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Unified Diff: src/liveobjectlist.cc

Issue 11975012: Remove support for Live Object List and inspector module. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 11 months ago
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Index: src/liveobjectlist.cc
diff --git a/src/liveobjectlist.cc b/src/liveobjectlist.cc
deleted file mode 100644
index e63fc929e67320886a3aeca2487b309fc1003a05..0000000000000000000000000000000000000000
--- a/src/liveobjectlist.cc
+++ /dev/null
@@ -1,2629 +0,0 @@
-// Copyright 2011 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifdef LIVE_OBJECT_LIST
-
-#include <ctype.h>
-#include <stdlib.h>
-
-#include "v8.h"
-
-#include "checks.h"
-#include "global-handles.h"
-#include "heap.h"
-#include "inspector.h"
-#include "isolate.h"
-#include "list-inl.h"
-#include "liveobjectlist-inl.h"
-#include "string-stream.h"
-#include "v8utils.h"
-#include "v8conversions.h"
-
-namespace v8 {
-namespace internal {
-
-
-typedef int (*RawComparer)(const void*, const void*);
-
-
-#ifdef CHECK_ALL_OBJECT_TYPES
-
-#define DEBUG_LIVE_OBJECT_TYPES(v) \
- v(Smi, "unexpected: Smi") \
- \
- v(CodeCache, "unexpected: CodeCache") \
- v(BreakPointInfo, "unexpected: BreakPointInfo") \
- v(DebugInfo, "unexpected: DebugInfo") \
- v(TypeSwitchInfo, "unexpected: TypeSwitchInfo") \
- v(SignatureInfo, "unexpected: SignatureInfo") \
- v(Script, "unexpected: Script") \
- v(ObjectTemplateInfo, "unexpected: ObjectTemplateInfo") \
- v(FunctionTemplateInfo, "unexpected: FunctionTemplateInfo") \
- v(CallHandlerInfo, "unexpected: CallHandlerInfo") \
- v(InterceptorInfo, "unexpected: InterceptorInfo") \
- v(AccessCheckInfo, "unexpected: AccessCheckInfo") \
- v(AccessorInfo, "unexpected: AccessorInfo") \
- v(ExternalTwoByteString, "unexpected: ExternalTwoByteString") \
- v(ExternalAsciiString, "unexpected: ExternalAsciiString") \
- v(ExternalString, "unexpected: ExternalString") \
- v(SeqTwoByteString, "unexpected: SeqTwoByteString") \
- v(SeqOneByteString, "unexpected: SeqOneByteString") \
- v(SeqString, "unexpected: SeqString") \
- v(JSFunctionResultCache, "unexpected: JSFunctionResultCache") \
- v(NativeContext, "unexpected: NativeContext") \
- v(MapCache, "unexpected: MapCache") \
- v(CodeCacheHashTable, "unexpected: CodeCacheHashTable") \
- v(CompilationCacheTable, "unexpected: CompilationCacheTable") \
- v(SymbolTable, "unexpected: SymbolTable") \
- v(Dictionary, "unexpected: Dictionary") \
- v(HashTable, "unexpected: HashTable") \
- v(DescriptorArray, "unexpected: DescriptorArray") \
- v(ExternalFloatArray, "unexpected: ExternalFloatArray") \
- v(ExternalUnsignedIntArray, "unexpected: ExternalUnsignedIntArray") \
- v(ExternalIntArray, "unexpected: ExternalIntArray") \
- v(ExternalUnsignedShortArray, "unexpected: ExternalUnsignedShortArray") \
- v(ExternalShortArray, "unexpected: ExternalShortArray") \
- v(ExternalUnsignedByteArray, "unexpected: ExternalUnsignedByteArray") \
- v(ExternalByteArray, "unexpected: ExternalByteArray") \
- v(JSValue, "unexpected: JSValue")
-
-#else
-#define DEBUG_LIVE_OBJECT_TYPES(v)
-#endif
-
-
-#define FOR_EACH_LIVE_OBJECT_TYPE(v) \
- DEBUG_LIVE_OBJECT_TYPES(v) \
- \
- v(JSArray, "JSArray") \
- v(JSRegExp, "JSRegExp") \
- v(JSFunction, "JSFunction") \
- v(JSGlobalObject, "JSGlobal") \
- v(JSBuiltinsObject, "JSBuiltins") \
- v(GlobalObject, "Global") \
- v(JSGlobalProxy, "JSGlobalProxy") \
- v(JSObject, "JSObject") \
- \
- v(Context, "meta: Context") \
- v(ByteArray, "meta: ByteArray") \
- v(ExternalPixelArray, "meta: PixelArray") \
- v(ExternalArray, "meta: ExternalArray") \
- v(FixedArray, "meta: FixedArray") \
- v(String, "String") \
- v(HeapNumber, "HeapNumber") \
- \
- v(Code, "meta: Code") \
- v(Map, "meta: Map") \
- v(Oddball, "Oddball") \
- v(Foreign, "meta: Foreign") \
- v(SharedFunctionInfo, "meta: SharedFunctionInfo") \
- v(Struct, "meta: Struct") \
- \
- v(HeapObject, "HeapObject")
-
-
-enum /* LiveObjectType */ {
-#define DECLARE_OBJECT_TYPE_ENUM(type, name) kType##type,
- FOR_EACH_LIVE_OBJECT_TYPE(DECLARE_OBJECT_TYPE_ENUM)
- kInvalidLiveObjType,
- kNumberOfTypes
-#undef DECLARE_OBJECT_TYPE_ENUM
-};
-
-
-LiveObjectType GetObjectType(HeapObject* heap_obj) {
- // TODO(mlam): investigate usint Map::instance_type() instead.
-#define CHECK_FOR_OBJECT_TYPE(type, name) \
- if (heap_obj->Is##type()) return kType##type;
- FOR_EACH_LIVE_OBJECT_TYPE(CHECK_FOR_OBJECT_TYPE)
-#undef CHECK_FOR_OBJECT_TYPE
-
- UNREACHABLE();
- return kInvalidLiveObjType;
-}
-
-
-inline const char* GetObjectTypeDesc(LiveObjectType type) {
- static const char* const name[kNumberOfTypes] = {
- #define DEFINE_OBJECT_TYPE_NAME(type, name) name,
- FOR_EACH_LIVE_OBJECT_TYPE(DEFINE_OBJECT_TYPE_NAME)
- "invalid"
- #undef DEFINE_OBJECT_TYPE_NAME
- };
- ASSERT(type < kNumberOfTypes);
- return name[type];
-}
-
-
-const char* GetObjectTypeDesc(HeapObject* heap_obj) {
- LiveObjectType type = GetObjectType(heap_obj);
- return GetObjectTypeDesc(type);
-}
-
-
-bool IsOfType(LiveObjectType type, HeapObject* obj) {
- // Note: there are types that are more general (e.g. JSObject) that would
- // have passed the Is##type_() test for more specialized types (e.g.
- // JSFunction). If we find a more specialized match but we're looking for
- // the general type, then we should reject the ones that matches the
- // specialized type.
-#define CHECK_OBJECT_TYPE(type_, name) \
- if (obj->Is##type_()) return (type == kType##type_);
-
- FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE)
-#undef CHECK_OBJECT_TYPE
-
- return false;
-}
-
-
-const AllocationSpace kInvalidSpace = static_cast<AllocationSpace>(-1);
-
-static AllocationSpace FindSpaceFor(String* space_str) {
- SmartArrayPointer<char> s =
- space_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
-
- const char* key_str = *s;
- switch (key_str[0]) {
- case 'c':
- if (strcmp(key_str, "cell") == 0) return CELL_SPACE;
- if (strcmp(key_str, "code") == 0) return CODE_SPACE;
- break;
- case 'l':
- if (strcmp(key_str, "lo") == 0) return LO_SPACE;
- break;
- case 'm':
- if (strcmp(key_str, "map") == 0) return MAP_SPACE;
- break;
- case 'n':
- if (strcmp(key_str, "new") == 0) return NEW_SPACE;
- break;
- case 'o':
- if (strcmp(key_str, "old-pointer") == 0) return OLD_POINTER_SPACE;
- if (strcmp(key_str, "old-data") == 0) return OLD_DATA_SPACE;
- break;
- }
- return kInvalidSpace;
-}
-
-
-static bool InSpace(AllocationSpace space, HeapObject* heap_obj) {
- Heap* heap = ISOLATE->heap();
- if (space != LO_SPACE) {
- return heap->InSpace(heap_obj, space);
- }
-
- // This is an optimization to speed up the check for an object in the LO
- // space by exclusion because we know that all object pointers passed in
- // here are guaranteed to be in the heap. Hence, it is safe to infer
- // using an exclusion test.
- // Note: calling Heap::InSpace(heap_obj, LO_SPACE) is too slow for our
- // filters.
- int first_space = static_cast<int>(FIRST_SPACE);
- int last_space = static_cast<int>(LO_SPACE);
- for (int sp = first_space; sp < last_space; sp++) {
- if (heap->InSpace(heap_obj, static_cast<AllocationSpace>(sp))) {
- return false;
- }
- }
- SLOW_ASSERT(heap->InSpace(heap_obj, LO_SPACE));
- return true;
-}
-
-
-static LiveObjectType FindTypeFor(String* type_str) {
- SmartArrayPointer<char> s =
- type_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
-
-#define CHECK_OBJECT_TYPE(type_, name) { \
- const char* type_desc = GetObjectTypeDesc(kType##type_); \
- const char* key_str = *s; \
- if (strstr(type_desc, key_str) != NULL) return kType##type_; \
- }
- FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE)
-#undef CHECK_OBJECT_TYPE
-
- return kInvalidLiveObjType;
-}
-
-
-class LolFilter {
- public:
- explicit LolFilter(Handle<JSObject> filter_obj);
-
- inline bool is_active() const { return is_active_; }
- inline bool Matches(HeapObject* obj) {
- return !is_active() || MatchesSlow(obj);
- }
-
- private:
- void InitTypeFilter(Handle<JSObject> filter_obj);
- void InitSpaceFilter(Handle<JSObject> filter_obj);
- void InitPropertyFilter(Handle<JSObject> filter_obj);
- bool MatchesSlow(HeapObject* obj);
-
- bool is_active_;
- LiveObjectType type_;
- AllocationSpace space_;
- Handle<String> prop_;
-};
-
-
-LolFilter::LolFilter(Handle<JSObject> filter_obj)
- : is_active_(false),
- type_(kInvalidLiveObjType),
- space_(kInvalidSpace),
- prop_() {
- if (filter_obj.is_null()) return;
-
- InitTypeFilter(filter_obj);
- InitSpaceFilter(filter_obj);
- InitPropertyFilter(filter_obj);
-}
-
-
-void LolFilter::InitTypeFilter(Handle<JSObject> filter_obj) {
- Handle<String> type_sym = FACTORY->LookupAsciiSymbol("type");
- MaybeObject* maybe_result = filter_obj->GetProperty(*type_sym);
- Object* type_obj;
- if (maybe_result->ToObject(&type_obj)) {
- if (type_obj->IsString()) {
- String* type_str = String::cast(type_obj);
- type_ = FindTypeFor(type_str);
- if (type_ != kInvalidLiveObjType) {
- is_active_ = true;
- }
- }
- }
-}
-
-
-void LolFilter::InitSpaceFilter(Handle<JSObject> filter_obj) {
- Handle<String> space_sym = FACTORY->LookupAsciiSymbol("space");
- MaybeObject* maybe_result = filter_obj->GetProperty(*space_sym);
- Object* space_obj;
- if (maybe_result->ToObject(&space_obj)) {
- if (space_obj->IsString()) {
- String* space_str = String::cast(space_obj);
- space_ = FindSpaceFor(space_str);
- if (space_ != kInvalidSpace) {
- is_active_ = true;
- }
- }
- }
-}
-
-
-void LolFilter::InitPropertyFilter(Handle<JSObject> filter_obj) {
- Handle<String> prop_sym = FACTORY->LookupAsciiSymbol("prop");
- MaybeObject* maybe_result = filter_obj->GetProperty(*prop_sym);
- Object* prop_obj;
- if (maybe_result->ToObject(&prop_obj)) {
- if (prop_obj->IsString()) {
- prop_ = Handle<String>(String::cast(prop_obj));
- is_active_ = true;
- }
- }
-}
-
-
-bool LolFilter::MatchesSlow(HeapObject* obj) {
- if ((type_ != kInvalidLiveObjType) && !IsOfType(type_, obj)) {
- return false; // Fail because obj is not of the type of interest.
- }
- if ((space_ != kInvalidSpace) && !InSpace(space_, obj)) {
- return false; // Fail because obj is not in the space of interest.
- }
- if (!prop_.is_null() && obj->IsJSObject()) {
- LookupResult result;
- obj->Lookup(*prop_, &result);
- if (!result.IsProperty()) {
- return false; // Fail because obj does not have the property of interest.
- }
- }
- return true;
-}
-
-
-class LolIterator {
- public:
- LolIterator(LiveObjectList* older, LiveObjectList* newer)
- : older_(older),
- newer_(newer),
- curr_(0),
- elements_(0),
- count_(0),
- index_(0) { }
-
- inline void Init() {
- SetCurrent(newer_);
- // If the elements_ list is empty, then move on to the next list as long
- // as we're not at the last list (indicated by done()).
- while ((elements_ == NULL) && !Done()) {
- SetCurrent(curr_->prev_);
- }
- }
-
- inline bool Done() const {
- return (curr_ == older_);
- }
-
- // Object level iteration.
- inline void Next() {
- index_++;
- if (index_ >= count_) {
- // Iterate backwards until we get to the oldest list.
- while (!Done()) {
- SetCurrent(curr_->prev_);
- // If we have elements to process, we're good to go.
- if (elements_ != NULL) break;
-
- // Else, we should advance to the next older list.
- }
- }
- }
-
- inline int Id() const {
- return elements_[index_].id_;
- }
- inline HeapObject* Obj() const {
- return elements_[index_].obj_;
- }
-
- inline int LolObjCount() const {
- if (curr_ != NULL) return curr_->obj_count_;
- return 0;
- }
-
- protected:
- inline void SetCurrent(LiveObjectList* new_curr) {
- curr_ = new_curr;
- if (curr_ != NULL) {
- elements_ = curr_->elements_;
- count_ = curr_->obj_count_;
- index_ = 0;
- }
- }
-
- LiveObjectList* older_;
- LiveObjectList* newer_;
- LiveObjectList* curr_;
- LiveObjectList::Element* elements_;
- int count_;
- int index_;
-};
-
-
-class LolForwardIterator : public LolIterator {
- public:
- LolForwardIterator(LiveObjectList* first, LiveObjectList* last)
- : LolIterator(first, last) {
- }
-
- inline void Init() {
- SetCurrent(older_);
- // If the elements_ list is empty, then move on to the next list as long
- // as we're not at the last list (indicated by Done()).
- while ((elements_ == NULL) && !Done()) {
- SetCurrent(curr_->next_);
- }
- }
-
- inline bool Done() const {
- return (curr_ == newer_);
- }
-
- // Object level iteration.
- inline void Next() {
- index_++;
- if (index_ >= count_) {
- // Done with current list. Move on to the next.
- while (!Done()) { // If not at the last list already, ...
- SetCurrent(curr_->next_);
- // If we have elements to process, we're good to go.
- if (elements_ != NULL) break;
-
- // Else, we should advance to the next list.
- }
- }
- }
-};
-
-
-// Minimizes the white space in a string. Tabs and newlines are replaced
-// with a space where appropriate.
-static int CompactString(char* str) {
- char* src = str;
- char* dst = str;
- char prev_ch = 0;
- while (*dst != '\0') {
- char ch = *src++;
- // We will treat non-ASCII chars as '?'.
- if ((ch & 0x80) != 0) {
- ch = '?';
- }
- // Compact contiguous whitespace chars into a single ' '.
- if (isspace(ch)) {
- if (prev_ch != ' ') *dst++ = ' ';
- prev_ch = ' ';
- continue;
- }
- *dst++ = ch;
- prev_ch = ch;
- }
- return (dst - str);
-}
-
-
-// Generates a custom description based on the specific type of
-// object we're looking at. We only generate specialized
-// descriptions where we can. In all other cases, we emit the
-// generic info.
-static void GenerateObjectDesc(HeapObject* obj,
- char* buffer,
- int buffer_size) {
- Vector<char> buffer_v(buffer, buffer_size);
- ASSERT(obj != NULL);
- if (obj->IsJSArray()) {
- JSArray* jsarray = JSArray::cast(obj);
- double length = jsarray->length()->Number();
- OS::SNPrintF(buffer_v,
- "%p <%s> len %g",
- reinterpret_cast<void*>(obj),
- GetObjectTypeDesc(obj),
- length);
-
- } else if (obj->IsString()) {
- String* str = String::cast(obj);
- // Only grab up to 160 chars in case they are double byte.
- // We'll only dump 80 of them after we compact them.
- const int kMaxCharToDump = 80;
- const int kMaxBufferSize = kMaxCharToDump * 2;
- SmartArrayPointer<char> str_sp = str->ToCString(DISALLOW_NULLS,
- ROBUST_STRING_TRAVERSAL,
- 0,
- kMaxBufferSize);
- char* str_cstr = *str_sp;
- int length = CompactString(str_cstr);
- OS::SNPrintF(buffer_v,
- "%p <%s> '%.80s%s'",
- reinterpret_cast<void*>(obj),
- GetObjectTypeDesc(obj),
- str_cstr,
- (length > kMaxCharToDump) ? "..." : "");
-
- } else if (obj->IsJSFunction() || obj->IsSharedFunctionInfo()) {
- SharedFunctionInfo* sinfo;
- if (obj->IsJSFunction()) {
- JSFunction* func = JSFunction::cast(obj);
- sinfo = func->shared();
- } else {
- sinfo = SharedFunctionInfo::cast(obj);
- }
-
- String* name = sinfo->DebugName();
- SmartArrayPointer<char> name_sp =
- name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
- char* name_cstr = *name_sp;
-
- HeapStringAllocator string_allocator;
- StringStream stream(&string_allocator);
- sinfo->SourceCodePrint(&stream, 50);
- SmartArrayPointer<const char> source_sp = stream.ToCString();
- const char* source_cstr = *source_sp;
-
- OS::SNPrintF(buffer_v,
- "%p <%s> '%s' %s",
- reinterpret_cast<void*>(obj),
- GetObjectTypeDesc(obj),
- name_cstr,
- source_cstr);
-
- } else if (obj->IsFixedArray()) {
- FixedArray* fixed = FixedArray::cast(obj);
-
- OS::SNPrintF(buffer_v,
- "%p <%s> len %d",
- reinterpret_cast<void*>(obj),
- GetObjectTypeDesc(obj),
- fixed->length());
-
- } else {
- OS::SNPrintF(buffer_v,
- "%p <%s>",
- reinterpret_cast<void*>(obj),
- GetObjectTypeDesc(obj));
- }
-}
-
-
-// Utility function for filling in a line of detail in a verbose dump.
-static bool AddObjDetail(Handle<FixedArray> arr,
- int index,
- int obj_id,
- Handle<HeapObject> target,
- const char* desc_str,
- Handle<String> id_sym,
- Handle<String> desc_sym,
- Handle<String> size_sym,
- Handle<JSObject> detail,
- Handle<String> desc,
- Handle<Object> error) {
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
- detail = factory->NewJSObject(isolate->object_function());
- if (detail->IsFailure()) {
- error = detail;
- return false;
- }
-
- int size = 0;
- char buffer[512];
- if (desc_str == NULL) {
- ASSERT(!target.is_null());
- HeapObject* obj = *target;
- GenerateObjectDesc(obj, buffer, sizeof(buffer));
- desc_str = buffer;
- size = obj->Size();
- }
- desc = factory->NewStringFromAscii(CStrVector(desc_str));
- if (desc->IsFailure()) {
- error = desc;
- return false;
- }
-
- { MaybeObject* maybe_result = detail->SetProperty(*id_sym,
- Smi::FromInt(obj_id),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return false;
- }
- { MaybeObject* maybe_result = detail->SetProperty(*desc_sym,
- *desc,
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return false;
- }
- { MaybeObject* maybe_result = detail->SetProperty(*size_sym,
- Smi::FromInt(size),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return false;
- }
-
- arr->set(index, *detail);
- return true;
-}
-
-
-class DumpWriter {
- public:
- virtual ~DumpWriter() {}
-
- virtual void ComputeTotalCountAndSize(LolFilter* filter,
- int* count,
- int* size) = 0;
- virtual bool Write(Handle<FixedArray> elements_arr,
- int start,
- int dump_limit,
- LolFilter* filter,
- Handle<Object> error) = 0;
-};
-
-
-class LolDumpWriter: public DumpWriter {
- public:
- LolDumpWriter(LiveObjectList* older, LiveObjectList* newer)
- : older_(older), newer_(newer) {
- }
-
- void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
- *count = 0;
- *size = 0;
-
- LolIterator it(older_, newer_);
- for (it.Init(); !it.Done(); it.Next()) {
- HeapObject* heap_obj = it.Obj();
- if (!filter->Matches(heap_obj)) {
- continue;
- }
-
- *size += heap_obj->Size();
- (*count)++;
- }
- }
-
- bool Write(Handle<FixedArray> elements_arr,
- int start,
- int dump_limit,
- LolFilter* filter,
- Handle<Object> error) {
- // The lols are listed in latest to earliest. We want to dump from
- // earliest to latest. So, compute the last element to start with.
- int index = 0;
- int count = 0;
-
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
-
- // Prefetch some needed symbols.
- Handle<String> id_sym = factory->LookupAsciiSymbol("id");
- Handle<String> desc_sym = factory->LookupAsciiSymbol("desc");
- Handle<String> size_sym = factory->LookupAsciiSymbol("size");
-
- // Fill the array with the lol object details.
- Handle<JSObject> detail;
- Handle<String> desc;
- Handle<HeapObject> target;
-
- LiveObjectList* first_lol = (older_ != NULL) ?
- older_->next_ : LiveObjectList::first_;
- LiveObjectList* last_lol = (newer_ != NULL) ? newer_->next_ : NULL;
-
- LolForwardIterator it(first_lol, last_lol);
- for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) {
- HeapObject* heap_obj = it.Obj();
-
- // Skip objects that have been filtered out.
- if (!filter->Matches(heap_obj)) {
- continue;
- }
-
- // Only report objects that are in the section of interest.
- if (count >= start) {
- target = Handle<HeapObject>(heap_obj);
- bool success = AddObjDetail(elements_arr,
- index++,
- it.Id(),
- target,
- NULL,
- id_sym,
- desc_sym,
- size_sym,
- detail,
- desc,
- error);
- if (!success) return false;
- }
- count++;
- }
- return true;
- }
-
- private:
- LiveObjectList* older_;
- LiveObjectList* newer_;
-};
-
-
-class RetainersDumpWriter: public DumpWriter {
- public:
- RetainersDumpWriter(Handle<HeapObject> target,
- Handle<JSObject> instance_filter,
- Handle<JSFunction> args_function)
- : target_(target),
- instance_filter_(instance_filter),
- args_function_(args_function) {
- }
-
- void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
- Handle<FixedArray> retainers_arr;
- Handle<Object> error;
-
- *size = -1;
- LiveObjectList::GetRetainers(target_,
- instance_filter_,
- retainers_arr,
- 0,
- Smi::kMaxValue,
- count,
- filter,
- NULL,
- *args_function_,
- error);
- }
-
- bool Write(Handle<FixedArray> elements_arr,
- int start,
- int dump_limit,
- LolFilter* filter,
- Handle<Object> error) {
- int dummy;
- int count;
-
- // Fill the retainer objects.
- count = LiveObjectList::GetRetainers(target_,
- instance_filter_,
- elements_arr,
- start,
- dump_limit,
- &dummy,
- filter,
- NULL,
- *args_function_,
- error);
- if (count < 0) {
- return false;
- }
- return true;
- }
-
- private:
- Handle<HeapObject> target_;
- Handle<JSObject> instance_filter_;
- Handle<JSFunction> args_function_;
-};
-
-
-class LiveObjectSummary {
- public:
- explicit LiveObjectSummary(LolFilter* filter)
- : total_count_(0),
- total_size_(0),
- found_root_(false),
- found_weak_root_(false),
- filter_(filter) {
- memset(counts_, 0, sizeof(counts_[0]) * kNumberOfEntries);
- memset(sizes_, 0, sizeof(sizes_[0]) * kNumberOfEntries);
- }
-
- void Add(HeapObject* heap_obj) {
- int size = heap_obj->Size();
- LiveObjectType type = GetObjectType(heap_obj);
- ASSERT(type != kInvalidLiveObjType);
- counts_[type]++;
- sizes_[type] += size;
- total_count_++;
- total_size_ += size;
- }
-
- void set_found_root() { found_root_ = true; }
- void set_found_weak_root() { found_weak_root_ = true; }
-
- inline int Count(LiveObjectType type) {
- return counts_[type];
- }
- inline int Size(LiveObjectType type) {
- return sizes_[type];
- }
- inline int total_count() {
- return total_count_;
- }
- inline int total_size() {
- return total_size_;
- }
- inline bool found_root() {
- return found_root_;
- }
- inline bool found_weak_root() {
- return found_weak_root_;
- }
- int GetNumberOfEntries() {
- int entries = 0;
- for (int i = 0; i < kNumberOfEntries; i++) {
- if (counts_[i]) entries++;
- }
- return entries;
- }
-
- inline LolFilter* filter() { return filter_; }
-
- static const int kNumberOfEntries = kNumberOfTypes;
-
- private:
- int counts_[kNumberOfEntries];
- int sizes_[kNumberOfEntries];
- int total_count_;
- int total_size_;
- bool found_root_;
- bool found_weak_root_;
-
- LolFilter* filter_;
-};
-
-
-// Abstraction for a summary writer.
-class SummaryWriter {
- public:
- virtual ~SummaryWriter() {}
- virtual void Write(LiveObjectSummary* summary) = 0;
-};
-
-
-// A summary writer for filling in a summary of lol lists and diffs.
-class LolSummaryWriter: public SummaryWriter {
- public:
- LolSummaryWriter(LiveObjectList* older_lol,
- LiveObjectList* newer_lol)
- : older_(older_lol), newer_(newer_lol) {
- }
-
- void Write(LiveObjectSummary* summary) {
- LolFilter* filter = summary->filter();
-
- // Fill the summary with the lol object details.
- LolIterator it(older_, newer_);
- for (it.Init(); !it.Done(); it.Next()) {
- HeapObject* heap_obj = it.Obj();
- if (!filter->Matches(heap_obj)) {
- continue;
- }
- summary->Add(heap_obj);
- }
- }
-
- private:
- LiveObjectList* older_;
- LiveObjectList* newer_;
-};
-
-
-// A summary writer for filling in a retainers list.
-class RetainersSummaryWriter: public SummaryWriter {
- public:
- RetainersSummaryWriter(Handle<HeapObject> target,
- Handle<JSObject> instance_filter,
- Handle<JSFunction> args_function)
- : target_(target),
- instance_filter_(instance_filter),
- args_function_(args_function) {
- }
-
- void Write(LiveObjectSummary* summary) {
- Handle<FixedArray> retainers_arr;
- Handle<Object> error;
- int dummy_total_count;
- LiveObjectList::GetRetainers(target_,
- instance_filter_,
- retainers_arr,
- 0,
- Smi::kMaxValue,
- &dummy_total_count,
- summary->filter(),
- summary,
- *args_function_,
- error);
- }
-
- private:
- Handle<HeapObject> target_;
- Handle<JSObject> instance_filter_;
- Handle<JSFunction> args_function_;
-};
-
-
-uint32_t LiveObjectList::next_element_id_ = 1;
-int LiveObjectList::list_count_ = 0;
-int LiveObjectList::last_id_ = 0;
-LiveObjectList* LiveObjectList::first_ = NULL;
-LiveObjectList* LiveObjectList::last_ = NULL;
-
-
-LiveObjectList::LiveObjectList(LiveObjectList* prev, int capacity)
- : prev_(prev),
- next_(NULL),
- capacity_(capacity),
- obj_count_(0) {
- elements_ = NewArray<Element>(capacity);
- id_ = ++last_id_;
-
- list_count_++;
-}
-
-
-LiveObjectList::~LiveObjectList() {
- DeleteArray<Element>(elements_);
- delete prev_;
-}
-
-
-int LiveObjectList::GetTotalObjCountAndSize(int* size_p) {
- int size = 0;
- int count = 0;
- LiveObjectList* lol = this;
- do {
- // Only compute total size if requested i.e. when size_p is not null.
- if (size_p != NULL) {
- Element* elements = lol->elements_;
- for (int i = 0; i < lol->obj_count_; i++) {
- HeapObject* heap_obj = elements[i].obj_;
- size += heap_obj->Size();
- }
- }
- count += lol->obj_count_;
- lol = lol->prev_;
- } while (lol != NULL);
-
- if (size_p != NULL) {
- *size_p = size;
- }
- return count;
-}
-
-
-// Adds an object to the lol.
-// Returns true if successful, else returns false.
-bool LiveObjectList::Add(HeapObject* obj) {
- // If the object is already accounted for in the prev list which we inherit
- // from, then no need to add it to this list.
- if ((prev() != NULL) && (prev()->Find(obj) != NULL)) {
- return true;
- }
- ASSERT(obj_count_ <= capacity_);
- if (obj_count_ == capacity_) {
- // The heap must have grown and we have more objects than capacity to store
- // them.
- return false; // Fail this addition.
- }
- Element& element = elements_[obj_count_++];
- element.id_ = next_element_id_++;
- element.obj_ = obj;
- return true;
-}
-
-
-// Comparator used for sorting and searching the lol.
-int LiveObjectList::CompareElement(const Element* a, const Element* b) {
- const HeapObject* obj1 = a->obj_;
- const HeapObject* obj2 = b->obj_;
- // For lol elements, it doesn't matter which comes first if 2 elements point
- // to the same object (which gets culled later). Hence, we only care about
- // the the greater than / less than relationships.
- return (obj1 > obj2) ? 1 : (obj1 == obj2) ? 0 : -1;
-}
-
-
-// Looks for the specified object in the lol, and returns its element if found.
-LiveObjectList::Element* LiveObjectList::Find(HeapObject* obj) {
- LiveObjectList* lol = this;
- Element key;
- Element* result = NULL;
-
- key.obj_ = obj;
- // Iterate through the chain of lol's to look for the object.
- while ((result == NULL) && (lol != NULL)) {
- result = reinterpret_cast<Element*>(
- bsearch(&key, lol->elements_, lol->obj_count_,
- sizeof(Element),
- reinterpret_cast<RawComparer>(CompareElement)));
- lol = lol->prev_;
- }
- return result;
-}
-
-
-// "Nullifies" (convert the HeapObject* into an SMI) so that it will get cleaned
-// up in the GCEpilogue, while preserving the sort order of the lol.
-// NOTE: the lols need to be already sorted before NullifyMostRecent() is
-// called.
-void LiveObjectList::NullifyMostRecent(HeapObject* obj) {
- LiveObjectList* lol = last();
- Element key;
- Element* result = NULL;
-
- key.obj_ = obj;
- // Iterate through the chain of lol's to look for the object.
- while (lol != NULL) {
- result = reinterpret_cast<Element*>(
- bsearch(&key, lol->elements_, lol->obj_count_,
- sizeof(Element),
- reinterpret_cast<RawComparer>(CompareElement)));
- if (result != NULL) {
- // Since there may be more than one (we are nullifying dup's after all),
- // find the first in the current lol, and nullify that. The lol should
- // be sorted already to make this easy (see the use of SortAll()).
- int i = result - lol->elements_;
-
- // NOTE: we sort the lol in increasing order. So, if an object has been
- // "nullified" (its lowest bit will be cleared to make it look like an
- // SMI), it would/should show up before the equivalent dups that have not
- // yet been "nullified". Hence, we should be searching backwards for the
- // first occurence of a matching object and nullify that instance. This
- // will ensure that we preserve the expected sorting order.
- for (i--; i > 0; i--) {
- Element* element = &lol->elements_[i];
- HeapObject* curr_obj = element->obj_;
- if (curr_obj != obj) {
- break; // No more matches. Let's move on.
- }
- result = element; // Let this earlier match be the result.
- }
-
- // Nullify the object.
- NullifyNonLivePointer(&result->obj_);
- return;
- }
- lol = lol->prev_;
- }
-}
-
-
-// Sorts the lol.
-void LiveObjectList::Sort() {
- if (obj_count_ > 0) {
- Vector<Element> elements_v(elements_, obj_count_);
- elements_v.Sort(CompareElement);
- }
-}
-
-
-// Sorts all captured lols starting from the latest.
-void LiveObjectList::SortAll() {
- LiveObjectList* lol = last();
- while (lol != NULL) {
- lol->Sort();
- lol = lol->prev_;
- }
-}
-
-
-// Counts the number of objects in the heap.
-static int CountHeapObjects() {
- int count = 0;
- // Iterate over all the heap spaces and count the number of objects.
- HeapIterator iterator;
- HeapObject* heap_obj = NULL;
- while ((heap_obj = iterator.next()) != NULL) {
- count++;
- }
- return count;
-}
-
-
-// Captures a current snapshot of all objects in the heap.
-MaybeObject* LiveObjectList::Capture() {
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
- HandleScope scope(isolate);
-
- // Count the number of objects in the heap.
- int total_count = CountHeapObjects();
- int count = total_count;
- int size = 0;
-
- LiveObjectList* last_lol = last();
- if (last_lol != NULL) {
- count -= last_lol->TotalObjCount();
- }
-
- LiveObjectList* lol;
-
- // Create a lol large enough to track all the objects.
- lol = new LiveObjectList(last_lol, count);
- if (lol == NULL) {
- return NULL; // No memory to proceed.
- }
-
- // The HeapIterator needs to be in its own scope because it disables
- // allocation, and we need allocate below.
- {
- // Iterate over all the heap spaces and add the objects.
- HeapIterator iterator;
- HeapObject* heap_obj = NULL;
- bool failed = false;
- while (!failed && (heap_obj = iterator.next()) != NULL) {
- failed = !lol->Add(heap_obj);
- size += heap_obj->Size();
- }
- ASSERT(!failed);
-
- lol->Sort();
-
- // Add the current lol to the list of lols.
- if (last_ != NULL) {
- last_->next_ = lol;
- } else {
- first_ = lol;
- }
- last_ = lol;
-
-#ifdef VERIFY_LOL
- if (FLAG_verify_lol) {
- Verify(true);
- }
-#endif
- }
-
- Handle<String> id_sym = factory->LookupAsciiSymbol("id");
- Handle<String> count_sym = factory->LookupAsciiSymbol("count");
- Handle<String> size_sym = factory->LookupAsciiSymbol("size");
-
- Handle<JSObject> result = factory->NewJSObject(isolate->object_function());
- if (result->IsFailure()) return Object::cast(*result);
-
- { MaybeObject* maybe_result = result->SetProperty(*id_sym,
- Smi::FromInt(lol->id()),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- }
- { MaybeObject* maybe_result = result->SetProperty(*count_sym,
- Smi::FromInt(total_count),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- }
- { MaybeObject* maybe_result = result->SetProperty(*size_sym,
- Smi::FromInt(size),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- }
-
- return *result;
-}
-
-
-// Delete doesn't actually deletes an lol. It just marks it as invisible since
-// its contents are considered to be part of subsequent lists as well. The
-// only time we'll actually delete the lol is when we Reset() or if the lol is
-// invisible, and its element count reaches 0.
-bool LiveObjectList::Delete(int id) {
- LiveObjectList* lol = last();
- while (lol != NULL) {
- if (lol->id() == id) {
- break;
- }
- lol = lol->prev_;
- }
-
- // If no lol is found for this id, then we fail to delete.
- if (lol == NULL) return false;
-
- // Else, mark the lol as invisible i.e. id == 0.
- lol->id_ = 0;
- list_count_--;
- ASSERT(list_count_ >= 0);
- if (lol->obj_count_ == 0) {
- // Point the next lol's prev to this lol's prev.
- LiveObjectList* next = lol->next_;
- LiveObjectList* prev = lol->prev_;
- // Point next's prev to prev.
- if (next != NULL) {
- next->prev_ = lol->prev_;
- } else {
- last_ = lol->prev_;
- }
- // Point prev's next to next.
- if (prev != NULL) {
- prev->next_ = lol->next_;
- } else {
- first_ = lol->next_;
- }
-
- lol->prev_ = NULL;
- lol->next_ = NULL;
-
- // Delete this now empty and invisible lol.
- delete lol;
- }
-
- // Just in case we've marked everything invisible, then clean up completely.
- if (list_count_ == 0) {
- Reset();
- }
-
- return true;
-}
-
-
-MaybeObject* LiveObjectList::Dump(int older_id,
- int newer_id,
- int start_idx,
- int dump_limit,
- Handle<JSObject> filter_obj) {
- if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) {
- return Failure::Exception(); // Fail: 0 is not a valid lol id.
- }
- if (newer_id < older_id) {
- // They are not in the expected order. Swap them.
- int temp = older_id;
- older_id = newer_id;
- newer_id = temp;
- }
-
- LiveObjectList* newer_lol = FindLolForId(newer_id, last());
- LiveObjectList* older_lol = FindLolForId(older_id, newer_lol);
-
- // If the id is defined, and we can't find a LOL for it, then we have an
- // invalid id.
- if ((newer_id != 0) && (newer_lol == NULL)) {
- return Failure::Exception(); // Fail: the newer lol id is invalid.
- }
- if ((older_id != 0) && (older_lol == NULL)) {
- return Failure::Exception(); // Fail: the older lol id is invalid.
- }
-
- LolFilter filter(filter_obj);
- LolDumpWriter writer(older_lol, newer_lol);
- return DumpPrivate(&writer, start_idx, dump_limit, &filter);
-}
-
-
-MaybeObject* LiveObjectList::DumpPrivate(DumpWriter* writer,
- int start,
- int dump_limit,
- LolFilter* filter) {
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
-
- HandleScope scope(isolate);
-
- // Calculate the number of entries of the dump.
- int count = -1;
- int size = -1;
- writer->ComputeTotalCountAndSize(filter, &count, &size);
-
- // Adjust for where to start the dump.
- if ((start < 0) || (start >= count)) {
- return Failure::Exception(); // invalid start.
- }
-
- int remaining_count = count - start;
- if (dump_limit > remaining_count) {
- dump_limit = remaining_count;
- }
-
- // Allocate an array to hold the result.
- Handle<FixedArray> elements_arr = factory->NewFixedArray(dump_limit);
- if (elements_arr->IsFailure()) return Object::cast(*elements_arr);
-
- // Fill in the dump.
- Handle<Object> error;
- bool success = writer->Write(elements_arr,
- start,
- dump_limit,
- filter,
- error);
- if (!success) return Object::cast(*error);
-
- MaybeObject* maybe_result;
-
- // Allocate the result body.
- Handle<JSObject> body = factory->NewJSObject(isolate->object_function());
- if (body->IsFailure()) return Object::cast(*body);
-
- // Set the updated body.count.
- Handle<String> count_sym = factory->LookupAsciiSymbol("count");
- maybe_result = body->SetProperty(*count_sym,
- Smi::FromInt(count),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- // Set the updated body.size if appropriate.
- if (size >= 0) {
- Handle<String> size_sym = factory->LookupAsciiSymbol("size");
- maybe_result = body->SetProperty(*size_sym,
- Smi::FromInt(size),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- }
-
- // Set body.first_index.
- Handle<String> first_sym = factory->LookupAsciiSymbol("first_index");
- maybe_result = body->SetProperty(*first_sym,
- Smi::FromInt(start),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- // Allocate the JSArray of the elements.
- Handle<JSObject> elements = factory->NewJSObject(isolate->array_function());
- if (elements->IsFailure()) return Object::cast(*elements);
-
- maybe_result = Handle<JSArray>::cast(elements)->SetContent(*elements_arr);
- if (maybe_result->IsFailure()) return maybe_result;
-
- // Set body.elements.
- Handle<String> elements_sym = factory->LookupAsciiSymbol("elements");
- maybe_result = body->SetProperty(*elements_sym,
- *elements,
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- return *body;
-}
-
-
-MaybeObject* LiveObjectList::Summarize(int older_id,
- int newer_id,
- Handle<JSObject> filter_obj) {
- if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) {
- return Failure::Exception(); // Fail: 0 is not a valid lol id.
- }
- if (newer_id < older_id) {
- // They are not in the expected order. Swap them.
- int temp = older_id;
- older_id = newer_id;
- newer_id = temp;
- }
-
- LiveObjectList* newer_lol = FindLolForId(newer_id, last());
- LiveObjectList* older_lol = FindLolForId(older_id, newer_lol);
-
- // If the id is defined, and we can't find a LOL for it, then we have an
- // invalid id.
- if ((newer_id != 0) && (newer_lol == NULL)) {
- return Failure::Exception(); // Fail: the newer lol id is invalid.
- }
- if ((older_id != 0) && (older_lol == NULL)) {
- return Failure::Exception(); // Fail: the older lol id is invalid.
- }
-
- LolFilter filter(filter_obj);
- LolSummaryWriter writer(older_lol, newer_lol);
- return SummarizePrivate(&writer, &filter, false);
-}
-
-
-// Creates a summary report for the debugger.
-// Note: the SummaryWriter takes care of iterating over objects and filling in
-// the summary.
-MaybeObject* LiveObjectList::SummarizePrivate(SummaryWriter* writer,
- LolFilter* filter,
- bool is_tracking_roots) {
- HandleScope scope;
- MaybeObject* maybe_result;
-
- LiveObjectSummary summary(filter);
- writer->Write(&summary);
-
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
-
- // The result body will look like this:
- // body: {
- // count: <total_count>,
- // size: <total_size>,
- // found_root: <boolean>, // optional.
- // found_weak_root: <boolean>, // optional.
- // summary: [
- // {
- // desc: "<object type name>",
- // count: <count>,
- // size: size
- // },
- // ...
- // ]
- // }
-
- // Prefetch some needed symbols.
- Handle<String> desc_sym = factory->LookupAsciiSymbol("desc");
- Handle<String> count_sym = factory->LookupAsciiSymbol("count");
- Handle<String> size_sym = factory->LookupAsciiSymbol("size");
- Handle<String> summary_sym = factory->LookupAsciiSymbol("summary");
-
- // Allocate the summary array.
- int entries_count = summary.GetNumberOfEntries();
- Handle<FixedArray> summary_arr =
- factory->NewFixedArray(entries_count);
- if (summary_arr->IsFailure()) return Object::cast(*summary_arr);
-
- int idx = 0;
- for (int i = 0; i < LiveObjectSummary::kNumberOfEntries; i++) {
- // Allocate the summary record.
- Handle<JSObject> detail = factory->NewJSObject(isolate->object_function());
- if (detail->IsFailure()) return Object::cast(*detail);
-
- // Fill in the summary record.
- LiveObjectType type = static_cast<LiveObjectType>(i);
- int count = summary.Count(type);
- if (count) {
- const char* desc_cstr = GetObjectTypeDesc(type);
- Handle<String> desc = factory->LookupAsciiSymbol(desc_cstr);
- int size = summary.Size(type);
-
- maybe_result = detail->SetProperty(*desc_sym,
- *desc,
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- maybe_result = detail->SetProperty(*count_sym,
- Smi::FromInt(count),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- maybe_result = detail->SetProperty(*size_sym,
- Smi::FromInt(size),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- summary_arr->set(idx++, *detail);
- }
- }
-
- // Wrap the summary fixed array in a JS array.
- Handle<JSObject> summary_obj =
- factory->NewJSObject(isolate->array_function());
- if (summary_obj->IsFailure()) return Object::cast(*summary_obj);
-
- maybe_result = Handle<JSArray>::cast(summary_obj)->SetContent(*summary_arr);
- if (maybe_result->IsFailure()) return maybe_result;
-
- // Create the body object.
- Handle<JSObject> body = factory->NewJSObject(isolate->object_function());
- if (body->IsFailure()) return Object::cast(*body);
-
- // Fill out the body object.
- int total_count = summary.total_count();
- int total_size = summary.total_size();
- maybe_result = body->SetProperty(*count_sym,
- Smi::FromInt(total_count),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- maybe_result = body->SetProperty(*size_sym,
- Smi::FromInt(total_size),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- if (is_tracking_roots) {
- int found_root = summary.found_root();
- int found_weak_root = summary.found_weak_root();
- Handle<String> root_sym = factory->LookupAsciiSymbol("found_root");
- Handle<String> weak_root_sym =
- factory->LookupAsciiSymbol("found_weak_root");
- maybe_result = body->SetProperty(*root_sym,
- Smi::FromInt(found_root),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- maybe_result = body->SetProperty(*weak_root_sym,
- Smi::FromInt(found_weak_root),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- }
-
- maybe_result = body->SetProperty(*summary_sym,
- *summary_obj,
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- return *body;
-}
-
-
-// Returns an array listing the captured lols.
-// Note: only dumps the section starting at start_idx and only up to
-// dump_limit entries.
-MaybeObject* LiveObjectList::Info(int start_idx, int dump_limit) {
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
-
- HandleScope scope(isolate);
- MaybeObject* maybe_result;
-
- int total_count = LiveObjectList::list_count();
- int dump_count = total_count;
-
- // Adjust for where to start the dump.
- if (total_count == 0) {
- start_idx = 0; // Ensure this to get an empty list.
- } else if ((start_idx < 0) || (start_idx >= total_count)) {
- return Failure::Exception(); // invalid start.
- }
- dump_count -= start_idx;
-
- // Adjust for the dump limit.
- if (dump_count > dump_limit) {
- dump_count = dump_limit;
- }
-
- // Allocate an array to hold the result.
- Handle<FixedArray> list = factory->NewFixedArray(dump_count);
- if (list->IsFailure()) return Object::cast(*list);
-
- // Prefetch some needed symbols.
- Handle<String> id_sym = factory->LookupAsciiSymbol("id");
- Handle<String> count_sym = factory->LookupAsciiSymbol("count");
- Handle<String> size_sym = factory->LookupAsciiSymbol("size");
-
- // Fill the array with the lol details.
- int idx = 0;
- LiveObjectList* lol = first_;
- while ((lol != NULL) && (idx < start_idx)) { // Skip tail entries.
- if (lol->id() != 0) {
- idx++;
- }
- lol = lol->next();
- }
- idx = 0;
- while ((lol != NULL) && (dump_limit != 0)) {
- if (lol->id() != 0) {
- int count;
- int size;
- count = lol->GetTotalObjCountAndSize(&size);
-
- Handle<JSObject> detail =
- factory->NewJSObject(isolate->object_function());
- if (detail->IsFailure()) return Object::cast(*detail);
-
- maybe_result = detail->SetProperty(*id_sym,
- Smi::FromInt(lol->id()),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- maybe_result = detail->SetProperty(*count_sym,
- Smi::FromInt(count),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- maybe_result = detail->SetProperty(*size_sym,
- Smi::FromInt(size),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
- list->set(idx++, *detail);
- dump_limit--;
- }
- lol = lol->next();
- }
-
- // Return the result as a JS array.
- Handle<JSObject> lols = factory->NewJSObject(isolate->array_function());
-
- maybe_result = Handle<JSArray>::cast(lols)->SetContent(*list);
- if (maybe_result->IsFailure()) return maybe_result;
-
- Handle<JSObject> result = factory->NewJSObject(isolate->object_function());
- if (result->IsFailure()) return Object::cast(*result);
-
- maybe_result = result->SetProperty(*count_sym,
- Smi::FromInt(total_count),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- Handle<String> first_sym = factory->LookupAsciiSymbol("first_index");
- maybe_result = result->SetProperty(*first_sym,
- Smi::FromInt(start_idx),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- Handle<String> lists_sym = factory->LookupAsciiSymbol("lists");
- maybe_result = result->SetProperty(*lists_sym,
- *lols,
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- return *result;
-}
-
-
-// Deletes all captured lols.
-void LiveObjectList::Reset() {
- LiveObjectList* lol = last();
- // Just delete the last. Each lol will delete it's prev automatically.
- delete lol;
-
- next_element_id_ = 1;
- list_count_ = 0;
- last_id_ = 0;
- first_ = NULL;
- last_ = NULL;
-}
-
-
-// Gets the object for the specified obj id.
-Object* LiveObjectList::GetObj(int obj_id) {
- Element* element = FindElementFor<int>(GetElementId, obj_id);
- if (element != NULL) {
- return Object::cast(element->obj_);
- }
- return HEAP->undefined_value();
-}
-
-
-// Gets the obj id for the specified address if valid.
-int LiveObjectList::GetObjId(Object* obj) {
- // Make a heap object pointer from the address.
- HeapObject* hobj = HeapObject::cast(obj);
- Element* element = FindElementFor<HeapObject*>(GetElementObj, hobj);
- if (element != NULL) {
- return element->id_;
- }
- return 0; // Invalid address.
-}
-
-
-// Gets the obj id for the specified address if valid.
-Object* LiveObjectList::GetObjId(Handle<String> address) {
- SmartArrayPointer<char> addr_str =
- address->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
-
- Isolate* isolate = Isolate::Current();
-
- // Extract the address value from the string.
- int value =
- static_cast<int>(StringToInt(isolate->unicode_cache(), *address, 16));
- Object* obj = reinterpret_cast<Object*>(value);
- return Smi::FromInt(GetObjId(obj));
-}
-
-
-// Helper class for copying HeapObjects.
-class LolVisitor: public ObjectVisitor {
- public:
- LolVisitor(HeapObject* target, Handle<HeapObject> handle_to_skip)
- : target_(target), handle_to_skip_(handle_to_skip), found_(false) {}
-
- void VisitPointer(Object** p) { CheckPointer(p); }
-
- void VisitPointers(Object** start, Object** end) {
- // Check all HeapObject pointers in [start, end).
- for (Object** p = start; !found() && p < end; p++) CheckPointer(p);
- }
-
- inline bool found() const { return found_; }
- inline bool reset() { return found_ = false; }
-
- private:
- inline void CheckPointer(Object** p) {
- Object* object = *p;
- if (HeapObject::cast(object) == target_) {
- // We may want to skip this handle because the handle may be a local
- // handle in a handle scope in one of our callers. Once we return,
- // that handle will be popped. Hence, we don't want to count it as
- // a root that would have kept the target object alive.
- if (!handle_to_skip_.is_null() &&
- handle_to_skip_.location() == reinterpret_cast<HeapObject**>(p)) {
- return; // Skip this handle.
- }
- found_ = true;
- }
- }
-
- HeapObject* target_;
- Handle<HeapObject> handle_to_skip_;
- bool found_;
-};
-
-
-inline bool AddRootRetainerIfFound(const LolVisitor& visitor,
- LolFilter* filter,
- LiveObjectSummary* summary,
- void (*SetRootFound)(LiveObjectSummary* s),
- int start,
- int dump_limit,
- int* total_count,
- Handle<FixedArray> retainers_arr,
- int* count,
- int* index,
- const char* root_name,
- Handle<String> id_sym,
- Handle<String> desc_sym,
- Handle<String> size_sym,
- Handle<Object> error) {
- HandleScope scope;
-
- // Scratch handles.
- Handle<JSObject> detail;
- Handle<String> desc;
- Handle<HeapObject> retainer;
-
- if (visitor.found()) {
- if (!filter->is_active()) {
- (*total_count)++;
- if (summary) {
- SetRootFound(summary);
- } else if ((*total_count > start) && ((*index) < dump_limit)) {
- (*count)++;
- if (!retainers_arr.is_null()) {
- return AddObjDetail(retainers_arr,
- (*index)++,
- 0,
- retainer,
- root_name,
- id_sym,
- desc_sym,
- size_sym,
- detail,
- desc,
- error);
- }
- }
- }
- }
- return true;
-}
-
-
-inline void SetFoundRoot(LiveObjectSummary* summary) {
- summary->set_found_root();
-}
-
-
-inline void SetFoundWeakRoot(LiveObjectSummary* summary) {
- summary->set_found_weak_root();
-}
-
-
-int LiveObjectList::GetRetainers(Handle<HeapObject> target,
- Handle<JSObject> instance_filter,
- Handle<FixedArray> retainers_arr,
- int start,
- int dump_limit,
- int* total_count,
- LolFilter* filter,
- LiveObjectSummary* summary,
- JSFunction* arguments_function,
- Handle<Object> error) {
- HandleScope scope;
-
- // Scratch handles.
- Handle<JSObject> detail;
- Handle<String> desc;
- Handle<HeapObject> retainer;
-
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
-
- // Prefetch some needed symbols.
- Handle<String> id_sym = factory->LookupAsciiSymbol("id");
- Handle<String> desc_sym = factory->LookupAsciiSymbol("desc");
- Handle<String> size_sym = factory->LookupAsciiSymbol("size");
-
- NoHandleAllocation ha;
- int count = 0;
- int index = 0;
- Handle<JSObject> last_obj;
-
- *total_count = 0;
-
- // Iterate roots.
- LolVisitor lol_visitor(*target, target);
- isolate->heap()->IterateStrongRoots(&lol_visitor, VISIT_ALL);
- if (!AddRootRetainerIfFound(lol_visitor,
- filter,
- summary,
- SetFoundRoot,
- start,
- dump_limit,
- total_count,
- retainers_arr,
- &count,
- &index,
- "<root>",
- id_sym,
- desc_sym,
- size_sym,
- error)) {
- return -1;
- }
-
- lol_visitor.reset();
- isolate->heap()->IterateWeakRoots(&lol_visitor, VISIT_ALL);
- if (!AddRootRetainerIfFound(lol_visitor,
- filter,
- summary,
- SetFoundWeakRoot,
- start,
- dump_limit,
- total_count,
- retainers_arr,
- &count,
- &index,
- "<weak root>",
- id_sym,
- desc_sym,
- size_sym,
- error)) {
- return -1;
- }
-
- // Iterate the live object lists.
- LolIterator it(NULL, last());
- for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) {
- HeapObject* heap_obj = it.Obj();
-
- // Only look at all JSObjects.
- if (heap_obj->IsJSObject()) {
- // Skip context extension objects and argument arrays as these are
- // checked in the context of functions using them.
- JSObject* obj = JSObject::cast(heap_obj);
- if (obj->IsJSContextExtensionObject() ||
- obj->map()->constructor() == arguments_function) {
- continue;
- }
-
- // Check if the JS object has a reference to the object looked for.
- if (obj->ReferencesObject(*target)) {
- // Check instance filter if supplied. This is normally used to avoid
- // references from mirror objects (see Runtime_IsInPrototypeChain).
- if (!instance_filter->IsUndefined()) {
- Object* V = obj;
- while (true) {
- Object* prototype = V->GetPrototype();
- if (prototype->IsNull()) {
- break;
- }
- if (*instance_filter == prototype) {
- obj = NULL; // Don't add this object.
- break;
- }
- V = prototype;
- }
- }
-
- if (obj != NULL) {
- // Skip objects that have been filtered out.
- if (filter->Matches(heap_obj)) {
- continue;
- }
-
- // Valid reference found add to instance array if supplied an update
- // count.
- last_obj = Handle<JSObject>(obj);
- (*total_count)++;
-
- if (summary != NULL) {
- summary->Add(heap_obj);
- } else if ((*total_count > start) && (index < dump_limit)) {
- count++;
- if (!retainers_arr.is_null()) {
- retainer = Handle<HeapObject>(heap_obj);
- bool success = AddObjDetail(retainers_arr,
- index++,
- it.Id(),
- retainer,
- NULL,
- id_sym,
- desc_sym,
- size_sym,
- detail,
- desc,
- error);
- if (!success) return -1;
- }
- }
- }
- }
- }
- }
-
- // Check for circular reference only. This can happen when the object is only
- // referenced from mirrors and has a circular reference in which case the
- // object is not really alive and would have been garbage collected if not
- // referenced from the mirror.
-
- if (*total_count == 1 && !last_obj.is_null() && *last_obj == *target) {
- count = 0;
- *total_count = 0;
- }
-
- return count;
-}
-
-
-MaybeObject* LiveObjectList::GetObjRetainers(int obj_id,
- Handle<JSObject> instance_filter,
- bool verbose,
- int start,
- int dump_limit,
- Handle<JSObject> filter_obj) {
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
- Heap* heap = isolate->heap();
-
- HandleScope scope(isolate);
-
- // Get the target object.
- HeapObject* heap_obj = HeapObject::cast(GetObj(obj_id));
- if (heap_obj == heap->undefined_value()) {
- return heap_obj;
- }
-
- Handle<HeapObject> target = Handle<HeapObject>(heap_obj);
-
- // Get the constructor function for context extension and arguments array.
- JSObject* arguments_boilerplate =
- isolate->context()->native_context()->arguments_boilerplate();
- JSFunction* arguments_function =
- JSFunction::cast(arguments_boilerplate->map()->constructor());
-
- Handle<JSFunction> args_function = Handle<JSFunction>(arguments_function);
- LolFilter filter(filter_obj);
-
- if (!verbose) {
- RetainersSummaryWriter writer(target, instance_filter, args_function);
- return SummarizePrivate(&writer, &filter, true);
-
- } else {
- RetainersDumpWriter writer(target, instance_filter, args_function);
- Object* body_obj;
- MaybeObject* maybe_result =
- DumpPrivate(&writer, start, dump_limit, &filter);
- if (!maybe_result->ToObject(&body_obj)) {
- return maybe_result;
- }
-
- // Set body.id.
- Handle<JSObject> body = Handle<JSObject>(JSObject::cast(body_obj));
- Handle<String> id_sym = factory->LookupAsciiSymbol("id");
- maybe_result = body->SetProperty(*id_sym,
- Smi::FromInt(obj_id),
- NONE,
- kNonStrictMode);
- if (maybe_result->IsFailure()) return maybe_result;
-
- return *body;
- }
-}
-
-
-Object* LiveObjectList::PrintObj(int obj_id) {
- Object* obj = GetObj(obj_id);
- if (!obj) {
- return HEAP->undefined_value();
- }
-
- EmbeddedVector<char, 128> temp_filename;
- static int temp_count = 0;
- const char* path_prefix = ".";
-
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
- Heap* heap = isolate->heap();
-
- if (FLAG_lol_workdir) {
- path_prefix = FLAG_lol_workdir;
- }
- OS::SNPrintF(temp_filename, "%s/lol-print-%d", path_prefix, ++temp_count);
-
- FILE* f = OS::FOpen(temp_filename.start(), "w+");
-
- PrintF(f, "@%d ", LiveObjectList::GetObjId(obj));
-#ifdef OBJECT_PRINT
-#ifdef INSPECTOR
- Inspector::DumpObjectType(f, obj);
-#endif // INSPECTOR
- PrintF(f, "\n");
- obj->Print(f);
-#else // !OBJECT_PRINT
- obj->ShortPrint(f);
-#endif // !OBJECT_PRINT
- PrintF(f, "\n");
- Flush(f);
- fclose(f);
-
- // Create a string from the temp_file.
- // Note: the mmapped resource will take care of closing the file.
- MemoryMappedExternalResource* resource =
- new MemoryMappedExternalResource(temp_filename.start(), true);
- if (resource->exists() && !resource->is_empty()) {
- Handle<String> dump_string =
- factory->NewExternalStringFromAscii(resource);
- heap->external_string_table()->AddString(*dump_string);
- return *dump_string;
- } else {
- delete resource;
- }
- return HEAP->undefined_value();
-}
-
-
-class LolPathTracer: public PathTracer {
- public:
- LolPathTracer(FILE* out,
- Object* search_target,
- WhatToFind what_to_find)
- : PathTracer(search_target, what_to_find, VISIT_ONLY_STRONG), out_(out) {}
-
- private:
- void ProcessResults();
-
- FILE* out_;
-};
-
-
-void LolPathTracer::ProcessResults() {
- if (found_target_) {
- PrintF(out_, "=====================================\n");
- PrintF(out_, "==== Path to object ====\n");
- PrintF(out_, "=====================================\n\n");
-
- ASSERT(!object_stack_.is_empty());
- Object* prev = NULL;
- for (int i = 0, index = 0; i < object_stack_.length(); i++) {
- Object* obj = object_stack_[i];
-
- // Skip this object if it is basically the internals of the
- // previous object (which would have dumped its details already).
- if (prev && prev->IsJSObject() &&
- (obj != search_target_)) {
- JSObject* jsobj = JSObject::cast(prev);
- if (obj->IsFixedArray() &&
- jsobj->properties() == FixedArray::cast(obj)) {
- // Skip this one because it would have been printed as the
- // properties of the last object already.
- continue;
- } else if (obj->IsHeapObject() &&
- jsobj->elements() == HeapObject::cast(obj)) {
- // Skip this one because it would have been printed as the
- // elements of the last object already.
- continue;
- }
- }
-
- // Print a connecting arrow.
- if (i > 0) PrintF(out_, "\n |\n |\n V\n\n");
-
- // Print the object index.
- PrintF(out_, "[%d] ", ++index);
-
- // Print the LOL object ID:
- int id = LiveObjectList::GetObjId(obj);
- if (id > 0) PrintF(out_, "@%d ", id);
-
-#ifdef OBJECT_PRINT
-#ifdef INSPECTOR
- Inspector::DumpObjectType(out_, obj);
-#endif // INSPECTOR
- PrintF(out_, "\n");
- obj->Print(out_);
-#else // !OBJECT_PRINT
- obj->ShortPrint(out_);
- PrintF(out_, "\n");
-#endif // !OBJECT_PRINT
- Flush(out_);
- }
- PrintF(out_, "\n");
- PrintF(out_, "=====================================\n\n");
- Flush(out_);
- }
-}
-
-
-Object* LiveObjectList::GetPathPrivate(HeapObject* obj1, HeapObject* obj2) {
- EmbeddedVector<char, 128> temp_filename;
- static int temp_count = 0;
- const char* path_prefix = ".";
-
- if (FLAG_lol_workdir) {
- path_prefix = FLAG_lol_workdir;
- }
- OS::SNPrintF(temp_filename, "%s/lol-getpath-%d", path_prefix, ++temp_count);
-
- FILE* f = OS::FOpen(temp_filename.start(), "w+");
-
- Isolate* isolate = Isolate::Current();
- Factory* factory = isolate->factory();
- Heap* heap = isolate->heap();
-
- // Save the previous verbosity.
- bool prev_verbosity = FLAG_use_verbose_printer;
- FLAG_use_verbose_printer = false;
-
- // Dump the paths.
- {
- // The tracer needs to be scoped because its usage asserts no allocation,
- // and we need to allocate the result string below.
- LolPathTracer tracer(f, obj2, LolPathTracer::FIND_FIRST);
-
- bool found = false;
- if (obj1 == NULL) {
- // Check for ObjectGroups that references this object.
- // TODO(mlam): refactor this to be more modular.
- {
- List<ObjectGroup*>* groups = isolate->global_handles()->object_groups();
- for (int i = 0; i < groups->length(); i++) {
- ObjectGroup* group = groups->at(i);
- if (group == NULL) continue;
-
- bool found_group = false;
- for (size_t j = 0; j < group->length_; j++) {
- Object* object = *(group->objects_[j]);
- HeapObject* hobj = HeapObject::cast(object);
- if (obj2 == hobj) {
- found_group = true;
- break;
- }
- }
-
- if (found_group) {
- PrintF(f,
- "obj %p is a member of object group %p {\n",
- reinterpret_cast<void*>(obj2),
- reinterpret_cast<void*>(group));
- for (size_t j = 0; j < group->length_; j++) {
- Object* object = *(group->objects_[j]);
- if (!object->IsHeapObject()) continue;
-
- HeapObject* hobj = HeapObject::cast(object);
- int id = GetObjId(hobj);
- if (id != 0) {
- PrintF(f, " @%d:", id);
- } else {
- PrintF(f, " <no id>:");
- }
-
- char buffer[512];
- GenerateObjectDesc(hobj, buffer, sizeof(buffer));
- PrintF(f, " %s", buffer);
- if (hobj == obj2) {
- PrintF(f, " <===");
- }
- PrintF(f, "\n");
- }
- PrintF(f, "}\n");
- }
- }
- }
-
- PrintF(f, "path from roots to obj %p\n", reinterpret_cast<void*>(obj2));
- heap->IterateRoots(&tracer, VISIT_ONLY_STRONG);
- found = tracer.found();
-
- if (!found) {
- PrintF(f, " No paths found. Checking symbol tables ...\n");
- SymbolTable* symbol_table = HEAP->raw_unchecked_symbol_table();
- tracer.VisitPointers(reinterpret_cast<Object**>(&symbol_table),
- reinterpret_cast<Object**>(&symbol_table)+1);
- found = tracer.found();
- if (!found) {
- symbol_table->IteratePrefix(&tracer);
- found = tracer.found();
- }
- }
-
- if (!found) {
- PrintF(f, " No paths found. Checking weak roots ...\n");
- // Check weak refs next.
- isolate->global_handles()->IterateWeakRoots(&tracer);
- found = tracer.found();
- }
-
- } else {
- PrintF(f, "path from obj %p to obj %p:\n",
- reinterpret_cast<void*>(obj1), reinterpret_cast<void*>(obj2));
- tracer.TracePathFrom(reinterpret_cast<Object**>(&obj1));
- found = tracer.found();
- }
-
- if (!found) {
- PrintF(f, " No paths found\n\n");
- }
- }
-
- // Flush and clean up the dumped file.
- Flush(f);
- fclose(f);
-
- // Restore the previous verbosity.
- FLAG_use_verbose_printer = prev_verbosity;
-
- // Create a string from the temp_file.
- // Note: the mmapped resource will take care of closing the file.
- MemoryMappedExternalResource* resource =
- new MemoryMappedExternalResource(temp_filename.start(), true);
- if (resource->exists() && !resource->is_empty()) {
- Handle<String> path_string =
- factory->NewExternalStringFromAscii(resource);
- heap->external_string_table()->AddString(*path_string);
- return *path_string;
- } else {
- delete resource;
- }
- return heap->undefined_value();
-}
-
-
-Object* LiveObjectList::GetPath(int obj_id1,
- int obj_id2,
- Handle<JSObject> instance_filter) {
- HandleScope scope;
-
- // Get the target object.
- HeapObject* obj1 = NULL;
- if (obj_id1 != 0) {
- obj1 = HeapObject::cast(GetObj(obj_id1));
- if (obj1 == HEAP->undefined_value()) {
- return obj1;
- }
- }
-
- HeapObject* obj2 = HeapObject::cast(GetObj(obj_id2));
- if (obj2 == HEAP->undefined_value()) {
- return obj2;
- }
-
- return GetPathPrivate(obj1, obj2);
-}
-
-
-void LiveObjectList::DoProcessNonLive(HeapObject* obj) {
- // We should only be called if we have at least one lol to search.
- ASSERT(last() != NULL);
- Element* element = last()->Find(obj);
- if (element != NULL) {
- NullifyNonLivePointer(&element->obj_);
- }
-}
-
-
-void LiveObjectList::IterateElementsPrivate(ObjectVisitor* v) {
- LiveObjectList* lol = last();
- while (lol != NULL) {
- Element* elements = lol->elements_;
- int count = lol->obj_count_;
- for (int i = 0; i < count; i++) {
- HeapObject** p = &elements[i].obj_;
- v->VisitPointer(reinterpret_cast<Object** >(p));
- }
- lol = lol->prev_;
- }
-}
-
-
-// Purpose: Called by GCEpilogue to purge duplicates. Not to be called by
-// anyone else.
-void LiveObjectList::PurgeDuplicates() {
- bool is_sorted = false;
- LiveObjectList* lol = last();
- if (!lol) {
- return; // Nothing to purge.
- }
-
- int total_count = lol->TotalObjCount();
- if (!total_count) {
- return; // Nothing to purge.
- }
-
- Element* elements = NewArray<Element>(total_count);
- int count = 0;
-
- // Copy all the object elements into a consecutive array.
- while (lol) {
- memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
- count += lol->obj_count_;
- lol = lol->prev_;
- }
- qsort(elements, total_count, sizeof(Element),
- reinterpret_cast<RawComparer>(CompareElement));
-
- ASSERT(count == total_count);
-
- // Iterate over all objects in the consolidated list and check for dups.
- total_count--;
- for (int i = 0; i < total_count; ) {
- Element* curr = &elements[i];
- HeapObject* curr_obj = curr->obj_;
- int j = i+1;
- bool done = false;
-
- while (!done && (j < total_count)) {
- // Process if the element's object is still live after the current GC.
- // Non-live objects will be converted to SMIs i.e. not HeapObjects.
- if (curr_obj->IsHeapObject()) {
- Element* next = &elements[j];
- HeapObject* next_obj = next->obj_;
- if (next_obj->IsHeapObject()) {
- if (curr_obj != next_obj) {
- done = true;
- continue; // Live object but no match. Move on.
- }
-
- // NOTE: we've just GCed the LOLs. Hence, they are no longer sorted.
- // Since we detected at least one need to search for entries, we'll
- // sort it to enable the use of NullifyMostRecent() below. We only
- // need to sort it once (except for one exception ... see below).
- if (!is_sorted) {
- SortAll();
- is_sorted = true;
- }
-
- // We have a match. Need to nullify the most recent ref to this
- // object. We'll keep the oldest ref:
- // Note: we will nullify the element record in the LOL
- // database, not in the local sorted copy of the elements.
- NullifyMostRecent(curr_obj);
- }
- }
- // Either the object was already marked for purging, or we just marked
- // it. Either way, if there's more than one dup, then we need to check
- // the next element for another possible dup against the current as well
- // before we move on. So, here we go.
- j++;
- }
-
- // We can move on to checking the match on the next element.
- i = j;
- }
-
- DeleteArray<Element>(elements);
-}
-
-
-// Purpose: Purges dead objects and resorts the LOLs.
-void LiveObjectList::GCEpiloguePrivate() {
- // Note: During the GC, ConsStrings may be collected and pointers may be
- // forwarded to its constituent string. As a result, we may find dupes of
- // objects references in the LOL list.
- // Another common way we get dups is that free chunks that have been swept
- // in the oldGen heap may be kept as ByteArray objects in a free list.
- //
- // When we promote live objects from the youngGen, the object may be moved
- // to the start of these free chunks. Since there is no free or move event
- // for the free chunks, their addresses will show up 2 times: once for their
- // original free ByteArray selves, and once for the newly promoted youngGen
- // object. Hence, we can get a duplicate address in the LOL again.
- //
- // We need to eliminate these dups because the LOL implementation expects to
- // only have at most one unique LOL reference to any object at any time.
- PurgeDuplicates();
-
- // After the GC, sweep away all free'd Elements and compact.
- LiveObjectList* prev = NULL;
- LiveObjectList* next = NULL;
-
- // Iterating from the youngest lol to the oldest lol.
- for (LiveObjectList* lol = last(); lol; lol = prev) {
- Element* elements = lol->elements_;
- prev = lol->prev(); // Save the prev.
-
- // Remove any references to collected objects.
- int i = 0;
- while (i < lol->obj_count_) {
- Element& element = elements[i];
- if (!element.obj_->IsHeapObject()) {
- // If the HeapObject address was converted into a SMI, then this
- // is a dead object. Copy the last element over this one.
- element = elements[lol->obj_count_ - 1];
- lol->obj_count_--;
- // We've just moved the last element into this index. We'll revisit
- // this index again. Hence, no need to increment the iterator.
- } else {
- i++; // Look at the next element next.
- }
- }
-
- int new_count = lol->obj_count_;
-
- // Check if there are any more elements to keep after purging the dead ones.
- if (new_count == 0) {
- DeleteArray<Element>(elements);
- lol->elements_ = NULL;
- lol->capacity_ = 0;
- ASSERT(lol->obj_count_ == 0);
-
- // If the list is also invisible, the clean up the list as well.
- if (lol->id_ == 0) {
- // Point the next lol's prev to this lol's prev.
- if (next) {
- next->prev_ = lol->prev_;
- } else {
- last_ = lol->prev_;
- }
-
- // Delete this now empty and invisible lol.
- delete lol;
-
- // Don't point the next to this lol since it is now deleted.
- // Leave the next pointer pointing to the current lol.
- continue;
- }
-
- } else {
- // If the obj_count_ is less than the capacity and the difference is
- // greater than a specified threshold, then we should shrink the list.
- int diff = lol->capacity_ - new_count;
- const int kMaxUnusedSpace = 64;
- if (diff > kMaxUnusedSpace) { // Threshold for shrinking.
- // Shrink the list.
- Element* new_elements = NewArray<Element>(new_count);
- memcpy(new_elements, elements, new_count * sizeof(Element));
-
- DeleteArray<Element>(elements);
- lol->elements_ = new_elements;
- lol->capacity_ = new_count;
- }
- ASSERT(lol->obj_count_ == new_count);
-
- lol->Sort(); // We've moved objects. Re-sort in case.
- }
-
- // Save the next (for the previous link) in case we need it later.
- next = lol;
- }
-
-#ifdef VERIFY_LOL
- if (FLAG_verify_lol) {
- Verify();
- }
-#endif
-}
-
-
-#ifdef VERIFY_LOL
-void LiveObjectList::Verify(bool match_heap_exactly) {
- OS::Print("Verifying the LiveObjectList database:\n");
-
- LiveObjectList* lol = last();
- if (lol == NULL) {
- OS::Print(" No lol database to verify\n");
- return;
- }
-
- OS::Print(" Preparing the lol database ...\n");
- int total_count = lol->TotalObjCount();
-
- Element* elements = NewArray<Element>(total_count);
- int count = 0;
-
- // Copy all the object elements into a consecutive array.
- OS::Print(" Copying the lol database ...\n");
- while (lol != NULL) {
- memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
- count += lol->obj_count_;
- lol = lol->prev_;
- }
- qsort(elements, total_count, sizeof(Element),
- reinterpret_cast<RawComparer>(CompareElement));
-
- ASSERT(count == total_count);
-
- // Iterate over all objects in the heap and check for:
- // 1. object in LOL but not in heap i.e. error.
- // 2. object in heap but not in LOL (possibly not an error). Usually
- // just means that we don't have the a capture of the latest heap.
- // That is unless we did this verify immediately after a capture,
- // and specified match_heap_exactly = true.
-
- int number_of_heap_objects = 0;
- int number_of_matches = 0;
- int number_not_in_heap = total_count;
- int number_not_in_lol = 0;
-
- OS::Print(" Start verify ...\n");
- OS::Print(" Verifying ...");
- Flush();
- HeapIterator iterator;
- HeapObject* heap_obj = NULL;
- while ((heap_obj = iterator.next()) != NULL) {
- number_of_heap_objects++;
-
- // Check if the heap_obj is in the lol.
- Element key;
- key.obj_ = heap_obj;
-
- Element* result = reinterpret_cast<Element*>(
- bsearch(&key, elements, total_count, sizeof(Element),
- reinterpret_cast<RawComparer>(CompareElement)));
-
- if (result != NULL) {
- number_of_matches++;
- number_not_in_heap--;
- // Mark it as found by changing it into a SMI (mask off low bit).
- // Note: we cannot use HeapObject::cast() here because it asserts that
- // the HeapObject bit is set on the address, but we're unsetting it on
- // purpose here for our marking.
- result->obj_ = reinterpret_cast<HeapObject*>(heap_obj->address());
-
- } else {
- number_not_in_lol++;
- if (match_heap_exactly) {
- OS::Print("heap object %p NOT in lol database\n", heap_obj);
- }
- }
- // Show some sign of life.
- if (number_of_heap_objects % 1000 == 0) {
- OS::Print(".");
- fflush(stdout);
- }
- }
- OS::Print("\n");
-
- // Reporting lol objects not found in the heap.
- if (number_not_in_heap) {
- int found = 0;
- for (int i = 0; (i < total_count) && (found < number_not_in_heap); i++) {
- Element& element = elements[i];
- if (element.obj_->IsHeapObject()) {
- OS::Print("lol database object [%d of %d] %p NOT in heap\n",
- i, total_count, element.obj_);
- found++;
- }
- }
- }
-
- DeleteArray<Element>(elements);
-
- OS::Print("number of objects in lol database %d\n", total_count);
- OS::Print("number of heap objects .......... %d\n", number_of_heap_objects);
- OS::Print("number of matches ............... %d\n", number_of_matches);
- OS::Print("number NOT in heap .............. %d\n", number_not_in_heap);
- OS::Print("number NOT in lol database ...... %d\n", number_not_in_lol);
-
- if (number_of_matches != total_count) {
- OS::Print(" *** ERROR: "
- "NOT all lol database objects match heap objects.\n");
- }
- if (number_not_in_heap != 0) {
- OS::Print(" *** ERROR: %d lol database objects not found in heap.\n",
- number_not_in_heap);
- }
- if (match_heap_exactly) {
- if (!(number_not_in_lol == 0)) {
- OS::Print(" *** ERROR: %d heap objects NOT found in lol database.\n",
- number_not_in_lol);
- }
- }
-
- ASSERT(number_of_matches == total_count);
- ASSERT(number_not_in_heap == 0);
- ASSERT(number_not_in_lol == (number_of_heap_objects - total_count));
- if (match_heap_exactly) {
- ASSERT(total_count == number_of_heap_objects);
- ASSERT(number_not_in_lol == 0);
- }
-
- OS::Print(" Verify the lol database is sorted ...\n");
- lol = last();
- while (lol != NULL) {
- Element* elements = lol->elements_;
- for (int i = 0; i < lol->obj_count_ - 1; i++) {
- if (elements[i].obj_ >= elements[i+1].obj_) {
- OS::Print(" *** ERROR: lol %p obj[%d] %p > obj[%d] %p\n",
- lol, i, elements[i].obj_, i+1, elements[i+1].obj_);
- }
- }
- lol = lol->prev_;
- }
-
- OS::Print(" DONE verifying.\n\n\n");
-}
-
-
-void LiveObjectList::VerifyNotInFromSpace() {
- OS::Print("VerifyNotInFromSpace() ...\n");
- LolIterator it(NULL, last());
- Heap* heap = ISOLATE->heap();
- int i = 0;
- for (it.Init(); !it.Done(); it.Next()) {
- HeapObject* heap_obj = it.Obj();
- if (heap->InFromSpace(heap_obj)) {
- OS::Print(" ERROR: VerifyNotInFromSpace: [%d] obj %p in From space %p\n",
- i++, heap_obj, Heap::new_space()->FromSpaceStart());
- }
- }
-}
-#endif // VERIFY_LOL
-
-
-} } // namespace v8::internal
-
-#endif // LIVE_OBJECT_LIST
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