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Side by Side Diff: content/renderer/media/audio_hardware.h

Issue 11880009: Introduce AudioHardwareConfig for renderer side audio device info. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Style nits. Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
6 #define CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
7
8 #include "base/basictypes.h"
9 #include "content/common/content_export.h"
10 #include "media/base/channel_layout.h"
11
12 // This file contains static methods to query audio hardware properties from
13 // the browser process. Values are cached to avoid unnecessary round trips,
14 // but the cache can be cleared if needed (currently only used by tests).
15
16 namespace content {
17
18 // Fetch the sample rate of the default audio output end point device.
19 // Must be called from RenderThreadImpl::current().
20 CONTENT_EXPORT int GetAudioOutputSampleRate();
21
22 // Fetch the sample rate of the default audio input end point device.
23 // Must be called from RenderThreadImpl::current().
24 CONTENT_EXPORT int GetAudioInputSampleRate();
25
26 // Fetch the buffer size we use for the default output device.
27 // Must be called from RenderThreadImpl::current().
28 // Must be used in conjunction with AUDIO_PCM_LOW_LATENCY.
29 CONTENT_EXPORT size_t GetAudioOutputBufferSize();
30
31 // Fetch the audio channel layout for the default input device.
32 // Must be called from RenderThreadImpl::current().
33 CONTENT_EXPORT media::ChannelLayout GetAudioInputChannelLayout();
34
35 // Forces the next call to any of the Get functions to query the hardware
36 // and repopulate the cache.
37 CONTENT_EXPORT void ResetAudioCache();
38 } // namespace content
39
40 #endif // CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
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