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Unified Diff: cc/shader.h

Issue 11570027: Adding support for per vertex opacity on textured layer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 8 years ago
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Index: cc/shader.h
diff --git a/cc/shader.h b/cc/shader.h
index a1aec88d69298193d883e15bc8ea05d9c8daa2c3..0d929f90f19af9a1fa20f191abee6468a66f8880 100644
--- a/cc/shader.h
+++ b/cc/shader.h
@@ -70,10 +70,12 @@ public:
int matrixLocation() const { return m_matrixLocation; }
int texTransformLocation() const { return m_texTransformLocation; }
+ int vertexOpacityLocation() const { return m_vertexOpacityLocation; }
private:
int m_matrixLocation;
int m_texTransformLocation;
+ int m_vertexOpacityLocation;
};
class VertexShaderQuad {
@@ -154,7 +156,12 @@ private:
int m_samplerLocation;
};
-class FragmentShaderRGBATexFlipAlpha : public FragmentTexAlphaBinding {
+class FragmentShaderRGBATexFlipVaryingAlpha : public FragmentTexOpaqueBinding {
+public:
+ std::string getShaderString() const;
+};
+
+class FragmentShaderRGBATexVaryingAlpha : public FragmentTexOpaqueBinding {
public:
std::string getShaderString() const;
};
@@ -164,12 +171,12 @@ public:
std::string getShaderString() const;
};
-class FragmentShaderRGBATexRectFlipAlpha : public FragmentTexAlphaBinding {
+class FragmentShaderRGBATexRectFlipVaryingAlpha : public FragmentTexAlphaBinding {
public:
std::string getShaderString() const;
};
-class FragmentShaderRGBATexRectAlpha : public FragmentTexAlphaBinding {
+class FragmentShaderRGBATexRectVaryingAlpha : public FragmentTexAlphaBinding {
public:
std::string getShaderString() const;
};
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