| Index: ui/app_list/pulsing_block_view.cc
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| diff --git a/ui/app_list/pulsing_block_view.cc b/ui/app_list/pulsing_block_view.cc
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| deleted file mode 100644
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| index bb71477d5da69544cde800e300d00407a6ee093b..0000000000000000000000000000000000000000
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| --- a/ui/app_list/pulsing_block_view.cc
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| +++ /dev/null
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| @@ -1,106 +0,0 @@
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| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -#include "ui/app_list/pulsing_block_view.h"
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| -
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| -#include <vector>
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| -
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| -#include "base/rand_util.h"
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| -#include "third_party/skia/include/core/SkColor.h"
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| -#include "ui/compositor/layer_animation_element.h"
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| -#include "ui/compositor/layer_animation_sequence.h"
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| -#include "ui/compositor/layer_animator.h"
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| -#include "ui/compositor/layer.h"
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| -#include "ui/gfx/canvas.h"
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| -#include "ui/gfx/transform_util.h"
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| -
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| -namespace {
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| -
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| -const SkColor kBlockColor = SkColorSetRGB(225, 225, 225);
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| -const int kBlockSize = 64;
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| -
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| -const int kAnimationDurationInMs = 600;
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| -const float kAnimationOpacity[] = { 0.4f, 0.8f, 0.4f };
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| -const float kAnimationScale[] = { 0.8f, 1.0f, 0.8f };
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| -
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| -void SchedulePulsingAnimation(ui::Layer* layer) {
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| -  DCHECK(layer);
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| -  DCHECK_EQ(arraysize(kAnimationOpacity), arraysize(kAnimationScale));
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| -
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| -  scoped_ptr<ui::LayerAnimationSequence> opacity_sequence(
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| -      new ui::LayerAnimationSequence());
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| -  scoped_ptr<ui::LayerAnimationSequence> transform_sequence(
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| -      new ui::LayerAnimationSequence());
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| -
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| -  // The animations loop infinitely.
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| -  opacity_sequence->set_is_cyclic(true);
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| -  transform_sequence->set_is_cyclic(true);
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| -
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| -  const gfx::Rect local_bounds(layer->bounds().size());
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| -  for (size_t i = 0; i < arraysize(kAnimationOpacity); ++i) {
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| -    opacity_sequence->AddElement(
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| -        ui::LayerAnimationElement::CreateOpacityElement(
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| -            kAnimationOpacity[i],
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| -            base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
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| -    transform_sequence->AddElement(
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| -        ui::LayerAnimationElement::CreateTransformElement(
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| -            gfx::GetScaleTransform(local_bounds.CenterPoint(),
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| -                                   kAnimationScale[i]),
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| -            base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
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| -  }
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| -
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| -  ui::LayerAnimationElement::AnimatableProperties opacity_properties;
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| -  opacity_properties.insert(ui::LayerAnimationElement::OPACITY);
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| -  opacity_sequence->AddElement(
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| -      ui::LayerAnimationElement::CreatePauseElement(
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| -          opacity_properties,
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| -           base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
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| -
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| -  ui::LayerAnimationElement::AnimatableProperties transform_properties;
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| -  transform_properties.insert(ui::LayerAnimationElement::TRANSFORM);
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| -  transform_sequence->AddElement(
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| -      ui::LayerAnimationElement::CreatePauseElement(
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| -          transform_properties,
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| -          base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
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| -
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| -  std::vector<ui::LayerAnimationSequence*> animations;
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| -  animations.push_back(opacity_sequence.release());
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| -  animations.push_back(transform_sequence.release());
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| -  layer->GetAnimator()->ScheduleTogether(animations);
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| -}
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| -
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| -}  // namespace
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| -
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| -namespace app_list {
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| -
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| -PulsingBlockView::PulsingBlockView(const gfx::Size& size, bool start_delay) {
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| -#if defined(USE_AURA)
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| -  SetPaintToLayer(true);
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| -  SetFillsBoundsOpaquely(false);
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| -
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| -  const int max_delay = kAnimationDurationInMs * arraysize(kAnimationOpacity);
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| -  const int delay = start_delay ? base::RandInt(0, max_delay) : 0;
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| -  start_delay_timer_.Start(
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| -      FROM_HERE,
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| -      base::TimeDelta::FromMilliseconds(delay),
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| -      this, &PulsingBlockView::OnStartDelayTimer);
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| -#else
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| -  NOTREACHED() << "Pulsing animation is not supported on Windows";
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| -#endif
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| -}
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| -
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| -PulsingBlockView::~PulsingBlockView() {
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| -}
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| -
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| -void PulsingBlockView::OnStartDelayTimer() {
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| -  SchedulePulsingAnimation(layer());
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| -}
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| -
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| -void PulsingBlockView::OnPaint(gfx::Canvas* canvas) {
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| -  gfx::Rect rect(GetContentsBounds());
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| -  rect.ClampToCenteredSize(gfx::Size(kBlockSize, kBlockSize));
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| -  canvas->FillRect(rect, kBlockColor);
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| -}
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| -
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| -}  // namespace app_list
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| 
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