Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(138)

Side by Side Diff: samples/android_sample/assets/dart/extension.dart

Issue 11883013: Refactored OpenGL embedder that works on Android, Mac or Linux. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 library android_extension; 5 library android_extension;
6 6
7 // The simplest way to call native code: top-level functions. 7 // The simplest way to call native code: top-level functions.
8 int systemRand() native "SystemRand"; 8 int systemRand() native "SystemRand";
9 void systemSrand(int seed) native "SystemSrand"; 9 void systemSrand(int seed) native "SystemSrand";
10 void log(String what) native "Log"; 10 void log(String what) native "Log";
11 11
12 // EGL functions. 12 // EGL functions.
13 void eglSwapBuffers() native "EGLSwapBuffers"; 13 void glSwapBuffers() native "SwapBuffers";
14 14
15 // GL functions. 15 // GL functions.
16 void glAttachShader(int program, int shader) native "GLAttachShader"; 16 void glAttachShader(int program, int shader) native "GLAttachShader";
17 void glBindBuffer(int target, int buffer) native "GLBindBuffer"; 17 void glBindBuffer(int target, int buffer) native "GLBindBuffer";
18 void glBufferData(int target, List data, int usage) native "GLBufferData"; 18 void glBufferData(int target, List data, int usage) native "GLBufferData";
19 void glClearColor(num r, num g, num b, num alpha) native "GLClearColor"; 19 void glClearColor(num r, num g, num b, num alpha) native "GLClearColor";
20 void glClearDepth(num depth) native "GLClearDepth"; 20 void glClearDepth(num depth) native "GLClearDepth";
21 void glClear(int mask) native "GLClear"; 21 void glClear(int mask) native "GLClear";
22 void glCompileShader(int shader) native "GLCompileShader"; 22 void glCompileShader(int shader) native "GLCompileShader";
23 int glCreateBuffer() native "GLCreateBuffer"; 23 int glCreateBuffer() native "GLCreateBuffer";
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
139 } 139 }
140 140
141 var gl = new WebGLRenderingContext(); 141 var gl = new WebGLRenderingContext();
142 142
143 //------------------------------------------------------------------ 143 //------------------------------------------------------------------
144 // Simple audio support. 144 // Simple audio support.
145 145
146 void playBackground(String path) native "PlayBackground"; 146 void playBackground(String path) native "PlayBackground";
147 void stopBackground() native "StopBackground"; 147 void stopBackground() native "StopBackground";
148 148
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698