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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Helper functions for GL. | 5 // Helper functions for GL. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ | 7 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ |
8 #define GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ | 8 #define GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ |
9 | 9 |
10 #include <GLES2/gl2.h> | 10 #include <GLES2/gl2.h> |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 | 12 |
13 class GLTestHelper { | 13 class GLTestHelper { |
14 public: | 14 public: |
| 15 static const uint8 kCheckClearValue = 123u; |
| 16 |
15 static bool HasExtension(const char* extension); | 17 static bool HasExtension(const char* extension); |
16 static bool CheckGLError(const char* msg, int line); | 18 static bool CheckGLError(const char* msg, int line); |
17 | 19 |
18 // Compiles a shader. | 20 // Compiles a shader. |
19 // Returns shader, 0 on failure.. | 21 // Returns shader, 0 on failure.. |
20 static GLuint LoadShader(GLenum type, const char* shaderSrc); | 22 static GLuint LoadShader(GLenum type, const char* shaderSrc); |
21 | 23 |
22 // Attaches 2 shaders and links them to a program. | 24 // Attaches 2 shaders and links them to a program. |
23 // Returns program, 0 on failure.. | 25 // Returns program, 0 on failure.. |
24 static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader); | 26 static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader); |
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39 const uint8* color); | 41 const uint8* color); |
40 | 42 |
41 // Uses ReadPixels to save an area of the current FBO/Backbuffer. | 43 // Uses ReadPixels to save an area of the current FBO/Backbuffer. |
42 static bool SaveBackbufferAsBMP(const char* filename, int width, int height); | 44 static bool SaveBackbufferAsBMP(const char* filename, int width, int height); |
43 | 45 |
44 // Run unit tests. | 46 // Run unit tests. |
45 static int RunTests(int argc, char** argv); | 47 static int RunTests(int argc, char** argv); |
46 }; | 48 }; |
47 | 49 |
48 #endif // GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ | 50 #endif // GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ |
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