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Unified Diff: remoting/host/client_session_unittest.cc

Issue 11781003: Connect to DesktopEnvironment's stubs only when audio/video schedulers are about to be created. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: CR feedback #2 Created 7 years, 11 months ago
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Index: remoting/host/client_session_unittest.cc
diff --git a/remoting/host/client_session_unittest.cc b/remoting/host/client_session_unittest.cc
index 050304cff4ba6a2df6c9480dea7957fd2f221d1f..285bf4ad9f39b6f235589c559a4124b28383c0d9 100644
--- a/remoting/host/client_session_unittest.cc
+++ b/remoting/host/client_session_unittest.cc
@@ -6,6 +6,7 @@
#include "remoting/base/auto_thread_task_runner.h"
#include "remoting/base/constants.h"
#include "remoting/capturer/video_capturer_mock_objects.h"
+#include "remoting/capturer/video_frame_capturer_fake.h"
#include "remoting/host/audio_capturer.h"
#include "remoting/host/client_session.h"
#include "remoting/host/desktop_environment.h"
@@ -26,111 +27,68 @@ using protocol::SessionConfig;
using testing::_;
using testing::AnyNumber;
using testing::DeleteArg;
+using testing::DoAll;
using testing::Expectation;
using testing::InSequence;
using testing::Return;
using testing::ReturnRef;
+namespace {
+
+ACTION_P2(InjectClipboardEvent, connection, event) {
+ connection->clipboard_stub()->InjectClipboardEvent(event);
+}
+
+ACTION_P2(InjectKeyEvent, connection, event) {
+ connection->input_stub()->InjectKeyEvent(event);
+}
+
+ACTION_P2(InjectMouseEvent, connection, event) {
+ connection->input_stub()->InjectMouseEvent(event);
+}
+
+ACTION_P2(LocalMouseMoved, client_session, event) {
+ client_session->LocalMouseMoved(SkIPoint::Make(event.x(), event.y()));
+}
+
+} // namespace
+
class ClientSessionTest : public testing::Test {
public:
- ClientSessionTest() : event_executor_(NULL) {}
-
- virtual void SetUp() OVERRIDE {
- ui_task_runner_ = new AutoThreadTaskRunner(
- message_loop_.message_loop_proxy(),
- base::Bind(&ClientSessionTest::QuitMainMessageLoop,
- base::Unretained(this)));
-
- client_jid_ = "user@domain/rest-of-jid";
-
- desktop_environment_factory_.reset(new MockDesktopEnvironmentFactory());
- EXPECT_CALL(*desktop_environment_factory_, CreatePtr())
- .Times(AnyNumber())
- .WillRepeatedly(Invoke(this,
- &ClientSessionTest::CreateDesktopEnvironment));
-
- // Set up a large default screen size that won't affect most tests.
- screen_size_.set(1000, 1000);
-
- session_config_ = SessionConfig::ForTest();
-
- // Mock protocol::Session APIs called directly by ClientSession.
- protocol::MockSession* session = new MockSession();
- EXPECT_CALL(*session, config()).WillRepeatedly(ReturnRef(session_config_));
- EXPECT_CALL(*session, jid()).WillRepeatedly(ReturnRef(client_jid_));
- EXPECT_CALL(*session, SetEventHandler(_));
-
- // Mock protocol::ConnectionToClient APIs called directly by ClientSession.
- // HostStub is not touched by ClientSession, so we can safely pass NULL.
- scoped_ptr<MockConnectionToClient> connection(
- new MockConnectionToClient(session, NULL));
- EXPECT_CALL(*connection, session()).WillRepeatedly(Return(session));
- EXPECT_CALL(*connection, client_stub())
- .WillRepeatedly(Return(&client_stub_));
- EXPECT_CALL(*connection, video_stub()).WillRepeatedly(Return(&video_stub_));
- EXPECT_CALL(*connection, Disconnect());
- connection_ = connection.get();
-
- client_session_ = new ClientSession(
- &session_event_handler_,
- ui_task_runner_, // Audio thread.
- ui_task_runner_, // Capture thread.
- ui_task_runner_, // Encode thread.
- ui_task_runner_, // Network thread.
- connection.PassAs<protocol::ConnectionToClient>(),
- desktop_environment_factory_.get(),
- base::TimeDelta());
- }
+ ClientSessionTest()
+ : client_jid_("user@domain/rest-of-jid"),
+ event_executor_(NULL) {}
- virtual void TearDown() OVERRIDE {
- // MockClientSessionEventHandler won't trigger Stop, so fake it.
- client_session_->Stop(base::Bind(
- &ClientSessionTest::OnClientStopped, base::Unretained(this)));
+ virtual void SetUp() OVERRIDE;
+ virtual void TearDown() OVERRIDE;
- // Run message loop before destroying because the session is destroyed
- // asynchronously.
- ui_task_runner_ = NULL;
- message_loop_.Run();
+ // Disconnects the client session.
+ void DisconnectClientSession();
- // Verify that the client session has been stopped.
- EXPECT_TRUE(client_session_.get() == NULL);
- }
+ // Asynchronously stops the client session. OnClientStopped() will be called
+ // once the client session is fully stopped.
+ void StopClientSession();
protected:
- DesktopEnvironment* CreateDesktopEnvironment() {
- MockVideoFrameCapturer* capturer = new MockVideoFrameCapturer();
- EXPECT_CALL(*capturer, Start(_));
- EXPECT_CALL(*capturer, Stop());
- EXPECT_CALL(*capturer, InvalidateRegion(_)).Times(AnyNumber());
- EXPECT_CALL(*capturer, CaptureFrame()).Times(AnyNumber());
- EXPECT_CALL(*capturer, size_most_recent())
- .WillRepeatedly(ReturnRef(screen_size_));
-
- EXPECT_TRUE(!event_executor_);
- event_executor_ = new MockEventExecutor();
- return new DesktopEnvironment(scoped_ptr<AudioCapturer>(NULL),
- scoped_ptr<EventExecutor>(event_executor_),
- scoped_ptr<VideoFrameCapturer>(capturer));
- }
+ // Creates a DesktopEnvironment with a fake VideoFrameCapturer, to mock
+ // DesktopEnvironmentFactory::Create().
+ DesktopEnvironment* CreateDesktopEnvironment();
- void DisconnectClientSession() {
- client_session_->Disconnect();
- // MockSession won't trigger OnConnectionClosed, so fake it.
- client_session_->OnConnectionClosed(client_session_->connection(),
- protocol::OK);
- }
+ // Notifies the client session that the client connection has been
+ // authenticated and channels have been connected. This effectively enables
+ // the input pipe line and starts video capturing.
+ void ConnectClientSession();
- void QuitMainMessageLoop() {
- message_loop_.PostTask(FROM_HERE, MessageLoop::QuitClosure());
- }
+ // Invoked when the last reference to the AutoThreadTaskRunner has been
+ // released and quits the message loop to finish the test.
+ void QuitMainMessageLoop();
- void OnClientStopped() {
- client_session_ = NULL;
- }
+ // Releases the ClientSession when it has been fully stopped, allowing
+ // the MessageLoop to quit.
+ void OnClientStopped();
// Message loop passed to |client_session_| to perform all functions on.
MessageLoop message_loop_;
- scoped_refptr<AutoThreadTaskRunner> ui_task_runner_;
// ClientSession instance under test.
scoped_refptr<ClientSession> client_session_;
@@ -138,12 +96,9 @@ class ClientSessionTest : public testing::Test {
// ClientSession::EventHandler mock for use in tests.
MockClientSessionEventHandler session_event_handler_;
- // Screen size that the fake VideoFrameCapturer should report.
- SkISize screen_size_;
-
// Storage for values to be returned by the protocol::Session mock.
SessionConfig session_config_;
- std::string client_jid_;
+ const std::string client_jid_;
// Stubs returned to |client_session_| components by |connection_|.
MockClientStub client_stub_;
@@ -159,6 +114,90 @@ class ClientSessionTest : public testing::Test {
scoped_ptr<MockDesktopEnvironmentFactory> desktop_environment_factory_;
};
+void ClientSessionTest::SetUp() {
+ // Arrange to run |message_loop_| until no components depend on it.
+ scoped_refptr<AutoThreadTaskRunner> ui_task_runner = new AutoThreadTaskRunner(
+ message_loop_.message_loop_proxy(),
+ base::Bind(&ClientSessionTest::QuitMainMessageLoop,
+ base::Unretained(this)));
+
+ desktop_environment_factory_.reset(new MockDesktopEnvironmentFactory());
+ EXPECT_CALL(*desktop_environment_factory_, CreatePtr())
+ .Times(AnyNumber())
+ .WillRepeatedly(Invoke(this,
+ &ClientSessionTest::CreateDesktopEnvironment));
+
+ session_config_ = SessionConfig::ForTest();
+
+ // Mock protocol::Session APIs called directly by ClientSession.
+ protocol::MockSession* session = new MockSession();
+ EXPECT_CALL(*session, config()).WillRepeatedly(ReturnRef(session_config_));
+ EXPECT_CALL(*session, jid()).WillRepeatedly(ReturnRef(client_jid_));
+ EXPECT_CALL(*session, SetEventHandler(_));
+
+ // Mock protocol::ConnectionToClient APIs called directly by ClientSession.
+ // HostStub is not touched by ClientSession, so we can safely pass NULL.
+ scoped_ptr<MockConnectionToClient> connection(
+ new MockConnectionToClient(session, NULL));
+ EXPECT_CALL(*connection, session()).WillRepeatedly(Return(session));
+ EXPECT_CALL(*connection, client_stub())
+ .WillRepeatedly(Return(&client_stub_));
+ EXPECT_CALL(*connection, video_stub()).WillRepeatedly(Return(&video_stub_));
+ EXPECT_CALL(*connection, Disconnect());
+ connection_ = connection.get();
+
+ client_session_ = new ClientSession(
+ &session_event_handler_,
+ ui_task_runner, // Audio thread.
+ ui_task_runner, // Capture thread.
+ ui_task_runner, // Encode thread.
+ ui_task_runner, // Network thread.
+ connection.PassAs<protocol::ConnectionToClient>(),
+ desktop_environment_factory_.get(),
+ base::TimeDelta());
+}
+
+void ClientSessionTest::TearDown() {
+ // Verify that the client session has been stopped.
+ EXPECT_TRUE(client_session_.get() == NULL);
+}
+
+void ClientSessionTest::DisconnectClientSession() {
+ client_session_->Disconnect();
+ // MockSession won't trigger OnConnectionClosed, so fake it.
+ client_session_->OnConnectionClosed(client_session_->connection(),
+ protocol::OK);
+}
+
+void ClientSessionTest::StopClientSession() {
+ // MockClientSessionEventHandler won't trigger Stop, so fake it.
+ client_session_->Stop(base::Bind(
+ &ClientSessionTest::OnClientStopped, base::Unretained(this)));
+}
+
+DesktopEnvironment* ClientSessionTest::CreateDesktopEnvironment() {
+ scoped_ptr<VideoFrameCapturer> video_capturer(new VideoFrameCapturerFake());
+
+ EXPECT_TRUE(!event_executor_);
+ event_executor_ = new MockEventExecutor();
+ return new DesktopEnvironment(scoped_ptr<AudioCapturer>(NULL),
+ scoped_ptr<EventExecutor>(event_executor_),
+ video_capturer.Pass());
+}
+
+void ClientSessionTest::ConnectClientSession() {
+ client_session_->OnConnectionAuthenticated(client_session_->connection());
+ client_session_->OnConnectionChannelsConnected(client_session_->connection());
+}
+
+void ClientSessionTest::QuitMainMessageLoop() {
+ message_loop_.PostTask(FROM_HERE, MessageLoop::QuitClosure());
+}
+
+void ClientSessionTest::OnClientStopped() {
+ client_session_ = NULL;
+}
+
MATCHER_P2(EqualsClipboardEvent, m, d, "") {
return (strcmp(arg.mime_type().c_str(), m) == 0 &&
memcmp(arg.data().data(), d, arg.data().size()) == 0);
@@ -181,6 +220,19 @@ TEST_F(ClientSessionTest, ClipboardStubFilter) {
EXPECT_CALL(session_event_handler_, OnSessionAuthenticated(_));
EXPECT_CALL(*event_executor_, StartPtr(_));
EXPECT_CALL(session_event_handler_, OnSessionChannelsConnected(_));
+
+ // Wait for the first video packet to be captured to make sure that
+ // the injected input will go though. Otherwise mouse events will be blocked
+ // by the mouse clamping filter.
+ EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _))
+ .WillOnce(DoAll(
+ // This event should get through to the clipboard stub.
+ InjectClipboardEvent(connection_, clipboard_event2),
+ InvokeWithoutArgs(this, &ClientSessionTest::DisconnectClientSession),
+ // This event should not get through to the clipboard stub,
+ // because the client has disconnected.
+ InjectClipboardEvent(connection_, clipboard_event3),
+ InvokeWithoutArgs(this, &ClientSessionTest::StopClientSession)));
EXPECT_CALL(*event_executor_, InjectClipboardEvent(EqualsClipboardEvent(
kMimeTypeTextUtf8, "b")));
EXPECT_CALL(session_event_handler_, OnSessionClosed(_));
@@ -188,14 +240,9 @@ TEST_F(ClientSessionTest, ClipboardStubFilter) {
// This event should not get through to the clipboard stub,
// because the client isn't authenticated yet.
connection_->clipboard_stub()->InjectClipboardEvent(clipboard_event1);
- client_session_->OnConnectionAuthenticated(client_session_->connection());
- client_session_->OnConnectionChannelsConnected(client_session_->connection());
- // This event should get through to the clipboard stub.
- connection_->clipboard_stub()->InjectClipboardEvent(clipboard_event2);
- DisconnectClientSession();
- // This event should not get through to the clipboard stub,
- // because the client has disconnected.
- connection_->clipboard_stub()->InjectClipboardEvent(clipboard_event3);
+
+ ConnectClientSession();
+ message_loop_.Run();
}
MATCHER_P2(EqualsUsbEvent, usb_keycode, pressed, "") {
@@ -244,6 +291,22 @@ TEST_F(ClientSessionTest, InputStubFilter) {
EXPECT_CALL(session_event_handler_, OnSessionAuthenticated(_));
EXPECT_CALL(*event_executor_, StartPtr(_));
EXPECT_CALL(session_event_handler_, OnSessionChannelsConnected(_));
+
+ // Wait for the first video packet to be captured to make sure that
+ // the injected input will go though. Otherwise mouse events will be blocked
+ // by the mouse clamping filter.
+ EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _))
+ .WillOnce(DoAll(
+ // These events should get through to the input stub.
+ InjectKeyEvent(connection_, key_event2_down),
+ InjectKeyEvent(connection_, key_event2_up),
+ InjectMouseEvent(connection_, mouse_event2),
+ InvokeWithoutArgs(this, &ClientSessionTest::DisconnectClientSession),
+ // These events should not get through to the input stub,
+ // because the client has disconnected.
+ InjectKeyEvent(connection_, key_event3),
+ InjectMouseEvent(connection_, mouse_event3),
+ InvokeWithoutArgs(this, &ClientSessionTest::StopClientSession)));
EXPECT_CALL(*event_executor_, InjectKeyEvent(EqualsUsbEvent(2, true)));
EXPECT_CALL(*event_executor_, InjectKeyEvent(EqualsUsbEvent(2, false)));
EXPECT_CALL(*event_executor_, InjectMouseEvent(EqualsMouseEvent(200, 201)));
@@ -253,17 +316,9 @@ TEST_F(ClientSessionTest, InputStubFilter) {
// because the client isn't authenticated yet.
connection_->input_stub()->InjectKeyEvent(key_event1);
connection_->input_stub()->InjectMouseEvent(mouse_event1);
- client_session_->OnConnectionAuthenticated(client_session_->connection());
- client_session_->OnConnectionChannelsConnected(client_session_->connection());
- // These events should get through to the input stub.
- connection_->input_stub()->InjectKeyEvent(key_event2_down);
- connection_->input_stub()->InjectKeyEvent(key_event2_up);
- connection_->input_stub()->InjectMouseEvent(mouse_event2);
- DisconnectClientSession();
- // These events should not get through to the input stub,
- // because the client has disconnected.
- connection_->input_stub()->InjectKeyEvent(key_event3);
- connection_->input_stub()->InjectMouseEvent(mouse_event3);
+
+ ConnectClientSession();
+ message_loop_.Run();
}
TEST_F(ClientSessionTest, LocalInputTest) {
@@ -281,25 +336,30 @@ TEST_F(ClientSessionTest, LocalInputTest) {
EXPECT_CALL(session_event_handler_, OnSessionAuthenticated(_));
EXPECT_CALL(*event_executor_, StartPtr(_));
EXPECT_CALL(session_event_handler_, OnSessionChannelsConnected(_));
+
+ // Wait for the first video packet to be captured to make sure that
+ // the injected input will go though. Otherwise mouse events will be blocked
+ // by the mouse clamping filter.
+ EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _))
+ .WillOnce(DoAll(
+ // This event should get through to the input stub.
+ InjectMouseEvent(connection_, mouse_event1),
+ // This one should too because the local event echoes the remote one.
+ LocalMouseMoved(client_session_.get(), mouse_event1),
+ InjectMouseEvent(connection_, mouse_event2),
+ // This one should not.
+ LocalMouseMoved(client_session_.get(), mouse_event1),
+ InjectMouseEvent(connection_, mouse_event3),
+ // TODO(jamiewalch): Verify that remote inputs are re-enabled
+ // eventually (via dependency injection, not sleep!)
+ InvokeWithoutArgs(this, &ClientSessionTest::DisconnectClientSession),
+ InvokeWithoutArgs(this, &ClientSessionTest::StopClientSession)));
EXPECT_CALL(*event_executor_, InjectMouseEvent(EqualsMouseEvent(100, 101)));
EXPECT_CALL(*event_executor_, InjectMouseEvent(EqualsMouseEvent(200, 201)));
EXPECT_CALL(session_event_handler_, OnSessionClosed(_));
- client_session_->OnConnectionAuthenticated(client_session_->connection());
- client_session_->OnConnectionChannelsConnected(client_session_->connection());
- // This event should get through to the input stub.
- connection_->input_stub()->InjectMouseEvent(mouse_event1);
- // This one should too because the local event echoes the remote one.
- client_session_->LocalMouseMoved(SkIPoint::Make(mouse_event1.x(),
- mouse_event1.y()));
- connection_->input_stub()->InjectMouseEvent(mouse_event2);
- // This one should not.
- client_session_->LocalMouseMoved(SkIPoint::Make(mouse_event1.x(),
- mouse_event1.y()));
- connection_->input_stub()->InjectMouseEvent(mouse_event3);
- // TODO(jamiewalch): Verify that remote inputs are re-enabled eventually
- // (via dependency injection, not sleep!)
- DisconnectClientSession();
+ ConnectClientSession();
+ message_loop_.Run();
}
TEST_F(ClientSessionTest, RestoreEventState) {
@@ -319,6 +379,17 @@ TEST_F(ClientSessionTest, RestoreEventState) {
EXPECT_CALL(session_event_handler_, OnSessionAuthenticated(_));
EXPECT_CALL(*event_executor_, StartPtr(_));
EXPECT_CALL(session_event_handler_, OnSessionChannelsConnected(_));
+
+ // Wait for the first video packet to be captured to make sure that
+ // the injected input will go though. Otherwise mouse events will be blocked
+ // by the mouse clamping filter.
+ EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _))
+ .WillOnce(DoAll(
+ InjectKeyEvent(connection_, key1),
+ InjectKeyEvent(connection_, key2),
+ InjectMouseEvent(connection_, mousedown),
+ InvokeWithoutArgs(this, &ClientSessionTest::DisconnectClientSession),
+ InvokeWithoutArgs(this, &ClientSessionTest::StopClientSession)));
EXPECT_CALL(*event_executor_, InjectKeyEvent(EqualsUsbEvent(1, true)));
EXPECT_CALL(*event_executor_, InjectKeyEvent(EqualsUsbEvent(2, true)));
EXPECT_CALL(*event_executor_, InjectMouseEvent(EqualsMouseButtonEvent(
@@ -329,48 +400,62 @@ TEST_F(ClientSessionTest, RestoreEventState) {
protocol::MouseEvent::BUTTON_LEFT, false)));
EXPECT_CALL(session_event_handler_, OnSessionClosed(_));
- client_session_->OnConnectionAuthenticated(client_session_->connection());
- client_session_->OnConnectionChannelsConnected(client_session_->connection());
-
- connection_->input_stub()->InjectKeyEvent(key1);
- connection_->input_stub()->InjectKeyEvent(key2);
- connection_->input_stub()->InjectMouseEvent(mousedown);
-
- DisconnectClientSession();
+ ConnectClientSession();
+ message_loop_.Run();
}
TEST_F(ClientSessionTest, ClampMouseEvents) {
- screen_size_.set(200, 100);
-
EXPECT_CALL(session_event_handler_, OnSessionAuthenticated(_));
EXPECT_CALL(*event_executor_, StartPtr(_));
Expectation connected =
EXPECT_CALL(session_event_handler_, OnSessionChannelsConnected(_));
EXPECT_CALL(session_event_handler_, OnSessionClosed(_));
- client_session_->OnConnectionAuthenticated(client_session_->connection());
- client_session_->OnConnectionChannelsConnected(client_session_->connection());
-
int input_x[3] = { -999, 100, 999 };
- int expected_x[3] = { 0, 100, 199 };
+ int expected_x[3] = { 0, 100, VideoFrameCapturerFake::kWidth - 1 };
int input_y[3] = { -999, 50, 999 };
- int expected_y[3] = { 0, 50, 99 };
-
- protocol::MouseEvent event;
+ int expected_y[3] = { 0, 50, VideoFrameCapturerFake::kHeight - 1 };
+
+ // Inject the 1st event once a video packet has been received.
+ protocol::MouseEvent injected_event;
+ injected_event.set_x(input_x[0]);
+ injected_event.set_y(input_y[0]);
+ connected =
+ EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _))
+ .After(connected)
+ .WillOnce(InjectMouseEvent(connection_, injected_event));
+
+ protocol::MouseEvent expected_event;
for (int j = 0; j < 3; j++) {
for (int i = 0; i < 3; i++) {
- event.set_x(input_x[i]);
- event.set_y(input_y[j]);
- connected =
- EXPECT_CALL(*event_executor_,
- InjectMouseEvent(EqualsMouseEvent(expected_x[i],
- expected_y[j])))
- .After(connected);
- connection_->input_stub()->InjectMouseEvent(event);
+ // Skip the first iteration since the 1st event has been injected already.
+ if (i > 0 || j > 0) {
+ injected_event.set_x(input_x[i]);
+ injected_event.set_y(input_y[j]);
+ connected =
+ EXPECT_CALL(*event_executor_,
+ InjectMouseEvent(EqualsMouseEvent(expected_event.x(),
+ expected_event.y())))
+ .After(connected)
+ .WillOnce(InjectMouseEvent(connection_, injected_event));
+ }
+
+ expected_event.set_x(expected_x[i]);
+ expected_event.set_y(expected_y[j]);
}
}
- DisconnectClientSession();
+ // Shutdown the connection once the last event has been received.
+ EXPECT_CALL(*event_executor_,
+ InjectMouseEvent(EqualsMouseEvent(expected_event.x(),
+ expected_event.y())))
+ .After(connected)
+ .WillOnce(DoAll(
+ InvokeWithoutArgs(this, &ClientSessionTest::DisconnectClientSession),
+ InvokeWithoutArgs(this, &ClientSessionTest::StopClientSession)));
+
+ ConnectClientSession();
+ message_loop_.Run();
}
} // namespace remoting
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