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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is | 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is |
| 6 // the low-level platform-specific abstraction to the OS's threading interface. | 6 // the low-level platform-specific abstraction to the OS's threading interface. |
| 7 // You should instead be using a message-loop driven Thread, see thread.h. | 7 // You should instead be using a message-loop driven Thread, see thread.h. |
| 8 | 8 |
| 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ | 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ |
| 10 #define BASE_THREADING_PLATFORM_THREAD_H_ | 10 #define BASE_THREADING_PLATFORM_THREAD_H_ |
| 11 | 11 |
| 12 #include "base/base_export.h" | 12 #include "base/base_export.h" |
| 13 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
| 14 #include "base/time.h" | 14 #include "base/time.h" |
| 15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
| 16 | 16 |
| 17 #if defined(OS_WIN) | 17 #if defined(OS_WIN) |
| 18 #include <windows.h> | 18 #include <windows.h> |
| 19 #elif defined(OS_POSIX) | 19 #elif defined(OS_POSIX) |
| 20 #include <pthread.h> | 20 #include <pthread.h> |
| 21 #include <unistd.h> | 21 #include <unistd.h> |
| 22 #endif | 22 #endif |
| 23 | 23 |
| 24 #if defined(OS_ANDROID) | |
|
bulach
2013/01/09 12:57:58
nit: keep with the platform specific includes abov
Wei James(wistoch)
2013/01/10 08:30:05
Android also needs the header files for OS_POSIX.
| |
| 25 #include "jni.h" | |
| 26 #endif | |
| 27 | |
| 24 namespace base { | 28 namespace base { |
| 25 | 29 |
| 26 // PlatformThreadHandle should not be assumed to be a numeric type, since the | 30 // PlatformThreadHandle should not be assumed to be a numeric type, since the |
| 27 // standard intends to allow pthread_t to be a structure. This means you | 31 // standard intends to allow pthread_t to be a structure. This means you |
| 28 // should not initialize it to a value, like 0. If it's a member variable, the | 32 // should not initialize it to a value, like 0. If it's a member variable, the |
| 29 // constructor can safely "value initialize" using () in the initializer list. | 33 // constructor can safely "value initialize" using () in the initializer list. |
| 30 #if defined(OS_WIN) | 34 #if defined(OS_WIN) |
| 31 typedef DWORD PlatformThreadId; | 35 typedef DWORD PlatformThreadId; |
| 32 typedef void* PlatformThreadHandle; // HANDLE | 36 typedef void* PlatformThreadHandle; // HANDLE |
| 33 const PlatformThreadHandle kNullThreadHandle = NULL; | 37 const PlatformThreadHandle kNullThreadHandle = NULL; |
| 34 #elif defined(OS_POSIX) | 38 #elif defined(OS_POSIX) |
| 35 typedef pthread_t PlatformThreadHandle; | 39 typedef pthread_t PlatformThreadHandle; |
| 36 const PlatformThreadHandle kNullThreadHandle = 0; | 40 const PlatformThreadHandle kNullThreadHandle = 0; |
| 37 typedef pid_t PlatformThreadId; | 41 typedef pid_t PlatformThreadId; |
| 38 #endif | 42 #endif |
| 39 | 43 |
| 40 const PlatformThreadId kInvalidThreadId = 0; | 44 const PlatformThreadId kInvalidThreadId = 0; |
| 41 | 45 |
| 42 // Valid values for SetThreadPriority() | 46 // Valid values for SetThreadPriority() |
| 43 enum ThreadPriority{ | 47 enum ThreadPriority{ |
| 44 kThreadPriority_Normal, | 48 kThreadPriority_Normal, |
| 45 // Suitable for low-latency, glitch-resistant audio. | 49 // Suitable for low-latency, glitch-resistant audio. |
| 46 kThreadPriority_RealtimeAudio | 50 kThreadPriority_RealtimeAudio |
| 47 }; | 51 }; |
|
bulach
2013/01/09 12:57:58
nit: add a \n
Wei James(wistoch)
2013/01/10 08:30:05
fixed. thanks
| |
| 52 #if defined(OS_ANDROID) | |
| 53 bool RegisterThreadUtils(JNIEnv* env); | |
| 54 #endif | |
| 48 | 55 |
| 49 // A namespace for low-level thread functions. | 56 // A namespace for low-level thread functions. |
| 50 class BASE_EXPORT PlatformThread { | 57 class BASE_EXPORT PlatformThread { |
| 51 public: | 58 public: |
| 52 // Implement this interface to run code on a background thread. Your | 59 // Implement this interface to run code on a background thread. Your |
| 53 // ThreadMain method will be called on the newly created thread. | 60 // ThreadMain method will be called on the newly created thread. |
| 54 class BASE_EXPORT Delegate { | 61 class BASE_EXPORT Delegate { |
| 55 public: | 62 public: |
| 56 virtual void ThreadMain() = 0; | 63 virtual void ThreadMain() = 0; |
| 57 | 64 |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 111 static void SetThreadPriority(PlatformThreadHandle handle, | 118 static void SetThreadPriority(PlatformThreadHandle handle, |
| 112 ThreadPriority priority); | 119 ThreadPriority priority); |
| 113 | 120 |
| 114 private: | 121 private: |
| 115 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); | 122 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); |
| 116 }; | 123 }; |
| 117 | 124 |
| 118 } // namespace base | 125 } // namespace base |
| 119 | 126 |
| 120 #endif // BASE_THREADING_PLATFORM_THREAD_H_ | 127 #endif // BASE_THREADING_PLATFORM_THREAD_H_ |
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