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Side by Side Diff: runtime/embedders/openglui/common/gl_graphics_handler.h

Issue 11883013: Refactored OpenGL embedder that works on Android, Mac or Linux. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 11 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 #ifndef EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_
6 #define EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_
7
8 #include "embedders/openglui/common/graphics_handler.h"
9 #include "embedders/openglui/common/opengl.h"
10 #include "embedders/openglui/common/timer.h"
11
12 class GLGraphicsHandler : public GraphicsHandler {
13 public:
14 GLGraphicsHandler()
15 : GraphicsHandler() {
16 }
17
18 virtual int32_t Start() = 0;
19 virtual void Stop() = 0;
20
21 void SwapBuffers() {
22 GLSwapBuffers();
23 }
24
25 virtual int32_t Update() {
26 return 0;
27 }
28
29 void SetViewport(int left, int top, int width, int height);
30 int BuildProgram(const char* vertexShaderSource,
31 const char* fragmentShaderSource) const;
32 int BuildShader(const char* source, GLenum shaderType) const;
33
34 virtual ~GLGraphicsHandler() {
35 }
36 };
37
38 #endif // EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_
39
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