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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/texture_draw_quad.h" | 5 #include "cc/texture_draw_quad.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 | 10 |
11 TextureDrawQuad::TextureDrawQuad() | 11 TextureDrawQuad::TextureDrawQuad() |
12 : resource_id(0), | 12 : resource_id(0), |
13 premultiplied_alpha(false), | 13 premultiplied_alpha(false), |
14 flipped(false) { | 14 flipped(false) { |
15 } | 15 } |
16 | 16 |
17 scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { | 17 scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { |
18 return make_scoped_ptr(new TextureDrawQuad); | 18 return make_scoped_ptr(new TextureDrawQuad); |
19 } | 19 } |
20 | 20 |
21 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 21 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
22 gfx::Rect rect, gfx::Rect opaque_rect, | 22 gfx::Rect rect, gfx::Rect opaque_rect, |
23 unsigned resource_id, bool premultiplied_alpha, | 23 unsigned resource_id, bool premultiplied_alpha, |
24 const gfx::RectF& uv_rect, | 24 const gfx::RectF& uv_rect, |
25 const float vertex_opacity[4], bool flipped) { | 25 const float vertex_opacity[4], bool flipped) { |
26 gfx::Rect visible_rect = rect; | 26 gfx::Rect visible_rect = rect; |
27 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f | 27 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f |
28 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; | 28 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; |
29 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 29 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
30 opaque_rect, visible_rect, needs_blending); | 30 opaque_rect, visible_rect, needs_blending, AntiAliasing()); |
31 this->resource_id = resource_id; | 31 this->resource_id = resource_id; |
32 this->premultiplied_alpha = premultiplied_alpha; | 32 this->premultiplied_alpha = premultiplied_alpha; |
33 this->uv_rect = uv_rect; | 33 this->uv_rect = uv_rect; |
34 this->vertex_opacity[0] = vertex_opacity[0]; | 34 this->vertex_opacity[0] = vertex_opacity[0]; |
35 this->vertex_opacity[1] = vertex_opacity[1]; | 35 this->vertex_opacity[1] = vertex_opacity[1]; |
36 this->vertex_opacity[2] = vertex_opacity[2]; | 36 this->vertex_opacity[2] = vertex_opacity[2]; |
37 this->vertex_opacity[3] = vertex_opacity[3]; | 37 this->vertex_opacity[3] = vertex_opacity[3]; |
38 this->flipped = flipped; | 38 this->flipped = flipped; |
39 } | 39 } |
40 | 40 |
41 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, | 41 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
42 gfx::Rect rect, gfx::Rect opaque_rect, | 42 gfx::Rect rect, gfx::Rect opaque_rect, |
43 gfx::Rect visible_rect, bool needs_blending, | 43 gfx::Rect visible_rect, bool needs_blending, |
44 unsigned resource_id, bool premultiplied_alpha, | 44 unsigned resource_id, bool premultiplied_alpha, |
45 const gfx::RectF& uv_rect, | 45 const gfx::RectF& uv_rect, |
46 const float vertex_opacity[4], bool flipped) { | 46 const float vertex_opacity[4], bool flipped) { |
47 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 47 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
48 opaque_rect, visible_rect, needs_blending); | 48 opaque_rect, visible_rect, needs_blending, AntiAliasing()); |
49 this->resource_id = resource_id; | 49 this->resource_id = resource_id; |
50 this->premultiplied_alpha = premultiplied_alpha; | 50 this->premultiplied_alpha = premultiplied_alpha; |
51 this->uv_rect = uv_rect; | 51 this->uv_rect = uv_rect; |
52 this->vertex_opacity[0] = vertex_opacity[0]; | 52 this->vertex_opacity[0] = vertex_opacity[0]; |
53 this->vertex_opacity[1] = vertex_opacity[1]; | 53 this->vertex_opacity[1] = vertex_opacity[1]; |
54 this->vertex_opacity[2] = vertex_opacity[2]; | 54 this->vertex_opacity[2] = vertex_opacity[2]; |
55 this->vertex_opacity[3] = vertex_opacity[3]; | 55 this->vertex_opacity[3] = vertex_opacity[3]; |
56 this->flipped = flipped; | 56 this->flipped = flipped; |
57 } | 57 } |
58 | 58 |
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124 clippedRect -= offset; | 124 clippedRect -= offset; |
125 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); | 125 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); |
126 rect = gfx::Rect(static_cast<int>(clippedRect.x() + 0.5f), | 126 rect = gfx::Rect(static_cast<int>(clippedRect.x() + 0.5f), |
127 static_cast<int>(clippedRect.y() + 0.5f), | 127 static_cast<int>(clippedRect.y() + 0.5f), |
128 static_cast<int>(clippedRect.width() + 0.5f), | 128 static_cast<int>(clippedRect.width() + 0.5f), |
129 static_cast<int>(clippedRect.height() + 0.5f)); | 129 static_cast<int>(clippedRect.height() + 0.5f)); |
130 return true; | 130 return true; |
131 } | 131 } |
132 | 132 |
133 } // namespace cc | 133 } // namespace cc |
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