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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ | 5 #ifndef REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ |
6 #define REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ | 6 #define REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "remoting/protocol/input_stub.h" | 12 #include "remoting/protocol/input_stub.h" |
13 #include "third_party/skia/include/core/SkPoint.h" | 13 #include "third_party/skia/include/core/SkPoint.h" |
14 | 14 |
15 namespace remoting { | 15 namespace remoting { |
16 namespace protocol { | 16 namespace protocol { |
17 | 17 |
18 // Filtering InputStub which tracks mouse and keyboard input events before | 18 // Filtering InputStub which tracks mouse and keyboard input events before |
19 // passing them on to |input_stub|, and can dispatch release events to | 19 // passing them on to |input_stub|, and can dispatch release events to |
20 // |input_stub| for all currently-pressed keys and buttons when necessary. | 20 // |input_stub| for all currently-pressed keys and buttons when necessary. |
21 class InputEventTracker : public InputStub { | 21 class InputEventTracker : public InputStub { |
22 public: | 22 public: |
23 explicit InputEventTracker(protocol::InputStub* input_stub); | 23 explicit InputEventTracker(InputStub* input_stub); |
24 virtual ~InputEventTracker(); | 24 virtual ~InputEventTracker(); |
25 | 25 |
26 // Sets the InputStub that sends events to the client. | |
27 void set_input_stub(InputStub* input_stub) { input_stub_ = input_stub; } | |
Wez
2013/01/08 18:34:00
Why not derived from InputFilter to get this, and
Wez
2013/01/08 18:34:00
The problem with this is that it creates the quest
alexeypa (please no reviews)
2013/01/08 20:00:14
Done.
| |
28 | |
26 // Returns true if the key with the specified USB code is currently pressed. | 29 // Returns true if the key with the specified USB code is currently pressed. |
27 bool IsKeyPressed(uint32 usb_keycode) const; | 30 bool IsKeyPressed(uint32 usb_keycode) const; |
28 | 31 |
29 // Returns the count of keys currently pressed. | 32 // Returns the count of keys currently pressed. |
30 int PressedKeyCount() const; | 33 int PressedKeyCount() const; |
31 | 34 |
32 // Dispatch release events for all currently-pressed keys and mouse buttons | 35 // Dispatch release events for all currently-pressed keys and mouse buttons |
33 // to the InputStub. | 36 // to the InputStub. |
34 void ReleaseAll(); | 37 void ReleaseAll(); |
35 | 38 |
36 // InputStub interface. | 39 // InputStub interface. |
37 virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE; | 40 virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE; |
38 virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE; | 41 virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE; |
39 | 42 |
40 private: | 43 private: |
41 protocol::InputStub* input_stub_; | 44 protocol::InputStub* input_stub_; |
42 | 45 |
43 std::set<uint32> pressed_keys_; | 46 std::set<uint32> pressed_keys_; |
44 | 47 |
45 SkIPoint mouse_pos_; | 48 SkIPoint mouse_pos_; |
46 uint32 mouse_button_state_; | 49 uint32 mouse_button_state_; |
47 | 50 |
48 DISALLOW_COPY_AND_ASSIGN(InputEventTracker); | 51 DISALLOW_COPY_AND_ASSIGN(InputEventTracker); |
49 }; | 52 }; |
50 | 53 |
51 } // namespace protocol | 54 } // namespace protocol |
52 } // namespace remoting | 55 } // namespace remoting |
53 | 56 |
54 #endif // REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ | 57 #endif // REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ |
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