Index: cc/heads_up_display_layer_impl.cc |
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc |
index 9aa1e0c59fa60b3eb27e35db053aefa1c047b7d5..190229667783378229e0a45590080b10a1e87b2a 100644 |
--- a/cc/heads_up_display_layer_impl.cc |
+++ b/cc/heads_up_display_layer_impl.cc |
@@ -215,9 +215,10 @@ int HeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, FrameRateCounter* |
void HeadsUpDisplayLayerImpl::drawFPSCounterText(SkCanvas* canvas, SkPaint& paint, FrameRateCounter* fpsCounter, SkRect bounds) |
{ |
// Update FPS text - not every frame so text is readable |
- if (base::TimeDelta(fpsCounter->timeStampOfRecentFrame(0) - textUpdateTime).InSecondsF() > 0.25) { |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ if (base::TimeDelta(now - textUpdateTime).InSecondsF() > 0.25) { |
m_averageFPS = fpsCounter->getAverageFPS(); |
- textUpdateTime = fpsCounter->timeStampOfRecentFrame(0); |
+ textUpdateTime = now; |
} |
// Draw FPS text. |
@@ -260,7 +261,7 @@ void HeadsUpDisplayLayerImpl::drawFPSCounterGraphAndHistogram(SkCanvas* canvas, |
double histogram[histogramSize] = {0}; |
double maxBucketValue = 0; |
- for (int i = 1; i < fpsCounter->timeStampHistorySize() - 1; ++i) { |
+ for (size_t i = 1; i < fpsCounter->timeStampHistorySize() - 1; ++i) { |
base::TimeDelta delta = fpsCounter->timeStampOfRecentFrame(i + 1) - fpsCounter->timeStampOfRecentFrame(i); |
// Skip this particular instantaneous frame rate if it is not likely to have been valid. |