvas.reset(); | 81 m_canvas.reset(); |
| 81 m_canvasSize = gfx::Size(); | 82 m_canvasSize = gfx::Size(); |
| 82 } | 83 } |
| 83 m_opaque = opaque; | 84 m_opaque = opaque; |
| 84 } | 85 } |
| 85 | 86 |
| 86 } // namespace cc | 87 } // namespace cc |
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