| Index: content/gpu/gpu_info_collector.cc
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| ===================================================================
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| --- content/gpu/gpu_info_collector.cc	(revision 173244)
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| +++ content/gpu/gpu_info_collector.cc	(working copy)
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| @@ -94,33 +94,45 @@
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|  
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|    gpu_info->gl_renderer = GetGLString(GL_RENDERER);
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|    gpu_info->gl_vendor = GetGLString(GL_VENDOR);
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| -  gpu_info->gl_version_string =GetGLString(GL_VERSION);
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| -  gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS);
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| -
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| -  bool validGLVersionInfo = CollectGLVersionInfo(gpu_info);
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| -  bool validVideoCardInfo = CollectVideoCardInfo(gpu_info);
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| -  bool validDriverInfo = CollectDriverInfoGL(gpu_info);
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| -
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| +  gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS);
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| +  gpu_info->gl_version_string = GetGLString(GL_VERSION);
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| +  std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION);
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|    // TODO(kbr): remove once the destruction of a current context automatically
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|    // clears the current context.
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|    context->ReleaseCurrent(surface.get());
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|  
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| -  return (validGLVersionInfo && validVideoCardInfo && validDriverInfo);
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| -}
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| -
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| -bool CollectGLVersionInfo(content::GPUInfo* gpu_info) {
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| -  std::string gl_version_string = gpu_info->gl_version_string;
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| -  std::string glsl_version_string =
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| -      GetGLString(GL_SHADING_LANGUAGE_VERSION);
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| -
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| -  gpu_info->gl_version = GetVersionFromString(gl_version_string);
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| -
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| +  gpu_info->gl_version = GetVersionFromString(gpu_info->gl_version_string);
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|    std::string glsl_version = GetVersionFromString(glsl_version_string);
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|    gpu_info->pixel_shader_version = glsl_version;
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|    gpu_info->vertex_shader_version = glsl_version;
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|  
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| -  return true;
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| +  return CollectDriverInfoGL(gpu_info);
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|  }
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|  
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| +void MergeGPUInfoGL(content::GPUInfo* basic_gpu_info,
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| +                    const content::GPUInfo& context_gpu_info) {
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| +  DCHECK(basic_gpu_info);
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| +  basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer;
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| +  basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor;
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| +  basic_gpu_info->gl_version_string = context_gpu_info.gl_version_string;
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| +  basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions;
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| +  basic_gpu_info->gl_version = context_gpu_info.gl_version;
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| +  basic_gpu_info->pixel_shader_version =
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| +      context_gpu_info.pixel_shader_version;
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| +  basic_gpu_info->vertex_shader_version =
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| +      context_gpu_info.vertex_shader_version;
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| +
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| +  if (!context_gpu_info.driver_vendor.empty())
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| +    basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor;
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| +  if (!context_gpu_info.driver_version.empty())
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| +    basic_gpu_info->driver_version = context_gpu_info.driver_version;
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| +
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| +  basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context;
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| +  basic_gpu_info->sandboxed = context_gpu_info.sandboxed;
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| +  basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible;
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| +  basic_gpu_info->finalized = context_gpu_info.finalized;
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| +  basic_gpu_info->initialization_time = context_gpu_info.initialization_time;
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| +}
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| +
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|  }  // namespace gpu_info_collector
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|  
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| 
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