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Issue 11598005: Ref count layer animation controllers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_PROXY_H_ 5 #ifndef CC_PROXY_H_
6 #define CC_PROXY_H_ 6 #define CC_PROXY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/time.h" 10 #include "base/time.h"
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73 virtual const RendererCapabilities& rendererCapabilities() const = 0; 73 virtual const RendererCapabilities& rendererCapabilities() const = 0;
74 74
75 virtual void setNeedsAnimate() = 0; 75 virtual void setNeedsAnimate() = 0;
76 virtual void setNeedsCommit() = 0; 76 virtual void setNeedsCommit() = 0;
77 virtual void setNeedsRedraw() = 0; 77 virtual void setNeedsRedraw() = 0;
78 78
79 // Defers commits until it is reset. It is only supported when in threaded m ode. It's an error to make a sync call 79 // Defers commits until it is reset. It is only supported when in threaded m ode. It's an error to make a sync call
80 // like compositeAndReadback while commits are deferred. 80 // like compositeAndReadback while commits are deferred.
81 virtual void setDeferCommits(bool) = 0; 81 virtual void setDeferCommits(bool) = 0;
82 82
83 virtual void didAddAnimation() = 0;
84
85 virtual void mainThreadHasStoppedFlinging() = 0; 83 virtual void mainThreadHasStoppedFlinging() = 0;
86 84
87 virtual bool commitRequested() const = 0; 85 virtual bool commitRequested() const = 0;
88 86
89 virtual void start() = 0; // Must be called before using the proxy. 87 virtual void start() = 0; // Must be called before using the proxy.
90 virtual void stop() = 0; // Must be called before deleting the proxy. 88 virtual void stop() = 0; // Must be called before deleting the proxy.
91 89
92 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t o finish before executing in the GPU 90 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t o finish before executing in the GPU
93 // process. 91 // process.
94 virtual void forceSerializeOnSwapBuffers() = 0; 92 virtual void forceSerializeOnSwapBuffers() = 0;
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140 class DebugScopedSetMainThreadBlocked { 138 class DebugScopedSetMainThreadBlocked {
141 public: 139 public:
142 explicit DebugScopedSetMainThreadBlocked(Proxy*) { } 140 explicit DebugScopedSetMainThreadBlocked(Proxy*) { }
143 ~DebugScopedSetMainThreadBlocked() { } 141 ~DebugScopedSetMainThreadBlocked() { }
144 }; 142 };
145 #endif 143 #endif
146 144
147 } 145 }
148 146
149 #endif // CC_PROXY_H_ 147 #endif // CC_PROXY_H_
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