Index: cc/gl_renderer_draw_cache.h |
diff --git a/cc/gl_renderer_draw_cache.h b/cc/gl_renderer_draw_cache.h |
index 4ba4c657ff2c275336f33020ce203059982501c1..cc533e01d448b254cb74911d051cea5ce3c0a48a 100644 |
--- a/cc/gl_renderer_draw_cache.h |
+++ b/cc/gl_renderer_draw_cache.h |
@@ -24,18 +24,18 @@ struct TexturedQuadDrawCache { |
// Values tracked to determine if textured quads may be coalesced. |
int program_id; |
int resource_id; |
- float alpha; |
bool use_premultiplied_alpha; |
bool needs_blending; |
// Information about the program binding that is required to draw. |
- int alpha_location; |
int uv_xform_location; |
+ int vertex_opacity_location; |
int matrix_location; |
int sampler_location; |
// A cache for the coalesced quad data. |
std::vector<Float4> uv_xform_data; |
+ std::vector<float> vertex_opacity_data; |
std::vector<Float16> matrix_data; |
}; |