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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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56 public: | 56 public: |
57 static AsyncPixelTransferManager* Create(gfx::GLContext* context); | 57 static AsyncPixelTransferManager* Create(gfx::GLContext* context); |
58 | 58 |
59 virtual ~AsyncPixelTransferManager(); | 59 virtual ~AsyncPixelTransferManager(); |
60 | 60 |
61 void Initialize(gles2::TextureManager* texture_manager); | 61 void Initialize(gles2::TextureManager* texture_manager); |
62 | 62 |
63 virtual void BindCompletedAsyncTransfers() = 0; | 63 virtual void BindCompletedAsyncTransfers() = 0; |
64 | 64 |
65 // There's no guarantee that callback will run on the caller thread. | 65 // There's no guarantee that callback will run on the caller thread. |
66 virtual void AsyncRunWhenCompleted(base::Callback<void()> callback) = 0; | |
reveman
2014/01/22 17:30:04
Can you drop "When" from this somehow? "Async" pre
epenner
2014/01/23 02:26:12
This is very similar to AsyncNotifyCompletion both
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67 | |
68 // There's no guarantee that callback will run on the caller thread. | |
66 virtual void AsyncNotifyCompletion( | 69 virtual void AsyncNotifyCompletion( |
67 const AsyncMemoryParams& mem_params, | 70 const AsyncMemoryParams& mem_params, |
68 AsyncPixelTransferCompletionObserver* observer) = 0; | 71 AsyncPixelTransferCompletionObserver* observer) = 0; |
69 | 72 |
70 virtual uint32 GetTextureUploadCount() = 0; | 73 virtual uint32 GetTextureUploadCount() = 0; |
71 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; | 74 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; |
72 | 75 |
73 // ProcessMorePendingTransfers() will be called at a good time | 76 // ProcessMorePendingTransfers() will be called at a good time |
74 // to process a small amount of pending transfer work while | 77 // to process a small amount of pending transfer work while |
75 // NeedsProcessMorePendingTransfers() returns true. Implementations | 78 // NeedsProcessMorePendingTransfers() returns true. Implementations |
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110 virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( | 113 virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( |
111 gles2::TextureRef* ref, | 114 gles2::TextureRef* ref, |
112 const AsyncTexImage2DParams& define_params) = 0; | 115 const AsyncTexImage2DParams& define_params) = 0; |
113 | 116 |
114 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManager); | 117 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManager); |
115 }; | 118 }; |
116 | 119 |
117 } // namespace gpu | 120 } // namespace gpu |
118 | 121 |
119 #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ | 122 #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ |
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