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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/video_layer_impl.h" | 5 #include "cc/video_layer_impl.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "cc/io_surface_draw_quad.h" | 8 #include "cc/io_surface_draw_quad.h" |
9 #include "cc/layer_tree_impl.h" | 9 #include "cc/layer_tree_impl.h" |
10 #include "cc/math_util.h" | 10 #include "cc/math_util.h" |
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222 scoped_ptr<YUVVideoDrawQuad> yuvVideoQuad = YUVVideoDrawQuad::Create(); | 222 scoped_ptr<YUVVideoDrawQuad> yuvVideoQuad = YUVVideoDrawQuad::Create(); |
223 yuvVideoQuad->SetNew(sharedQuadState, quadRect, opaqueRect, texScale, yP
lane, uPlane, vPlane); | 223 yuvVideoQuad->SetNew(sharedQuadState, quadRect, opaqueRect, texScale, yP
lane, uPlane, vPlane); |
224 quadSink.append(yuvVideoQuad.PassAs<DrawQuad>(), appendQuadsData); | 224 quadSink.append(yuvVideoQuad.PassAs<DrawQuad>(), appendQuadsData); |
225 break; | 225 break; |
226 } | 226 } |
227 case GL_RGBA: { | 227 case GL_RGBA: { |
228 // RGBA software decoder. | 228 // RGBA software decoder. |
229 const FramePlane& plane = m_framePlanes[media::VideoFrame::kRGBPlane]; | 229 const FramePlane& plane = m_framePlanes[media::VideoFrame::kRGBPlane]; |
230 bool premultipliedAlpha = true; | 230 bool premultipliedAlpha = true; |
231 gfx::RectF uvRect(0, 0, texWidthScale, texHeightScale); | 231 gfx::RectF uvRect(0, 0, texWidthScale, texHeightScale); |
| 232 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
232 bool flipped = false; | 233 bool flipped = false; |
233 scoped_ptr<TextureDrawQuad> textureQuad = TextureDrawQuad::Create(); | 234 scoped_ptr<TextureDrawQuad> textureQuad = TextureDrawQuad::Create(); |
234 textureQuad->SetNew(sharedQuadState, quadRect, opaqueRect, plane.resourc
eId, premultipliedAlpha, uvRect, flipped); | 235 textureQuad->SetNew(sharedQuadState, quadRect, opaqueRect, plane.resourc
eId, premultipliedAlpha, uvRect, opacity, flipped); |
235 quadSink.append(textureQuad.PassAs<DrawQuad>(), appendQuadsData); | 236 quadSink.append(textureQuad.PassAs<DrawQuad>(), appendQuadsData); |
236 break; | 237 break; |
237 } | 238 } |
238 case GL_TEXTURE_2D: { | 239 case GL_TEXTURE_2D: { |
239 // NativeTexture hardware decoder. | 240 // NativeTexture hardware decoder. |
240 bool premultipliedAlpha = true; | 241 bool premultipliedAlpha = true; |
241 gfx::RectF uvRect(0, 0, texWidthScale, texHeightScale); | 242 gfx::RectF uvRect(0, 0, texWidthScale, texHeightScale); |
| 243 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
242 bool flipped = false; | 244 bool flipped = false; |
243 scoped_ptr<TextureDrawQuad> textureQuad = TextureDrawQuad::Create(); | 245 scoped_ptr<TextureDrawQuad> textureQuad = TextureDrawQuad::Create(); |
244 textureQuad->SetNew(sharedQuadState, quadRect, opaqueRect, m_externalTex
tureResource, premultipliedAlpha, uvRect, flipped); | 246 textureQuad->SetNew(sharedQuadState, quadRect, opaqueRect, m_externalTex
tureResource, premultipliedAlpha, uvRect, opacity, flipped); |
245 quadSink.append(textureQuad.PassAs<DrawQuad>(), appendQuadsData); | 247 quadSink.append(textureQuad.PassAs<DrawQuad>(), appendQuadsData); |
246 break; | 248 break; |
247 } | 249 } |
248 case GL_TEXTURE_RECTANGLE_ARB: { | 250 case GL_TEXTURE_RECTANGLE_ARB: { |
249 gfx::Size visibleSize(visibleRect.width(), visibleRect.height()); | 251 gfx::Size visibleSize(visibleRect.width(), visibleRect.height()); |
250 scoped_ptr<IOSurfaceDrawQuad> ioSurfaceQuad = IOSurfaceDrawQuad::Create(
); | 252 scoped_ptr<IOSurfaceDrawQuad> ioSurfaceQuad = IOSurfaceDrawQuad::Create(
); |
251 ioSurfaceQuad->SetNew(sharedQuadState, quadRect, opaqueRect, visibleSize
, m_frame->texture_id(), IOSurfaceDrawQuad::UNFLIPPED); | 253 ioSurfaceQuad->SetNew(sharedQuadState, quadRect, opaqueRect, visibleSize
, m_frame->texture_id(), IOSurfaceDrawQuad::UNFLIPPED); |
252 quadSink.append(ioSurfaceQuad.PassAs<DrawQuad>(), appendQuadsData); | 254 quadSink.append(ioSurfaceQuad.PassAs<DrawQuad>(), appendQuadsData); |
253 break; | 255 break; |
254 } | 256 } |
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420 { | 422 { |
421 layerTreeImpl()->SetNeedsRedraw(); | 423 layerTreeImpl()->SetNeedsRedraw(); |
422 } | 424 } |
423 | 425 |
424 const char* VideoLayerImpl::layerTypeAsString() const | 426 const char* VideoLayerImpl::layerTypeAsString() const |
425 { | 427 { |
426 return "VideoLayer"; | 428 return "VideoLayer"; |
427 } | 429 } |
428 | 430 |
429 } // namespace cc | 431 } // namespace cc |
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