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Unified Diff: gpu/command_buffer/tests/gl_lose_context_chromium_unittests.cc

Issue 11568029: Add a command to lose the context (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add docs, lose parent and children, fix typo Created 8 years ago
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Index: gpu/command_buffer/tests/gl_lose_context_chromium_unittests.cc
diff --git a/gpu/command_buffer/tests/gl_lose_context_chromium_unittests.cc b/gpu/command_buffer/tests/gl_lose_context_chromium_unittests.cc
new file mode 100644
index 0000000000000000000000000000000000000000..385cc88bef7bf99a7b33046e5ceae696f9c729c4
--- /dev/null
+++ b/gpu/command_buffer/tests/gl_lose_context_chromium_unittests.cc
@@ -0,0 +1,63 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include "base/logging.h"
+#include "gpu/command_buffer/tests/gl_manager.h"
+#include "gpu/command_buffer/tests/gl_test_utils.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace gpu {
+
+class GLLoseContextTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ GLManager::Options options;
+ gl2_.Initialize(options);
+ options.context_lost_allowed = true;
+ gl1a_.Initialize(options);
+ options.share_group_manager = &gl1a_;
+ gl1b_.Initialize(options);
+ }
+
+ virtual void TearDown() {
+ gl1a_.Destroy();
+ gl1b_.Destroy();
+ gl2_.Destroy();
+ }
+
+ GLManager gl1a_;
+ GLManager gl1b_;
+ GLManager gl2_;
+};
+
+// Test that glLoseContextCHROMIUM loses context in the same
+// share group but not other.
+TEST_F(GLLoseContextTest, ShareGroup) {
+ gl1a_.MakeCurrent();
+ glLoseContextCHROMIUM(
+ GL_GUILTY_CONTEXT_RESET_EXT, GL_INNOCENT_CONTEXT_RESET_EXT);
+
+ uint8 expected_no_draw[] = {
+ GLTestHelper::kCheckClearValue,
+ GLTestHelper::kCheckClearValue,
+ GLTestHelper::kCheckClearValue,
+ GLTestHelper::kCheckClearValue,
+ };
+ // Expect the read will fail.
+ EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_no_draw));
+ gl1b_.MakeCurrent();
+ // Expect the read will fail.
+ EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_no_draw));
+ gl2_.MakeCurrent();
+ uint8 expected_draw[] = { 0, 0, 0, 0, };
+ // Expect the read will succeed.
+ EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_draw));
+}
+
+} // namespace gpu
+
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