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Side by Side Diff: cc/occlusion_tracker.h

Issue 11871008: cc: Stop using drawableContentRect for occlusion. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OCCLUSION_TRACKER_H_ 5 #ifndef CC_OCCLUSION_TRACKER_H_
6 #define CC_OCCLUSION_TRACKER_H_ 6 #define CC_OCCLUSION_TRACKER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "cc/cc_export.h" 9 #include "cc/cc_export.h"
10 #include "cc/layer_iterator.h" 10 #include "cc/layer_iterator.h"
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28 public: 28 public:
29 OcclusionTrackerBase(gfx::Rect screenSpaceClipRect, bool recordMetricsForFra me); 29 OcclusionTrackerBase(gfx::Rect screenSpaceClipRect, bool recordMetricsForFra me);
30 ~OcclusionTrackerBase(); 30 ~OcclusionTrackerBase();
31 31
32 // Called at the beginning of each step in the LayerIterator's front-to-back traversal. 32 // Called at the beginning of each step in the LayerIterator's front-to-back traversal.
33 void enterLayer(const LayerIteratorPosition<LayerType>&); 33 void enterLayer(const LayerIteratorPosition<LayerType>&);
34 // Called at the end of each step in the LayerIterator's front-to-back trave rsal. 34 // Called at the end of each step in the LayerIterator's front-to-back trave rsal.
35 void leaveLayer(const LayerIteratorPosition<LayerType>&); 35 void leaveLayer(const LayerIteratorPosition<LayerType>&);
36 36
37 // Returns true if the given rect in content space for a layer is fully occl uded in either screen space or the layer's target surface. |renderTarget| is th e contributing layer's render target, and |drawTransform|, |transformsToTargetKn own| and |clippedRectInTarget| are relative to that. 37 // Returns true if the given rect in content space for a layer is fully occl uded in either screen space or the layer's target surface. |renderTarget| is th e contributing layer's render target, and |drawTransform|, |transformsToTargetKn own| and |clippedRectInTarget| are relative to that.
38 bool occluded(const LayerType* renderTarget, const gfx::Rect& contentRect, c onst gfx::Transform& drawTransform, bool implDrawTransformIsUnknown, const gfx:: Rect& clippedRectInTarget, bool* hasOcclusionFromOutsideTargetSurface = 0) const ; 38 bool occluded(const LayerType* renderTarget, gfx::Rect contentRect, const gf x::Transform& drawTransform, bool implDrawTransformIsUnknown, bool isClipped, gf x::Rect clipRectInTarget, bool* hasOcclusionFromOutsideTargetSurface = 0) const;
39 // Gives an unoccluded sub-rect of |contentRect| in the content space of a l ayer. Used when considering occlusion for a layer that paints/draws something. | renderTarget| is the contributing layer's render target, and |drawTransform|, |t ransformsToTargetKnown| and |clippedRectInTarget| are relative to that. 39 // Gives an unoccluded sub-rect of |contentRect| in the content space of a l ayer. Used when considering occlusion for a layer that paints/draws something. | renderTarget| is the contributing layer's render target, and |drawTransform|, |t ransformsToTargetKnown| and |clippedRectInTarget| are relative to that.
40 gfx::Rect unoccludedContentRect(const LayerType* renderTarget, const gfx::Re ct& contentRect, const gfx::Transform& drawTransform, bool implDrawTransformIsUn known, const gfx::Rect& clippedRectInTarget, bool* hasOcclusionFromOutsideTarget Surface = 0) const; 40 gfx::Rect unoccludedContentRect(const LayerType* renderTarget, gfx::Rect con tentRect, const gfx::Transform& drawTransform, bool implDrawTransformIsUnknown, bool isClipped, gfx::Rect clipRectInTarget, bool* hasOcclusionFromOutsideTargetS urface = 0) const;
41 41
42 // Gives an unoccluded sub-rect of |contentRect| in the content space of the renderTarget owned by the layer. 42 // Gives an unoccluded sub-rect of |contentRect| in the content space of the renderTarget owned by the layer.
43 // Used when considering occlusion for a contributing surface that is render ing into another target. 43 // Used when considering occlusion for a contributing surface that is render ing into another target.
44 gfx::Rect unoccludedContributingSurfaceContentRect(const LayerType*, bool fo rReplica, const gfx::Rect& contentRect, bool* hasOcclusionFromOutsideTargetSurfa ce = 0) const; 44 gfx::Rect unoccludedContributingSurfaceContentRect(const LayerType*, bool fo rReplica, const gfx::Rect& contentRect, bool* hasOcclusionFromOutsideTargetSurfa ce = 0) const;
45 45
46 // Report operations for recording overdraw metrics. 46 // Report operations for recording overdraw metrics.
47 OverdrawMetrics& overdrawMetrics() const { return *m_overdrawMetrics.get(); } 47 OverdrawMetrics& overdrawMetrics() const { return *m_overdrawMetrics.get(); }
48 48
49 // Gives the region of the screen that is not occluded by something opaque. 49 // Gives the region of the screen that is not occluded by something opaque.
50 Region computeVisibleRegionInScreen() const { 50 Region computeVisibleRegionInScreen() const {
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69 69
70 // The stack holds occluded regions for subtrees in the RenderSurfaceImpl-La yer tree, so that when we leave a subtree we may 70 // The stack holds occluded regions for subtrees in the RenderSurfaceImpl-La yer tree, so that when we leave a subtree we may
71 // apply a mask to it, but not to the parts outside the subtree. 71 // apply a mask to it, but not to the parts outside the subtree.
72 // - The first time we see a new subtree under a target, we add that target to the top of the stack. This can happen as a layer representing itself, or as a target surface. 72 // - The first time we see a new subtree under a target, we add that target to the top of the stack. This can happen as a layer representing itself, or as a target surface.
73 // - When we visit a target surface, we apply its mask to its subtree, which is at the top of the stack. 73 // - When we visit a target surface, we apply its mask to its subtree, which is at the top of the stack.
74 // - When we visit a layer representing itself, we add its occlusion to the current subtree, which is at the top of the stack. 74 // - When we visit a layer representing itself, we add its occlusion to the current subtree, which is at the top of the stack.
75 // - When we visit a layer representing a contributing surface, the current target will never be the top of the stack since we just came from the contributi ng surface. 75 // - When we visit a layer representing a contributing surface, the current target will never be the top of the stack since we just came from the contributi ng surface.
76 // We merge the occlusion at the top of the stack with the new current subtr ee. This new target is pushed onto the stack if not already there. 76 // We merge the occlusion at the top of the stack with the new current subtr ee. This new target is pushed onto the stack if not already there.
77 std::vector<StackObject> m_stack; 77 std::vector<StackObject> m_stack;
78 78
79 // Allow tests to override this.
80 virtual gfx::Rect layerClipRectInTarget(const LayerType*) const;
81
82 private: 79 private:
83 // Called when visiting a layer representing itself. If the target was not a lready current, then this indicates we have entered a new surface subtree. 80 // Called when visiting a layer representing itself. If the target was not a lready current, then this indicates we have entered a new surface subtree.
84 void enterRenderTarget(const LayerType* newTarget); 81 void enterRenderTarget(const LayerType* newTarget);
85 82
86 // Called when visiting a layer representing a target surface. This indicate s we have visited all the layers within the surface, and we may 83 // Called when visiting a layer representing a target surface. This indicate s we have visited all the layers within the surface, and we may
87 // perform any surface-wide operations. 84 // perform any surface-wide operations.
88 void finishedRenderTarget(const LayerType* finishedTarget); 85 void finishedRenderTarget(const LayerType* finishedTarget);
89 86
90 // Called when visiting a layer representing a contributing surface. This in dicates that we are leaving our current surface, and 87 // Called when visiting a layer representing a contributing surface. This in dicates that we are leaving our current surface, and
91 // entering the new one. We then perform any operations required for merging results from the child subtree into its parent. 88 // entering the new one. We then perform any operations required for merging results from the child subtree into its parent.
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108 typedef OcclusionTrackerBase<Layer, RenderSurface> OcclusionTracker; 105 typedef OcclusionTrackerBase<Layer, RenderSurface> OcclusionTracker;
109 typedef OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl> OcclusionTrackerImpl; 106 typedef OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl> OcclusionTrackerImpl;
110 #if !defined(COMPILER_MSVC) 107 #if !defined(COMPILER_MSVC)
111 extern template class OcclusionTrackerBase<Layer, RenderSurface>; 108 extern template class OcclusionTrackerBase<Layer, RenderSurface>;
112 extern template class OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl>; 109 extern template class OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl>;
113 #endif 110 #endif
114 111
115 } // namespace cc 112 } // namespace cc
116 113
117 #endif // CC_OCCLUSION_TRACKER_H_ 114 #endif // CC_OCCLUSION_TRACKER_H_
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