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Unified Diff: net/spdy/spdy_session.cc

Issue 11644088: SPDY - implement greedy approach to read all the data and process it (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years ago
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Index: net/spdy/spdy_session.cc
===================================================================
--- net/spdy/spdy_session.cc (revision 174489)
+++ net/spdy/spdy_session.cc (working copy)
@@ -42,6 +42,7 @@
namespace {
const int kReadBufferSize = 8 * 1024;
+const int kMaxReadBytes = 64 * 1024;
const int kDefaultConnectionAtRiskOfLossSeconds = 10;
const int kHungIntervalSeconds = 10;
@@ -238,6 +239,7 @@
certificate_error_code_(OK),
error_(OK),
state_(IDLE),
+ io_state_(STATE_NONE),
max_concurrent_streams_(initial_max_concurrent_streams == 0 ?
kInitialMaxConcurrentStreams :
initial_max_concurrent_streams),
@@ -249,6 +251,7 @@
streams_pushed_and_claimed_count_(0),
streams_abandoned_count_(0),
bytes_received_(0),
+ bytes_read_(0),
sent_settings_(false),
received_settings_(false),
stalled_streams_(0),
@@ -370,7 +373,10 @@
// Write out any data that we might have to send, such as the settings frame.
WriteSocketLater();
- net::Error error = ReadSocket();
+ io_state_ = STATE_DO_READ;
+ bytes_read_ = 0;
+ int result = DoLoop(OK);
+ net::Error error = static_cast<net::Error>(result);
if (error == ERR_IO_PENDING)
return OK;
return error;
@@ -772,23 +778,74 @@
return LOAD_STATE_IDLE;
}
-void SpdySession::OnReadComplete(int bytes_read) {
+int SpdySession::DoLoop(int result) {
+ do {
+ if (read_pending_)
+ return OK;
+
+ if (state_ == CLOSED)
+ return ERR_UNEXPECTED;
+
+ IoState io_state = io_state_;
+ io_state_ = STATE_NONE;
+ switch (io_state) {
+ case STATE_DO_READ:
+ result = DoRead();
+ break;
+ case STATE_DO_READ_COMPLETE:
+ result = DoReadComplete(result);
+ break;
+ default:
+ NOTREACHED() << "io_state_: " << io_state;
+ break;
+ }
+ } while (io_state_ != STATE_NONE && result != ERR_IO_PENDING);
Ryan Sleevi 2012/12/27 05:29:48 Design Suggestion: You can probably make it cleare
+ return result;
+}
+
+int SpdySession::DoRead() {
+ io_state_ = STATE_DO_READ_COMPLETE;
+
+ CHECK(connection_.get());
+ CHECK(connection_->socket());
+ int bytes_read = connection_->socket()->Read(
+ read_buffer_.get(),
+ kReadBufferSize,
+ base::Bind(&SpdySession::OnReadComplete, base::Unretained(this)));
+ if (bytes_read == net::ERR_IO_PENDING) {
+ read_pending_ = true;
+ } else if (bytes_read > 0) {
+ if (bytes_read_ > kMaxReadBytes) {
+ // Data was read, process it.
+ // Schedule the work through the message loop to yield for other tasks to
+ // run on IO thread.
+ read_pending_ = true;
+ MessageLoop::current()->PostTask(
+ FROM_HERE,
+ base::Bind(&SpdySession::OnReadComplete,
+ weak_factory_.GetWeakPtr(), bytes_read));
+ }
+ }
Ryan Sleevi 2012/12/27 05:29:48 Here, it would be as simple as CHECK(...) return c
ramant (doing other things) 2012/12/29 03:02:20 Done.
+ return bytes_read;
+}
+
+int SpdySession::DoReadComplete(int bytes_read) {
// Parse a frame. For now this code requires that the frame fit into our
// buffer (32KB).
// TODO(mbelshe): support arbitrarily large frames!
- read_pending_ = false;
-
if (bytes_read <= 0) {
// Session is tearing down.
net::Error error = static_cast<net::Error>(bytes_read);
if (bytes_read == 0)
error = ERR_CONNECTION_CLOSED;
CloseSessionOnError(error, true, "bytes_read is <= 0.");
- return;
+ io_state_ = STATE_NONE;
Ryan Sleevi 2012/12/27 05:29:48 If you're relying on this pattern to set io_state_
ramant (doing other things) 2012/12/29 03:02:20 Done.
+ return error;
}
bytes_received_ += bytes_read;
+ bytes_read_ += bytes_read;
last_activity_time_ = base::TimeTicks::Now();
@@ -812,9 +869,19 @@
}
if (state_ != CLOSED)
- ReadSocket();
+ io_state_ = STATE_DO_READ;
+ else
+ io_state_ = STATE_NONE;
+ return OK;
}
+void SpdySession::OnReadComplete(int bytes_read) {
+ io_state_ = STATE_DO_READ_COMPLETE;
Ryan Sleevi 2012/12/27 05:29:48 Normally we don't set the state in the bound callb
ramant (doing other things) 2012/12/29 03:02:20 Done.
+ read_pending_ = false;
+ bytes_read_ = 0;
Ryan Sleevi 2012/12/27 05:29:48 My primary reason for suggesting the loop shufflin
+ DoLoop(bytes_read);
+}
+
void SpdySession::OnWriteComplete(int result) {
DCHECK(write_pending_);
DCHECK(in_flight_write_.size());
@@ -867,44 +934,6 @@
}
}
-net::Error SpdySession::ReadSocket() {
- if (read_pending_)
- return OK;
-
- if (state_ == CLOSED) {
- NOTREACHED();
- return ERR_UNEXPECTED;
- }
-
- CHECK(connection_.get());
- CHECK(connection_->socket());
- int bytes_read = connection_->socket()->Read(
- read_buffer_.get(),
- kReadBufferSize,
- base::Bind(&SpdySession::OnReadComplete, base::Unretained(this)));
- switch (bytes_read) {
- case 0:
- // Socket is closed!
- CloseSessionOnError(ERR_CONNECTION_CLOSED, true, "bytes_read is 0.");
- return ERR_CONNECTION_CLOSED;
- case net::ERR_IO_PENDING:
- // Waiting for data. Nothing to do now.
- read_pending_ = true;
- return ERR_IO_PENDING;
- default:
- // Data was read, process it.
- // Schedule the work through the message loop to avoid recursive
- // callbacks.
- read_pending_ = true;
- MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&SpdySession::OnReadComplete,
- weak_factory_.GetWeakPtr(), bytes_read));
- break;
- }
- return OK;
-}
-
void SpdySession::WriteSocketLater() {
if (delayed_write_pending_)
return;
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