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Side by Side Diff: cc/layer_impl.h

Issue 11882037: Activate LayerImpl tree with sync+push instead of pointer swap (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_IMPL_H_ 5 #ifndef CC_LAYER_IMPL_H_
6 #define CC_LAYER_IMPL_H_ 6 #define CC_LAYER_IMPL_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
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60 60
61 // LayerAnimationValueObserver implementation. 61 // LayerAnimationValueObserver implementation.
62 virtual void OnOpacityAnimated(float) OVERRIDE; 62 virtual void OnOpacityAnimated(float) OVERRIDE;
63 virtual void OnTransformAnimated(const gfx::Transform&) OVERRIDE; 63 virtual void OnTransformAnimated(const gfx::Transform&) OVERRIDE;
64 virtual bool IsActive() const OVERRIDE; 64 virtual bool IsActive() const OVERRIDE;
65 65
66 // Tree structure. 66 // Tree structure.
67 LayerImpl* parent() { return m_parent; } 67 LayerImpl* parent() { return m_parent; }
68 const LayerImpl* parent() const { return m_parent; } 68 const LayerImpl* parent() const { return m_parent; }
69 const LayerList& children() const { return m_children; } 69 const LayerList& children() const { return m_children; }
70 LayerList& children() { return m_children; }
71 LayerImpl* childAt(size_t index) const;
70 void addChild(scoped_ptr<LayerImpl>); 72 void addChild(scoped_ptr<LayerImpl>);
71 scoped_ptr<LayerImpl> removeChild(LayerImpl* child); 73 scoped_ptr<LayerImpl> removeChild(LayerImpl* child);
72 void removeAllChildren(); 74 void removeAllChildren();
75 void setParent(LayerImpl* parent) { m_parent = parent; }
76 void clearChildList(); // Warning: This does not preserve tree structure inv ariants.
73 77
74 void setMaskLayer(scoped_ptr<LayerImpl>); 78 void setMaskLayer(scoped_ptr<LayerImpl>);
75 LayerImpl* maskLayer() { return m_maskLayer.get(); } 79 LayerImpl* maskLayer() { return m_maskLayer.get(); }
76 const LayerImpl* maskLayer() const { return m_maskLayer.get(); } 80 const LayerImpl* maskLayer() const { return m_maskLayer.get(); }
81 scoped_ptr<LayerImpl> takeMaskLayer();
77 82
78 void setReplicaLayer(scoped_ptr<LayerImpl>); 83 void setReplicaLayer(scoped_ptr<LayerImpl>);
79 LayerImpl* replicaLayer() { return m_replicaLayer.get(); } 84 LayerImpl* replicaLayer() { return m_replicaLayer.get(); }
80 const LayerImpl* replicaLayer() const { return m_replicaLayer.get(); } 85 const LayerImpl* replicaLayer() const { return m_replicaLayer.get(); }
86 scoped_ptr<LayerImpl> takeReplicaLayer();
81 87
82 bool hasMask() const { return m_maskLayer; } 88 bool hasMask() const { return m_maskLayer; }
83 bool hasReplica() const { return m_replicaLayer; } 89 bool hasReplica() const { return m_replicaLayer; }
84 bool replicaHasMask() const { return m_replicaLayer && (m_maskLayer || m_rep licaLayer->m_maskLayer); } 90 bool replicaHasMask() const { return m_replicaLayer && (m_maskLayer || m_rep licaLayer->m_maskLayer); }
85 91
86 LayerTreeImpl* layerTreeImpl() const { return m_layerTreeImpl; } 92 LayerTreeImpl* layerTreeImpl() const { return m_layerTreeImpl; }
87 93
88 scoped_ptr<SharedQuadState> createSharedQuadState() const; 94 scoped_ptr<SharedQuadState> createSharedQuadState() const;
89 // willDraw must be called before appendQuads. If willDraw is called, 95 // willDraw must be called before appendQuads. If willDraw is called,
90 // didDraw is guaranteed to be called before another willDraw or before 96 // didDraw is guaranteed to be called before another willDraw or before
91 // the layer is destroyed. To enforce this, any class that overrides 97 // the layer is destroyed. To enforce this, any class that overrides
92 // willDraw/didDraw must call the base class version. 98 // willDraw/didDraw must call the base class version.
93 virtual void willDraw(ResourceProvider*); 99 virtual void willDraw(ResourceProvider*);
94 virtual void appendQuads(QuadSink&, AppendQuadsData&) { } 100 virtual void appendQuads(QuadSink&, AppendQuadsData&) { }
95 virtual void didDraw(ResourceProvider*); 101 virtual void didDraw(ResourceProvider*);
96 102
97 virtual ResourceProvider::ResourceId contentsResourceId() const; 103 virtual ResourceProvider::ResourceId contentsResourceId() const;
98 104
99 virtual bool hasDelegatedContent() const; 105 virtual bool hasDelegatedContent() const;
100 virtual bool hasContributingDelegatedRenderPasses() const; 106 virtual bool hasContributingDelegatedRenderPasses() const;
101 virtual RenderPass::Id firstContributingRenderPassId() const; 107 virtual RenderPass::Id firstContributingRenderPassId() const;
102 virtual RenderPass::Id nextContributingRenderPassId(RenderPass::Id) const; 108 virtual RenderPass::Id nextContributingRenderPassId(RenderPass::Id) const;
103 109
110 virtual ScrollbarLayerImpl* toScrollbarLayer();
111
104 // Returns true if this layer has content to draw. 112 // Returns true if this layer has content to draw.
105 void setDrawsContent(bool); 113 void setDrawsContent(bool);
106 bool drawsContent() const { return m_drawsContent; } 114 bool drawsContent() const { return m_drawsContent; }
107 115
108 bool forceRenderSurface() const { return m_forceRenderSurface; } 116 bool forceRenderSurface() const { return m_forceRenderSurface; }
109 void setForceRenderSurface(bool force) { m_forceRenderSurface = force; } 117 void setForceRenderSurface(bool force) { m_forceRenderSurface = force; }
110 118
111 void setAnchorPoint(const gfx::PointF&); 119 void setAnchorPoint(const gfx::PointF&);
112 const gfx::PointF& anchorPoint() const { return m_anchorPoint; } 120 const gfx::PointF& anchorPoint() const { return m_anchorPoint; }
113 121
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289 ScrollbarLayerImpl* verticalScrollbarLayer() { return m_verticalScrollbarLay er; } 297 ScrollbarLayerImpl* verticalScrollbarLayer() { return m_verticalScrollbarLay er; }
290 298
291 gfx::Rect layerRectToContentRect(const gfx::RectF& layerRect) const; 299 gfx::Rect layerRectToContentRect(const gfx::RectF& layerRect) const;
292 300
293 virtual skia::RefPtr<SkPicture> getPicture(); 301 virtual skia::RefPtr<SkPicture> getPicture();
294 302
295 virtual bool canClipSelf() const; 303 virtual bool canClipSelf() const;
296 304
297 virtual bool areVisibleResourcesReady() const; 305 virtual bool areVisibleResourcesReady() const;
298 306
307 virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl*);
308 virtual void pushPropertiesTo(LayerImpl*);
309
299 protected: 310 protected:
300 LayerImpl(LayerTreeImpl* layerImpl, int); 311 LayerImpl(LayerTreeImpl* layerImpl, int);
301 312
302 // Get the color and size of the layer's debug border. 313 // Get the color and size of the layer's debug border.
303 virtual void getDebugBorderProperties(SkColor*, float* width) const; 314 virtual void getDebugBorderProperties(SkColor*, float* width) const;
304 315
305 void appendDebugBorderQuad(QuadSink&, const SharedQuadState*, AppendQuadsDat a&) const; 316 void appendDebugBorderQuad(QuadSink&, const SharedQuadState*, AppendQuadsDat a&) const;
306 317
307 virtual void dumpLayerProperties(std::string*, int indent) const; 318 virtual void dumpLayerProperties(std::string*, int indent) const;
308 static std::string indentString(int indent); 319 static std::string indentString(int indent);
309 320
310 private: 321 private:
311 scoped_ptr<LayerImpl> takeMaskLayer();
312 scoped_ptr<LayerImpl> takeReplicaLayer();
313
314 void setParent(LayerImpl* parent) { m_parent = parent; }
315 friend class TreeSynchronizer;
316 void clearChildList(); // Warning: This does not preserve tree structure inv ariants and so is only exposed to the tree synchronizer.
317
318 void updateScrollbarPositions(); 322 void updateScrollbarPositions();
319 323
320 void noteLayerSurfacePropertyChanged(); 324 void noteLayerSurfacePropertyChanged();
321 void noteLayerPropertyChanged(); 325 void noteLayerPropertyChanged();
322 void noteLayerPropertyChangedForSubtree(); 326 void noteLayerPropertyChangedForSubtree();
323 327
324 // Note carefully this does not affect the current layer. 328 // Note carefully this does not affect the current layer.
325 void noteLayerPropertyChangedForDescendants(); 329 void noteLayerPropertyChangedForDescendants();
326 330
327 virtual const char* layerTypeAsString() const; 331 virtual const char* layerTypeAsString() const;
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343 gfx::PointF m_anchorPoint; 347 gfx::PointF m_anchorPoint;
344 float m_anchorPointZ; 348 float m_anchorPointZ;
345 gfx::Size m_bounds; 349 gfx::Size m_bounds;
346 gfx::Vector2d m_scrollOffset; 350 gfx::Vector2d m_scrollOffset;
347 bool m_scrollable; 351 bool m_scrollable;
348 bool m_shouldScrollOnMainThread; 352 bool m_shouldScrollOnMainThread;
349 bool m_haveWheelEventHandlers; 353 bool m_haveWheelEventHandlers;
350 Region m_nonFastScrollableRegion; 354 Region m_nonFastScrollableRegion;
351 Region m_touchEventHandlerRegion; 355 Region m_touchEventHandlerRegion;
352 SkColor m_backgroundColor; 356 SkColor m_backgroundColor;
357 bool m_stackingOrderChanged;
353 358
354 // Whether the "back" of this layer should draw. 359 // Whether the "back" of this layer should draw.
355 bool m_doubleSided; 360 bool m_doubleSided;
356 361
357 // Tracks if drawing-related properties have changed since last redraw. 362 // Tracks if drawing-related properties have changed since last redraw.
358 bool m_layerPropertyChanged; 363 bool m_layerPropertyChanged;
359 364
360 // Indicates that a property has changed on this layer that would not 365 // Indicates that a property has changed on this layer that would not
361 // affect the pixels on its target surface, but would require redrawing 366 // affect the pixels on its target surface, but would require redrawing
362 // but would require redrawing the targetSurface onto its ancestor targetSur face. 367 // but would require redrawing the targetSurface onto its ancestor targetSur face.
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421 // Group of properties that need to be computed based on the layer tree 426 // Group of properties that need to be computed based on the layer tree
422 // hierarchy before layers can be drawn. 427 // hierarchy before layers can be drawn.
423 DrawProperties<LayerImpl, RenderSurfaceImpl> m_drawProperties; 428 DrawProperties<LayerImpl, RenderSurfaceImpl> m_drawProperties;
424 429
425 DISALLOW_COPY_AND_ASSIGN(LayerImpl); 430 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
426 }; 431 };
427 432
428 } 433 }
429 434
430 #endif // CC_LAYER_IMPL_H_ 435 #endif // CC_LAYER_IMPL_H_
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