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Side by Side Diff: cc/direct_renderer.h

Issue 11618026: Move filters to RenderPassDrawQuad (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_DIRECT_RENDERER_H_ 5 #ifndef CC_DIRECT_RENDERER_H_
6 #define CC_DIRECT_RENDERER_H_ 6 #define CC_DIRECT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "cc/cc_export.h" 9 #include "cc/cc_export.h"
10 #include "cc/renderer.h" 10 #include "cc/renderer.h"
11 #include "cc/resource_provider.h" 11 #include "cc/resource_provider.h"
12 #include "cc/scoped_resource.h" 12 #include "cc/scoped_resource.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class ResourceProvider; 16 class ResourceProvider;
17 17
18 // This is the base class for code shared between the GL and software 18 // This is the base class for code shared between the GL and software
19 // renderer implementations. "Direct" refers to the fact that it does not 19 // renderer implementations. "Direct" refers to the fact that it does not
20 // delegate rendering to another compositor. 20 // delegate rendering to another compositor.
21 class CC_EXPORT DirectRenderer : public Renderer { 21 class CC_EXPORT DirectRenderer : public Renderer {
22 public: 22 public:
23 virtual ~DirectRenderer(); 23 virtual ~DirectRenderer();
24 24
25 ResourceProvider* resourceProvider() const { return m_resourceProvider; } 25 ResourceProvider* resourceProvider() const { return m_resourceProvider; }
26 26
27 virtual void decideRenderPassAllocationsForFrame(const RenderPassList& rende rPassesInDrawOrder) OVERRIDE; 27 virtual void decideRenderPassAllocationsForFrame(const RenderPassList& rende rPassesInDrawOrder) OVERRIDE;
28 virtual bool haveCachedResourcesForRenderPassId(RenderPass::Id) const OVERRI DE; 28 virtual bool haveCachedResourcesForRenderPassId(RenderPass::Id) const OVERRI DE;
29 virtual void drawFrame(RenderPassList& renderPassesInDrawOrder, RenderPassId HashMap& renderPassesById) OVERRIDE; 29 virtual void drawFrame(RenderPassList& renderPassesInDrawOrder) OVERRIDE;
30 30
31 struct CC_EXPORT DrawingFrame { 31 struct CC_EXPORT DrawingFrame {
32 DrawingFrame(); 32 DrawingFrame();
33 ~DrawingFrame(); 33 ~DrawingFrame();
34 34
35 const RenderPassIdHashMap* renderPassesById;
36 const RenderPass* rootRenderPass; 35 const RenderPass* rootRenderPass;
37 const RenderPass* currentRenderPass; 36 const RenderPass* currentRenderPass;
38 const ScopedResource* currentTexture; 37 const ScopedResource* currentTexture;
39 38
40 gfx::RectF rootDamageRect; 39 gfx::RectF rootDamageRect;
41 40
42 gfx::Transform projectionMatrix; 41 gfx::Transform projectionMatrix;
43 gfx::Transform windowMatrix; 42 gfx::Transform windowMatrix;
44 bool flippedY; 43 bool flippedY;
45 }; 44 };
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106 private: 105 private:
107 106
108 gfx::Vector2d m_enlargePassTextureAmount; 107 gfx::Vector2d m_enlargePassTextureAmount;
109 108
110 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); 109 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
111 }; 110 };
112 111
113 } // namespace cc 112 } // namespace cc
114 113
115 #endif // CC_DIRECT_RENDERER_H_ 114 #endif // CC_DIRECT_RENDERER_H_
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