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Issue 1207823004: PlatformThreadHandle: remove public id() interface (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: more comments Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/threading/platform_thread.h" 5 #include "base/threading/platform_thread.h"
6 6
7 #include "base/debug/alias.h" 7 #include "base/debug/alias.h"
8 #include "base/debug/profiler.h" 8 #include "base/debug/profiler.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/threading/thread_id_name_manager.h" 10 #include "base/threading/thread_id_name_manager.h"
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107 ThreadParams* params = new ThreadParams; 107 ThreadParams* params = new ThreadParams;
108 params->delegate = delegate; 108 params->delegate = delegate;
109 params->joinable = out_thread_handle != NULL; 109 params->joinable = out_thread_handle != NULL;
110 params->priority = priority; 110 params->priority = priority;
111 111
112 // Using CreateThread here vs _beginthreadex makes thread creation a bit 112 // Using CreateThread here vs _beginthreadex makes thread creation a bit
113 // faster and doesn't require the loader lock to be available. Our code will 113 // faster and doesn't require the loader lock to be available. Our code will
114 // have to work running on CreateThread() threads anyway, since we run code 114 // have to work running on CreateThread() threads anyway, since we run code
115 // on the Windows thread pool, etc. For some background on the difference: 115 // on the Windows thread pool, etc. For some background on the difference:
116 // http://www.microsoft.com/msj/1099/win32/win321099.aspx 116 // http://www.microsoft.com/msj/1099/win32/win321099.aspx
117 PlatformThreadId thread_id; 117 PlatformThreadId thread_id;
Lei Zhang 2015/07/20 21:27:32 No longer used on line 126, so pass a nullptr to :
Takashi Toyoshima 2015/07/21 16:05:37 Done.
118 void* thread_handle = CreateThread( 118 void* thread_handle = CreateThread(
119 NULL, stack_size, ThreadFunc, params, flags, &thread_id); 119 NULL, stack_size, ThreadFunc, params, flags, &thread_id);
120 if (!thread_handle) { 120 if (!thread_handle) {
121 delete params; 121 delete params;
122 return false; 122 return false;
123 } 123 }
124 124
125 if (out_thread_handle) 125 if (out_thread_handle)
126 *out_thread_handle = PlatformThreadHandle(thread_handle, thread_id); 126 *out_thread_handle = PlatformThreadHandle(thread_handle);
127 else 127 else
128 CloseHandle(thread_handle); 128 CloseHandle(thread_handle);
129 return true; 129 return true;
130 } 130 }
131 131
132 } // namespace 132 } // namespace
133 133
134 // static 134 // static
135 PlatformThreadId PlatformThread::CurrentId() { 135 PlatformThreadId PlatformThread::CurrentId() {
136 return ::GetCurrentThreadId(); 136 return ::GetCurrentThreadId();
(...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after
281 return ThreadPriority::REALTIME_AUDIO; 281 return ThreadPriority::REALTIME_AUDIO;
282 case THREAD_PRIORITY_ERROR_RETURN: 282 case THREAD_PRIORITY_ERROR_RETURN:
283 DPCHECK(false) << "GetThreadPriority error"; // Falls through. 283 DPCHECK(false) << "GetThreadPriority error"; // Falls through.
284 default: 284 default:
285 NOTREACHED() << "Unexpected priority: " << priority; 285 NOTREACHED() << "Unexpected priority: " << priority;
286 return ThreadPriority::NORMAL; 286 return ThreadPriority::NORMAL;
287 } 287 }
288 } 288 }
289 289
290 } // namespace base 290 } // namespace base
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