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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEXTURE_LAYER_H_ | 5 #ifndef CC_TEXTURE_LAYER_H_ |
6 #define CC_TEXTURE_LAYER_H_ | 6 #define CC_TEXTURE_LAYER_H_ |
7 | 7 |
8 #include "cc/cc_export.h" | 8 #include "cc/cc_export.h" |
9 #include "cc/layer.h" | 9 #include "cc/layer.h" |
10 | 10 |
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27 void clearClient() { m_client = 0; } | 27 void clearClient() { m_client = 0; } |
28 | 28 |
29 virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl* treeImpl) OVERR
IDE; | 29 virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl* treeImpl) OVERR
IDE; |
30 | 30 |
31 // Sets whether this texture should be Y-flipped at draw time. Defaults to t
rue. | 31 // Sets whether this texture should be Y-flipped at draw time. Defaults to t
rue. |
32 void setFlipped(bool); | 32 void setFlipped(bool); |
33 | 33 |
34 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). | 34 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). |
35 void setUVRect(const gfx::RectF&); | 35 void setUVRect(const gfx::RectF&); |
36 | 36 |
| 37 // Sets an opacity value per vertex. It will be multiplied by the layer opac
ity value. |
| 38 void setVertexOpacity(float bottomLeft, float topLeft, float topRight, float
bottomRight); |
| 39 |
37 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau
lts to true. | 40 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau
lts to true. |
38 void setPremultipliedAlpha(bool); | 41 void setPremultipliedAlpha(bool); |
39 | 42 |
40 // Sets whether this context should rate limit on damage to prevent too many
frames from | 43 // Sets whether this context should rate limit on damage to prevent too many
frames from |
41 // being queued up before the compositor gets a chance to run. Requires a no
n-nil client. | 44 // being queued up before the compositor gets a chance to run. Requires a no
n-nil client. |
42 // Defaults to false. | 45 // Defaults to false. |
43 void setRateLimitContext(bool); | 46 void setRateLimitContext(bool); |
44 | 47 |
45 // Code path for plugins which supply their own texture ID. | 48 // Code path for plugins which supply their own texture ID. |
46 void setTextureId(unsigned); | 49 void setTextureId(unsigned); |
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57 | 60 |
58 protected: | 61 protected: |
59 explicit TextureLayer(TextureLayerClient*); | 62 explicit TextureLayer(TextureLayerClient*); |
60 virtual ~TextureLayer(); | 63 virtual ~TextureLayer(); |
61 | 64 |
62 private: | 65 private: |
63 TextureLayerClient* m_client; | 66 TextureLayerClient* m_client; |
64 | 67 |
65 bool m_flipped; | 68 bool m_flipped; |
66 gfx::RectF m_uvRect; | 69 gfx::RectF m_uvRect; |
| 70 // [bottom left, top left, top right, bottom right] |
| 71 float m_vertexOpacity[4]; |
67 bool m_premultipliedAlpha; | 72 bool m_premultipliedAlpha; |
68 bool m_rateLimitContext; | 73 bool m_rateLimitContext; |
69 bool m_contextLost; | 74 bool m_contextLost; |
70 bool m_contentCommitted; | 75 bool m_contentCommitted; |
71 | 76 |
72 unsigned m_textureId; | 77 unsigned m_textureId; |
73 }; | 78 }; |
74 | 79 |
75 } | 80 } |
76 #endif // CC_TEXTURE_LAYER_H_ | 81 #endif // CC_TEXTURE_LAYER_H_ |
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