Index: cc/layer_tree_host_impl.h |
diff --git a/cc/layer_tree_host_impl.h b/cc/layer_tree_host_impl.h |
index 3a614b3afba198c8370f0288905e02d1e662ecb2..649fc7fd6ec78f4b83219497aa9b7fd3b30e9044 100644 |
--- a/cc/layer_tree_host_impl.h |
+++ b/cc/layer_tree_host_impl.h |
@@ -50,8 +50,8 @@ public: |
virtual void onCanDrawStateChanged(bool canDraw) = 0; |
virtual void onHasPendingTreeStateChanged(bool hasPendingTree) = 0; |
virtual void setNeedsRedrawOnImplThread() = 0; |
- virtual void didSwapUseIncompleteTextureOnImplThread() = 0; |
- virtual void didUploadVisibleHighResolutionTileOnImplTread() = 0; |
+ virtual void didSwapUseIncompleteTileOnImplThread() = 0; |
+ virtual void didUploadVisibleHighResolutionTileOnImplThread() = 0; |
virtual void setNeedsCommitOnImplThread() = 0; |
virtual void setNeedsManageTilesOnImplThread() = 0; |
virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) = 0; |
@@ -170,7 +170,7 @@ public: |
LayerTreeImpl* pendingTree() { return m_pendingTree.get(); } |
const LayerTreeImpl* pendingTree() const { return m_pendingTree.get(); } |
void createPendingTree(); |
- void checkForCompletedTextures(); |
+ void checkForCompletedTileUploads(); |
virtual void activatePendingTreeIfNeeded(); |
// Shortcuts to layers on the active tree. |