OLD | NEW |
1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer.h" | 5 #include "cc/layer.h" |
6 | 6 |
7 #include "cc/animation.h" | 7 #include "cc/animation.h" |
8 #include "cc/animation_events.h" | 8 #include "cc/animation_events.h" |
9 #include "cc/layer_animation_controller.h" | 9 #include "cc/layer_animation_controller.h" |
10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
(...skipping 266 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
277 { | 277 { |
278 if (children == m_children) | 278 if (children == m_children) |
279 return; | 279 return; |
280 | 280 |
281 removeAllChildren(); | 281 removeAllChildren(); |
282 size_t listSize = children.size(); | 282 size_t listSize = children.size(); |
283 for (size_t i = 0; i < listSize; i++) | 283 for (size_t i = 0; i < listSize; i++) |
284 addChild(children[i]); | 284 addChild(children[i]); |
285 } | 285 } |
286 | 286 |
| 287 Layer* Layer::childAt(size_t index) |
| 288 { |
| 289 DCHECK_LT(index, m_children.size()); |
| 290 return m_children[index].get(); |
| 291 } |
| 292 |
287 void Layer::setAnchorPoint(const gfx::PointF& anchorPoint) | 293 void Layer::setAnchorPoint(const gfx::PointF& anchorPoint) |
288 { | 294 { |
289 if (m_anchorPoint == anchorPoint) | 295 if (m_anchorPoint == anchorPoint) |
290 return; | 296 return; |
291 m_anchorPoint = anchorPoint; | 297 m_anchorPoint = anchorPoint; |
292 setNeedsCommit(); | 298 setNeedsCommit(); |
293 } | 299 } |
294 | 300 |
295 void Layer::setAnchorPointZ(float anchorPointZ) | 301 void Layer::setAnchorPointZ(float anchorPointZ) |
296 { | 302 { |
(...skipping 569 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
866 { | 872 { |
867 return 0; | 873 return 0; |
868 } | 874 } |
869 | 875 |
870 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) | 876 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) |
871 { | 877 { |
872 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. | 878 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. |
873 } | 879 } |
874 | 880 |
875 } // namespace cc | 881 } // namespace cc |
OLD | NEW |