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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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72 int deopt_entry_count, | 72 int deopt_entry_count, |
73 PretenureFlag pretenure); | 73 PretenureFlag pretenure); |
74 Handle<DeoptimizationOutputData> NewDeoptimizationOutputData( | 74 Handle<DeoptimizationOutputData> NewDeoptimizationOutputData( |
75 int deopt_entry_count, | 75 int deopt_entry_count, |
76 PretenureFlag pretenure); | 76 PretenureFlag pretenure); |
77 // Allocates a pre-tenured empty AccessorPair. | 77 // Allocates a pre-tenured empty AccessorPair. |
78 Handle<AccessorPair> NewAccessorPair(); | 78 Handle<AccessorPair> NewAccessorPair(); |
79 | 79 |
80 Handle<TypeFeedbackInfo> NewTypeFeedbackInfo(); | 80 Handle<TypeFeedbackInfo> NewTypeFeedbackInfo(); |
81 | 81 |
82 Handle<String> LookupSymbol(Vector<const char> str); | 82 Handle<String> LookupUtf8Symbol(Vector<const char> str); |
| 83 Handle<String> LookupUtf8Symbol(const char* str) { |
| 84 return LookupUtf8Symbol(CStrVector(str)); |
| 85 } |
83 Handle<String> LookupSymbol(Handle<String> str); | 86 Handle<String> LookupSymbol(Handle<String> str); |
84 Handle<String> LookupAsciiSymbol(Vector<const char> str); | 87 Handle<String> LookupOneByteSymbol(Vector<const char> str); |
85 Handle<String> LookupAsciiSymbol(Handle<SeqOneByteString>, | 88 Handle<String> LookupOneByteSymbol(Handle<SeqOneByteString>, |
86 int from, | 89 int from, |
87 int length); | 90 int length); |
88 Handle<String> LookupTwoByteSymbol(Vector<const uc16> str); | 91 Handle<String> LookupTwoByteSymbol(Vector<const uc16> str); |
89 Handle<String> LookupAsciiSymbol(const char* str) { | |
90 return LookupSymbol(CStrVector(str)); | |
91 } | |
92 | 92 |
93 | 93 |
94 // String creation functions. Most of the string creation functions take | 94 // String creation functions. Most of the string creation functions take |
95 // a Heap::PretenureFlag argument to optionally request that they be | 95 // a Heap::PretenureFlag argument to optionally request that they be |
96 // allocated in the old generation. The pretenure flag defaults to | 96 // allocated in the old generation. The pretenure flag defaults to |
97 // DONT_TENURE. | 97 // DONT_TENURE. |
98 // | 98 // |
99 // Creates a new String object. There are two String encodings: ASCII and | 99 // Creates a new String object. There are two String encodings: ASCII and |
100 // two byte. One should choose between the three string factory functions | 100 // two byte. One should choose between the three string factory functions |
101 // based on the encoding of the string buffer that the string is | 101 // based on the encoding of the string buffer that the string is |
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512 // Update the map cache in the native context with (keys, map) | 512 // Update the map cache in the native context with (keys, map) |
513 Handle<MapCache> AddToMapCache(Handle<Context> context, | 513 Handle<MapCache> AddToMapCache(Handle<Context> context, |
514 Handle<FixedArray> keys, | 514 Handle<FixedArray> keys, |
515 Handle<Map> map); | 515 Handle<Map> map); |
516 }; | 516 }; |
517 | 517 |
518 | 518 |
519 } } // namespace v8::internal | 519 } } // namespace v8::internal |
520 | 520 |
521 #endif // V8_FACTORY_H_ | 521 #endif // V8_FACTORY_H_ |
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