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Side by Side Diff: cc/layer_tree_host.h

Issue 11783101: Make LayerTreeHost::animateLayers take a wall clock time in addition to a monotonic time (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_TREE_HOST_H_ 5 #ifndef CC_LAYER_TREE_HOST_H_
6 #define CC_LAYER_TREE_HOST_H_ 6 #define CC_LAYER_TREE_HOST_H_
7 7
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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82 // Returns true if any LayerTreeHost is alive. 82 // Returns true if any LayerTreeHost is alive.
83 static bool anyLayerTreeHostInstanceExists(); 83 static bool anyLayerTreeHostInstanceExists();
84 84
85 static bool needsFilterContext() { return s_needsFilterContext; } 85 static bool needsFilterContext() { return s_needsFilterContext; }
86 static void setNeedsFilterContext(bool needsFilterContext) { s_needsFilterCo ntext = needsFilterContext; } 86 static void setNeedsFilterContext(bool needsFilterContext) { s_needsFilterCo ntext = needsFilterContext; }
87 bool needsSharedContext() const { return needsFilterContext() || settings(). acceleratePainting; } 87 bool needsSharedContext() const { return needsFilterContext() || settings(). acceleratePainting; }
88 88
89 // LayerTreeHost interface to Proxy. 89 // LayerTreeHost interface to Proxy.
90 void willBeginFrame() { m_client->willBeginFrame(); } 90 void willBeginFrame() { m_client->willBeginFrame(); }
91 void didBeginFrame(); 91 void didBeginFrame();
92 void updateAnimations(base::TimeTicks monotonicFrameBeginTime); 92 void updateAnimations(base::TimeTicks monotonicFrameBeginTime, base::Time wa llClockTime);
93 void didStopFlinging(); 93 void didStopFlinging();
94 void layout(); 94 void layout();
95 void beginCommitOnImplThread(LayerTreeHostImpl*); 95 void beginCommitOnImplThread(LayerTreeHostImpl*);
96 void finishCommitOnImplThread(LayerTreeHostImpl*); 96 void finishCommitOnImplThread(LayerTreeHostImpl*);
97 void willCommit(); 97 void willCommit();
98 void commitComplete(); 98 void commitComplete();
99 scoped_ptr<OutputSurface> createOutputSurface(); 99 scoped_ptr<OutputSurface> createOutputSurface();
100 scoped_ptr<InputHandler> createInputHandler(); 100 scoped_ptr<InputHandler> createInputHandler();
101 virtual scoped_ptr<LayerTreeHostImpl> createLayerTreeHostImpl(LayerTreeHostI mplClient*); 101 virtual scoped_ptr<LayerTreeHostImpl> createLayerTreeHostImpl(LayerTreeHostI mplClient*);
102 void didLoseOutputSurface(); 102 void didLoseOutputSurface();
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219 bool paintMasksForRenderSurface(Layer*, ResourceUpdateQueue&); 219 bool paintMasksForRenderSurface(Layer*, ResourceUpdateQueue&);
220 220
221 void updateLayers(Layer*, ResourceUpdateQueue&); 221 void updateLayers(Layer*, ResourceUpdateQueue&);
222 void triggerPrepaint(); 222 void triggerPrepaint();
223 223
224 void prioritizeTextures(const LayerList&, OverdrawMetrics&); 224 void prioritizeTextures(const LayerList&, OverdrawMetrics&);
225 void setPrioritiesForSurfaces(size_t surfaceMemoryBytes); 225 void setPrioritiesForSurfaces(size_t surfaceMemoryBytes);
226 void setPrioritiesForLayers(const LayerList&); 226 void setPrioritiesForLayers(const LayerList&);
227 size_t calculateMemoryForRenderSurfaces(const LayerList& updateList); 227 size_t calculateMemoryForRenderSurfaces(const LayerList& updateList);
228 228
229 void animateLayers(base::TimeTicks monotonicTime); 229 void animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime);
230 bool animateLayersRecursive(Layer* current, base::TimeTicks time); 230 bool animateLayersRecursive(Layer* current, base::TimeTicks time);
231 void setAnimationEventsRecursive(const AnimationEventsVector&, Layer*, base: :Time wallClockTime); 231 void setAnimationEventsRecursive(const AnimationEventsVector&, Layer*, base: :Time wallClockTime);
232 232
233 void setNeedsDisplayOnAllLayersRecursive(Layer* layer); 233 void setNeedsDisplayOnAllLayersRecursive(Layer* layer);
234 234
235 bool m_animating; 235 bool m_animating;
236 bool m_needsFullTreeSync; 236 bool m_needsFullTreeSync;
237 237
238 base::CancelableClosure m_prepaintCallback; 238 base::CancelableClosure m_prepaintCallback;
239 239
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279 scoped_ptr<AnimationRegistrar> m_animationRegistrar; 279 scoped_ptr<AnimationRegistrar> m_animationRegistrar;
280 280
281 static bool s_needsFilterContext; 281 static bool s_needsFilterContext;
282 282
283 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost); 283 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
284 }; 284 };
285 285
286 } // namespace cc 286 } // namespace cc
287 287
288 #endif // CC_LAYER_TREE_HOST_H_ 288 #endif // CC_LAYER_TREE_HOST_H_
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