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Side by Side Diff: cc/layer_tree_impl.h

Issue 12045086: cc: Throttle tile priority updates to once a frame. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebasedonmaster Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_TREE_IMPL_H_ 5 #ifndef CC_LAYER_TREE_IMPL_H_
6 #define CC_LAYER_TREE_IMPL_H_ 6 #define CC_LAYER_TREE_IMPL_H_
7 7
8 #include "base/hash_tables.h" 8 #include "base/hash_tables.h"
9 #include "cc/layer_impl.h" 9 #include "cc/layer_impl.h"
10 10
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105 SkColor background_color() const { return background_color_; } 105 SkColor background_color() const { return background_color_; }
106 void set_background_color(SkColor color) { background_color_ = color; } 106 void set_background_color(SkColor color) { background_color_ = color; }
107 107
108 bool has_transparent_background() const { 108 bool has_transparent_background() const {
109 return has_transparent_background_; 109 return has_transparent_background_;
110 } 110 }
111 void set_has_transparent_background(bool transparent) { 111 void set_has_transparent_background(bool transparent) {
112 has_transparent_background_ = transparent; 112 has_transparent_background_ = transparent;
113 } 113 }
114 114
115 enum UpdateDrawPropertiesReason {
116 UPDATE_PENDING_TREE,
117 UPDATE_ACTIVE_TREE,
118 UPDATE_ACTIVE_TREE_FOR_DRAW
119 };
120
115 // Updates draw properties and render surface layer list 121 // Updates draw properties and render surface layer list
116 void UpdateDrawProperties(); 122 void UpdateDrawProperties(UpdateDrawPropertiesReason reason);
117 void set_needs_update_draw_properties() { 123 void set_needs_update_draw_properties() {
118 needs_update_draw_properties_ = true; 124 needs_update_draw_properties_ = true;
119 } 125 }
120 bool needs_update_draw_properties() const { 126 bool needs_update_draw_properties() const {
121 return needs_update_draw_properties_; 127 return needs_update_draw_properties_;
122 } 128 }
123 129
124 void ClearRenderSurfaces(); 130 void ClearRenderSurfaces();
125 131
126 bool AreVisibleResourcesReady() const; 132 bool AreVisibleResourcesReady() const;
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172 178
173 bool contents_textures_purged_; 179 bool contents_textures_purged_;
174 bool needs_update_draw_properties_; 180 bool needs_update_draw_properties_;
175 181
176 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl); 182 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl);
177 }; 183 };
178 184
179 } 185 }
180 186
181 #endif // CC_LAYER_TREE_IMPL_H_ 187 #endif // CC_LAYER_TREE_IMPL_H_
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