Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 13ccc15fa20d5e86a6be05ec80625c2af21998a8..0127545d7e1b65269132f636f5999bc582ea2c3a 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -83,7 +83,7 @@ khronos_uint64_t CityHashForAngle(const char* name, unsigned int len) { |
CityHash64(name, static_cast<size_t>(len))); |
} |
-} |
+} // namespace |
class GLES2DecoderImpl; |
@@ -1127,7 +1127,7 @@ class GLES2DecoderImpl : public GLES2Decoder { |
// Wrappers for various state. |
void DoDepthRangef(GLclampf znear, GLclampf zfar); |
void DoHint(GLenum target, GLenum mode); |
- void DoSampleCoverage (GLclampf value, GLboolean invert); |
+ void DoSampleCoverage(GLclampf value, GLboolean invert); |
// Wrapper for glCompileShader. |
void DoCompileShader(GLuint shader); |
@@ -3997,8 +3997,8 @@ bool GLES2DecoderImpl::GetHelper( |
if (state_.vertex_attrib_manager->element_array_buffer()) { |
GLuint client_id = 0; |
buffer_manager()->GetClientId( |
- state_.vertex_attrib_manager->element_array_buffer( |
- )->service_id(), &client_id); |
+ state_.vertex_attrib_manager->element_array_buffer()-> |
+ service_id(), &client_id); |
*params = client_id; |
} else { |
*params = 0; |
@@ -4577,7 +4577,7 @@ void GLES2DecoderImpl::DoHint(GLenum target, GLenum mode) { |
glHint(target, mode); |
} |
-void GLES2DecoderImpl::DoSampleCoverage (GLclampf value, GLboolean invert) { |
+void GLES2DecoderImpl::DoSampleCoverage(GLclampf value, GLboolean invert) { |
state_.sample_coverage_value = std::min(1.0f, std::max(0.0f, value)); |
state_.sample_coverage_invert = (invert != 0); |
glSampleCoverage(state_.sample_coverage_value, invert); |
@@ -4941,7 +4941,7 @@ void GLES2DecoderImpl::DoTexParameteri( |
} |
GLenum error = texture_manager()->SetParameter(info, pname, param); |
- if(error != GL_NO_ERROR) { |
+ if (error != GL_NO_ERROR) { |
SetGLErrorInvalidParam(error, "glTexParameteri", pname, param); |
return; |
} |
@@ -6048,8 +6048,8 @@ error::Error GLES2DecoderImpl::DoDrawElements( |
} |
GLuint max_vertex_accessed; |
- if (!state_.vertex_attrib_manager->element_array_buffer( |
- )->GetMaxValueForRange(offset, count, type, &max_vertex_accessed)) { |
+ if (!state_.vertex_attrib_manager->element_array_buffer()-> |
+ GetMaxValueForRange(offset, count, type, &max_vertex_accessed)) { |
SetGLError(GL_INVALID_OPERATION, |
function_name, "range out of bounds for buffer"); |
return error::kNoError; |
@@ -9975,7 +9975,7 @@ error::Error GLES2DecoderImpl::HandleAsyncTexSubImage2DCHROMIUM( |
if (!info->SafeToRenderFrom()) { |
if (!texture_manager()->ClearTextureLevel(this, info, target, level)) { |
SetGLError(GL_OUT_OF_MEMORY, |
- "glAsyncTexSubImage2DCHROMIUM","dimensions too big"); |
+ "glAsyncTexSubImage2DCHROMIUM", "dimensions too big"); |
return error::kNoError; |
} |
} |