Index: cc/layer_tree_host_impl_unittest.cc |
diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc |
index 992ae71934324e222fc38b56bb8a99bd15f7c17a..c85bca83a469a12b04a76b1fbd52bd944fe987ec 100644 |
--- a/cc/layer_tree_host_impl_unittest.cc |
+++ b/cc/layer_tree_host_impl_unittest.cc |
@@ -3776,7 +3776,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
+ RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id]; |
+ ASSERT_TRUE(targetPass); |
EXPECT_FALSE(targetPass->damage_rect.IsEmpty()); |
myHostImpl->drawLayers(frame); |
@@ -3794,8 +3795,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size()); |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
- EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
+ EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end()); |
myHostImpl->drawLayers(frame); |
myHostImpl->didDrawAllLayers(frame); |
@@ -3813,8 +3813,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size()); |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
- EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
+ EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end()); |
myHostImpl->drawLayers(frame); |
myHostImpl->didDrawAllLayers(frame); |
@@ -3834,7 +3833,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
+ RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id]; |
+ ASSERT_TRUE(targetPass); |
EXPECT_FALSE(targetPass->damage_rect.IsEmpty()); |
myHostImpl->drawLayers(frame); |
@@ -3861,7 +3861,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
+ RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id]; |
+ ASSERT_TRUE(targetPass); |
EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
// Was our surface evicted? |
@@ -3882,8 +3883,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size()); |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
- EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
+ EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end()); |
myHostImpl->drawLayers(frame); |
myHostImpl->didDrawAllLayers(frame); |
@@ -3903,8 +3903,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
- EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
+ EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end()); |
myHostImpl->drawLayers(frame); |
myHostImpl->didDrawAllLayers(frame); |
@@ -3935,7 +3934,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
+ RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id]; |
EXPECT_FALSE(targetPass->damage_rect.IsEmpty()); |
EXPECT_FALSE(frame.renderPasses[0]->damage_rect.IsEmpty()); |
@@ -3977,8 +3976,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap) |
EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size()); |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
- EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
+ EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end()); |
myHostImpl->drawLayers(frame); |
myHostImpl->didDrawAllLayers(frame); |
@@ -3998,7 +3996,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
+ RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id]; |
+ ASSERT_TRUE(targetPass); |
EXPECT_FALSE(targetPass->damage_rect.IsEmpty()); |
myHostImpl->drawLayers(frame); |
@@ -4025,7 +4024,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
+ RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id]; |
+ ASSERT_TRUE(targetPass); |
EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
// Was our surface evicted? |
@@ -4064,8 +4064,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap) |
EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material); |
const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]); |
- RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id); |
- EXPECT_TRUE(targetPass->damage_rect.IsEmpty()); |
+ EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end()); |
myHostImpl->drawLayers(frame); |
myHostImpl->didDrawAllLayers(frame); |
@@ -4223,12 +4222,12 @@ static void configureRenderPassTestData(const char* testScript, RenderPassRemova |
gfx::Rect quadRect = gfx::Rect(0, 0, 1, 1); |
gfx::Rect contentsChangedRect = contentsChanged ? quadRect : gfx::Rect(); |
scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); |
- quad->SetNew(testData.sharedQuadState.get(), quadRect, newRenderPassId, isReplica, 1, contentsChangedRect, gfx::RectF(0, 0, 1, 1)); |
+ quad->SetNew(testData.sharedQuadState.get(), quadRect, newRenderPassId, isReplica, 1, contentsChangedRect, gfx::RectF(0, 0, 1, 1), WebKit::WebFilterOperations(), skia::RefPtr<SkImageFilter>(), WebKit::WebFilterOperations()); |
renderPass->AppendQuad(quad.PassAs<DrawQuad>()); |
} |
} |
- testData.renderPasses.insert(testData.renderPasses.begin(), renderPass.get()); |
- testData.renderPassesById.add(renderPassId, renderPass.PassAs<RenderPass>()); |
+ testData.renderPassesById[renderPassId] = renderPass.get(); |
+ testData.renderPasses.insert(0, renderPass.PassAs<RenderPass>()); |
if (*currentChar) |
currentChar++; |
} |
@@ -4820,7 +4819,7 @@ protected: |
ASSERT_EQ(1u, frame.renderPasses.size()); |
// Verify the damage rect for the root render pass. |
- const RenderPass* rootRenderPass = frame.renderPasses.back(); |
+ const RenderPass* rootRenderPass = frame.renderPasses.last(); |
EXPECT_RECT_EQ(expectedDamage, rootRenderPass->damage_rect); |
// Verify the root layer's quad is generated and not being culled. |