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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEST_RENDER_PASS_TEST_UTILS_H_ | 5 #ifndef CC_TEST_RENDER_PASS_TEST_UTILS_H_ |
6 #define CC_TEST_RENDER_PASS_TEST_UTILS_H_ | 6 #define CC_TEST_RENDER_PASS_TEST_UTILS_H_ |
7 | 7 |
8 #include "cc/render_pass.h" | 8 #include "cc/render_pass.h" |
9 #include "cc/scoped_ptr_vector.h" | 9 #include "cc/scoped_ptr_vector.h" |
10 #include "third_party/skia/include/core/SkColor.h" | 10 #include "third_party/skia/include/core/SkColor.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 class Rect; | 13 class Rect; |
14 class Transform; | 14 class Transform; |
15 } | 15 } |
16 | 16 |
17 namespace cc { | 17 namespace cc { |
18 | 18 |
19 class SolidColorDrawQuad; | 19 class SolidColorDrawQuad; |
20 class TestRenderPass; | 20 class TestRenderPass; |
21 | 21 |
22 // Adds a new render pass with the provided properties to the given | 22 // Adds a new render pass with the provided properties to the given |
23 // render pass list. | 23 // render pass list. |
24 TestRenderPass* addRenderPass( | 24 TestRenderPass* addRenderPass( |
25 ScopedPtrVector<RenderPass>& passList, | 25 RenderPassList& passList, |
26 RenderPass::Id id, | 26 RenderPass::Id id, |
27 const gfx::Rect& outputRect, | 27 const gfx::Rect& outputRect, |
28 const gfx::Transform& rootTransform); | 28 const gfx::Transform& rootTransform); |
29 | 29 |
30 // Adds a solid quad to a given render pass. | 30 // Adds a solid quad to a given render pass. |
31 SolidColorDrawQuad* addQuad(TestRenderPass* pass, | 31 SolidColorDrawQuad* addQuad(TestRenderPass* pass, |
32 const gfx::Rect& rect, | 32 const gfx::Rect& rect, |
33 SkColor color); | 33 SkColor color); |
34 | 34 |
35 // Adds a render pass quad to an existing render pass. | 35 // Adds a render pass quad to an existing render pass. |
36 void addRenderPassQuad(TestRenderPass* toPass, | 36 void addRenderPassQuad(TestRenderPass* toPass, |
37 TestRenderPass* contributingPass); | 37 TestRenderPass* contributingPass); |
38 | 38 |
39 } // namespace cc | 39 } // namespace cc |
40 | 40 |
41 #endif // CC_TEST_RENDER_PASS_TEST_UTILS_H_ | 41 #endif // CC_TEST_RENDER_PASS_TEST_UTILS_H_ |
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