Index: content/renderer/render_widget.cc |
diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc |
index 517ba72fd6b057498e7527bdd50dd5a0342f1d49..c5d18ba9209fba560ff0c31c06ed38985df2ff6a 100644 |
--- a/content/renderer/render_widget.cc |
+++ b/content/renderer/render_widget.cc |
@@ -805,7 +805,7 @@ void RenderWidget::PaintRect(const gfx::Rect& rect, |
base::TimeDelta paint_time = |
base::TimeTicks::HighResNow() - paint_begin_ticks; |
if (!is_accelerated_compositing_active_) |
- software_stats_.totalPaintTimeInSeconds += paint_time.InSecondsF(); |
+ software_stats_.totalPaintTime += paint_time; |
} |
} else { |
// Normal painting case. |
@@ -819,7 +819,7 @@ void RenderWidget::PaintRect(const gfx::Rect& rect, |
base::TimeDelta paint_time = |
base::TimeTicks::HighResNow() - paint_begin_ticks; |
if (!is_accelerated_compositing_active_) |
- software_stats_.totalPaintTimeInSeconds += paint_time.InSecondsF(); |
+ software_stats_.totalPaintTime += paint_time; |
} |
// Flush to underlying bitmap. TODO(darin): is this needed? |
@@ -832,7 +832,7 @@ void RenderWidget::PaintRect(const gfx::Rect& rect, |
if (kEnableGpuBenchmarking) { |
base::TimeDelta rasterize_time = |
base::TimeTicks::HighResNow() - rasterize_begin_ticks; |
- software_stats_.totalRasterizeTimeInSeconds += rasterize_time.InSecondsF(); |
+ software_stats_.totalRasterizeTime += rasterize_time; |
int64 num_pixels_processed = rect.width() * rect.height(); |
software_stats_.totalPixelsPainted += num_pixels_processed; |
@@ -2003,12 +2003,12 @@ void RenderWidget::GetRenderingStats( |
software_stats_.numAnimationFrames; |
stats.rendering_stats.numFramesSentToScreen += |
software_stats_.numFramesSentToScreen; |
- stats.rendering_stats.totalPaintTimeInSeconds += |
- software_stats_.totalPaintTimeInSeconds; |
+ stats.rendering_stats.totalPaintTime += |
+ software_stats_.totalPaintTime; |
stats.rendering_stats.totalPixelsPainted += |
software_stats_.totalPixelsPainted; |
- stats.rendering_stats.totalRasterizeTimeInSeconds += |
- software_stats_.totalRasterizeTimeInSeconds; |
+ stats.rendering_stats.totalRasterizeTime += |
+ software_stats_.totalRasterizeTime; |
stats.rendering_stats.totalPixelsRasterized += |
software_stats_.totalPixelsRasterized; |
} |