Index: cc/scheduler.h |
diff --git a/cc/scheduler.h b/cc/scheduler.h |
index 10309c92675ff16f572ff99ea96d0c7cd5fc6a50..52a7a4c4807afc0488d4e8fa67e9f3f871e9b8ef 100644 |
--- a/cc/scheduler.h |
+++ b/cc/scheduler.h |
@@ -39,7 +39,7 @@ public: |
virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossible() = 0; |
virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced() = 0; |
virtual void scheduledActionCommit() = 0; |
- virtual void scheduledActionCheckForCompletedTextures() = 0; |
+ virtual void scheduledActionCheckForCompletedTileUploads() = 0; |
virtual void scheduledActionActivatePendingTreeIfNeeded() = 0; |
virtual void scheduledActionBeginContextRecreation() = 0; |
virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0; |
@@ -78,7 +78,7 @@ public: |
// Like setNeedsRedraw(), but ensures the draw will definitely happen even if we are not visible. |
void setNeedsForcedRedraw(); |
- void didSwapUseIncompleteTexture(); |
+ void didSwapUseIncompleteTile(); |
void beginFrameComplete(); |
void beginFrameAborted(); |