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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
7 | 7 |
8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
9 | 9 |
10 #include <list> | 10 #include <list> |
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76 | 76 |
77 // If the client has a surface, then this is an iterator in the | 77 // If the client has a surface, then this is an iterator in the |
78 // clients_visible_mru_ if this client is visible and | 78 // clients_visible_mru_ if this client is visible and |
79 // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an | 79 // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an |
80 // iterator in clients_nonsurface_. | 80 // iterator in clients_nonsurface_. |
81 std::list<GpuMemoryManagerClientState*>::iterator list_iterator_; | 81 std::list<GpuMemoryManagerClientState*>::iterator list_iterator_; |
82 bool list_iterator_valid_; | 82 bool list_iterator_valid_; |
83 | 83 |
84 // Statistics about memory usage. | 84 // Statistics about memory usage. |
85 GpuManagedMemoryStats managed_memory_stats_; | 85 GpuManagedMemoryStats managed_memory_stats_; |
| 86 bool managed_memory_stats_received_; |
86 | 87 |
87 // When managed_memory_stats_.bytes_nicetohave leaves the range | 88 // When managed_memory_stats_.bytes_nicetohave leaves the range |
88 // [low_, high_], then re-adjust memory limits. | 89 // [low_, high_], then re-adjust memory limits. |
89 uint64 bytes_nicetohave_limit_low_; | 90 uint64 bytes_nicetohave_limit_low_; |
90 uint64 bytes_nicetohave_limit_high_; | 91 uint64 bytes_nicetohave_limit_high_; |
91 | 92 |
92 // The allocation for this client, used transiently during memory policy | 93 // The allocation for this client, used transiently during memory policy |
93 // calculation. | 94 // calculation. |
94 uint64 bytes_allocation_when_visible_; | 95 uint64 bytes_allocation_when_visible_; |
95 uint64 bytes_allocation_when_nonvisible_; | 96 uint64 bytes_allocation_when_nonvisible_; |
96 | 97 |
97 // The ideal allocation for this client for three performance levels, used | 98 // The ideal allocation for this client for three performance levels, used |
98 // transiently during memory policy calculation. | 99 // transiently during memory policy calculation. |
99 uint64 bytes_allocation_ideal_nicetohave_; | 100 uint64 bytes_allocation_ideal_nicetohave_; |
100 uint64 bytes_allocation_ideal_required_; | 101 uint64 bytes_allocation_ideal_required_; |
101 uint64 bytes_allocation_ideal_minimum_; | 102 uint64 bytes_allocation_ideal_minimum_; |
102 | 103 |
103 // Set to disable allocating a frontbuffer or to disable allocations | 104 // Set to disable allocating a frontbuffer or to disable allocations |
104 // for clients that don't have surfaces. | 105 // for clients that don't have surfaces. |
105 bool hibernated_; | 106 bool hibernated_; |
106 }; | 107 }; |
107 | 108 |
108 } // namespace content | 109 } // namespace content |
109 | 110 |
110 #endif | 111 #endif |
111 | 112 |
112 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 113 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
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