Index: cc/layer_impl.h |
diff --git a/cc/layer_impl.h b/cc/layer_impl.h |
index b767d9ea419fb647846a36d0e546dacaf8315039..59937ba97723daa6ab6316026950b51f48fd3b41 100644 |
--- a/cc/layer_impl.h |
+++ b/cc/layer_impl.h |
@@ -13,6 +13,7 @@ |
#include "cc/draw_properties.h" |
#include "cc/input_handler.h" |
#include "cc/layer_animation_controller.h" |
+#include "cc/layer_animation_value_observer.h" |
#include "cc/region.h" |
#include "cc/render_pass.h" |
#include "cc/render_surface_impl.h" |
@@ -43,7 +44,7 @@ class Layer; |
struct AppendQuadsData; |
-class CC_EXPORT LayerImpl : public LayerAnimationControllerClient { |
+class CC_EXPORT LayerImpl : LayerAnimationValueObserver { |
public: |
typedef ScopedPtrVector<LayerImpl> LayerList; |
@@ -54,12 +55,11 @@ public: |
virtual ~LayerImpl(); |
- // LayerAnimationControllerClient implementation. |
- virtual int id() const OVERRIDE; |
- virtual void setOpacityFromAnimation(float) OVERRIDE; |
- virtual float opacity() const OVERRIDE; |
- virtual void setTransformFromAnimation(const gfx::Transform&) OVERRIDE; |
- virtual const gfx::Transform& transform() const OVERRIDE; |
+ int id() const; |
+ |
+ // LayerAnimationValueObserver implementation. |
+ virtual void OnOpacityAnimated(float) OVERRIDE; |
+ virtual void OnTransformAnimated(const gfx::Transform&) OVERRIDE; |
// Tree structure. |
LayerImpl* parent() { return m_parent; } |
@@ -131,6 +131,7 @@ public: |
bool contentsOpaque() const { return m_contentsOpaque; } |
void setOpacity(float); |
+ float opacity() const; |
bool opacityIsAnimating() const; |
void setPosition(const gfx::PointF&); |
@@ -239,6 +240,7 @@ public: |
void setDoubleSided(bool); |
void setTransform(const gfx::Transform&); |
+ const gfx::Transform& transform() const; |
bool transformIsAnimating() const; |
const gfx::RectF& updateRect() const { return m_updateRect; } |
@@ -388,7 +390,7 @@ private: |
gfx::RectF m_updateRect; |
// Manages animations for this layer. |
- scoped_ptr<LayerAnimationController> m_layerAnimationController; |
+ scoped_refptr<LayerAnimationController> m_layerAnimationController; |
// Manages scrollbars for this layer |
scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; |