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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/top_controls_manager.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "base/bind.h" | |
10 #include "base/compiler_specific.h" | |
11 #include "base/logging.h" | |
12 #include "base/message_loop.h" | |
13 #include "base/time.h" | |
14 #include "cc/layer_tree_impl.h" | |
15 #include "cc/top_controls_animation.h" | |
16 #include "ui/gfx/transform.h" | |
17 #include "ui/gfx/vector2d_f.h" | |
18 | |
19 namespace cc { | |
20 namespace { | |
21 static const float kShowHideThreshold = 0.75f; | |
22 static const int64 kAutoHideDelayMs = 1500; | |
jamesr
2012/12/19 22:56:29
I think the floating point constants will generate
Ted C
2012/12/20 00:54:50
thakis informed me that they do not, but he did po
| |
23 static const double kShowHideMaxDurationMs = 500; | |
24 } | |
25 | |
26 // static | |
27 scoped_ptr<TopControlsManager> TopControlsManager::Create( | |
28 TopControlsDelegate* delegate, float top_controls_height) { | |
29 return make_scoped_ptr(new TopControlsManager(delegate, top_controls_height)); | |
30 } | |
31 | |
32 TopControlsManager::TopControlsManager(TopControlsDelegate* delegate, | |
33 float top_controls_height) | |
34 : ALLOW_THIS_IN_INITIALIZER_LIST(weak_ptr_factory_(this)), | |
35 delegate_(delegate), | |
36 is_overlay_mode_(false), | |
37 top_controls_height_(top_controls_height), | |
38 controls_top_offset_(0), | |
39 content_top_offset_(top_controls_height), | |
40 top_controls_auto_hide_trigger_time_(-1), | |
41 previous_root_scroll_offset_(0.f), | |
42 scroll_readjustment_enabled_(false) { | |
43 CHECK(delegate_); | |
44 } | |
45 | |
46 TopControlsManager::~TopControlsManager() { | |
47 } | |
48 | |
49 void TopControlsManager::UpdateDrawPositions() { | |
50 if (!RootScrollLayer()) | |
51 return; | |
52 | |
53 // If the scroll position has changed underneath us (i.e. a javascript | |
54 // scroll), then simulate a scroll that covers the delta. | |
55 float scroll_total_y = RootScrollLayerTotalScrollY(); | |
56 if (scroll_readjustment_enabled_ | |
57 && scroll_total_y != previous_root_scroll_offset_) { | |
58 ScrollBy(gfx::Vector2dF(0, scroll_total_y - previous_root_scroll_offset_)); | |
59 StartAnimationIfNecessary(); | |
60 previous_root_scroll_offset_ = RootScrollLayerTotalScrollY(); | |
61 } | |
62 | |
63 float offset_top = is_overlay_mode_ ? 0 : content_top_offset_; | |
64 | |
65 // The two layers that need to be transformed are the clip layer and root | |
66 // scrollbar layers, which are the only two children of the root layer. | |
67 LayerImpl* root_layer = delegate_->activeTree()->RootLayer(); | |
68 for (size_t i = 0; i < root_layer->children().size(); ++i) { | |
69 LayerImpl* child_layer = root_layer->children()[i]; | |
70 gfx::Transform transform; | |
71 transform.Translate(0, offset_top); | |
72 child_layer->setImplTransform(transform); | |
73 } | |
74 | |
75 // TODO(tedchoc): Adjust fixed position layers as well. | |
76 } | |
77 | |
78 void TopControlsManager::ScrollBegin() { | |
79 ResetAnimations(); | |
80 scroll_readjustment_enabled_ = false; | |
81 } | |
82 | |
83 gfx::Vector2dF TopControlsManager::ScrollBy( | |
84 const gfx::Vector2dF pending_delta) { | |
85 ResetAnimations(); | |
86 return ScrollInternal(pending_delta); | |
87 } | |
88 | |
89 gfx::Vector2dF TopControlsManager::ScrollInternal( | |
90 const gfx::Vector2dF pending_delta) { | |
91 float scroll_total_y = RootScrollLayerTotalScrollY(); | |
92 float scroll_delta_y = pending_delta.y(); | |
93 | |
94 float previous_controls_offset = controls_top_offset_; | |
95 float previous_content_offset = content_top_offset_; | |
96 bool previous_was_overlay = is_overlay_mode_; | |
97 | |
98 controls_top_offset_ -= scroll_delta_y; | |
99 controls_top_offset_ = std::min( | |
100 std::max(controls_top_offset_, -top_controls_height_), 0.f); | |
101 | |
102 if (scroll_total_y > 0 || (scroll_total_y == 0 | |
103 && content_top_offset_ < scroll_delta_y)) { | |
104 is_overlay_mode_ = true; | |
105 content_top_offset_ = 0; | |
106 } else if (scroll_total_y <= 0 && (scroll_delta_y < 0 | |
107 || (scroll_delta_y > 0 && content_top_offset_ > 0))) { | |
108 is_overlay_mode_ = false; | |
109 content_top_offset_ -= scroll_delta_y; | |
110 } | |
111 content_top_offset_ = std::max( | |
112 std::min(content_top_offset_, | |
113 controls_top_offset_ + top_controls_height_), 0.f); | |
114 | |
115 gfx::Vector2dF applied_delta; | |
116 if (!previous_was_overlay) | |
117 applied_delta.set_y(previous_content_offset - content_top_offset_); | |
118 | |
119 if (is_overlay_mode_ != previous_was_overlay | |
120 || previous_controls_offset != controls_top_offset_ | |
121 || previous_content_offset != content_top_offset_) { | |
122 delegate_->setNeedsRedraw(); | |
123 delegate_->setNeedsUpdateDrawProperties(); | |
124 } | |
125 | |
126 return pending_delta - applied_delta; | |
127 } | |
128 | |
129 void TopControlsManager::ScrollEnd() { | |
130 StartAnimationIfNecessary(); | |
131 previous_root_scroll_offset_ = RootScrollLayerTotalScrollY(); | |
132 scroll_readjustment_enabled_ = true; | |
133 } | |
134 | |
135 void TopControlsManager::Animate(base::TimeTicks monotonic_time) { | |
136 if (!top_controls_animation_ || !RootScrollLayer()) | |
137 return; | |
138 | |
139 double time = (monotonic_time - base::TimeTicks()).InSecondsF(); | |
140 float new_offset = | |
141 top_controls_animation_->ScrollOffsetAtTime(monotonic_time); | |
142 gfx::Vector2dF scroll_vector(0.f, -(new_offset - controls_top_offset_)); | |
143 ScrollInternal(scroll_vector); | |
144 delegate_->setNeedsRedraw(); | |
145 | |
146 if (top_controls_animation_->IsAnimationCompleteAtTime(monotonic_time)) { | |
147 top_controls_animation_.reset(); | |
148 StartAnimationIfNecessary(); | |
149 } | |
150 } | |
151 | |
152 void TopControlsManager::ResetAnimations() { | |
153 if (top_controls_animation_) | |
154 top_controls_animation_.reset(); | |
155 top_controls_auto_hide_trigger_time_ = -1; | |
156 } | |
157 | |
158 LayerImpl* TopControlsManager::RootScrollLayer() { | |
159 return delegate_->activeTree()->root_scroll_layer(); | |
160 } | |
161 | |
162 float TopControlsManager::RootScrollLayerTotalScrollY() { | |
163 LayerImpl* layer = RootScrollLayer(); | |
164 if (!layer) | |
165 return 0; | |
166 gfx::Vector2dF scroll_total = layer->scrollOffset() + layer->scrollDelta(); | |
167 return scroll_total.y(); | |
168 } | |
169 | |
170 void TopControlsManager::StartAnimationIfNecessary() { | |
171 if (!is_overlay_mode_) | |
172 return; | |
173 | |
174 float scroll_total_y = RootScrollLayerTotalScrollY(); | |
175 | |
176 if (controls_top_offset_ != 0 | |
177 && controls_top_offset_ != -top_controls_height_) { | |
178 top_controls_animation_ = TopControlsAnimation::Create( | |
179 controls_top_offset_, | |
180 top_controls_height_, | |
181 base::TimeTicks::Now(), | |
182 base::TimeDelta::FromMilliseconds(kShowHideMaxDurationMs)); | |
183 top_controls_animation_->SetDirection( | |
184 controls_top_offset_ >= -(top_controls_height_ * kShowHideThreshold)); | |
185 delegate_->setNeedsRedraw(); | |
186 } else if (controls_top_offset_ == 0 && scroll_total_y != 0) { | |
187 MessageLoop* loop = MessageLoop::current(); | |
188 DCHECK(loop); | |
189 if (loop) { | |
190 int64 trigger_time = top_controls_auto_hide_trigger_time_ = | |
191 (base::TimeTicks::Now() - base::TimeTicks()).InMilliseconds(); | |
192 loop->PostDelayedTask( | |
193 FROM_HERE, | |
194 base::Bind(&TopControlsManager::StartAutoHideAnimation, | |
195 weak_ptr_factory_.GetWeakPtr(), trigger_time), | |
jamesr
2012/12/19 22:56:29
a WeakPtrFactory seems like overkill for this - ch
Ted C
2012/12/20 00:42:39
Awesome...didn't know about this. Done
| |
196 base::TimeDelta::FromMilliseconds(kAutoHideDelayMs)); | |
197 } | |
198 } | |
199 } | |
200 | |
201 void TopControlsManager::StartAutoHideAnimation(int64 triggered_time) { | |
202 if (triggered_time != top_controls_auto_hide_trigger_time_) | |
203 return; | |
204 | |
205 top_controls_animation_ = TopControlsAnimation::Create( | |
206 controls_top_offset_, | |
207 top_controls_height_, | |
208 base::TimeTicks::Now(), | |
209 base::TimeDelta::FromMilliseconds(kShowHideMaxDurationMs)); | |
210 top_controls_animation_->SetDirection(false); | |
211 delegate_->setNeedsRedraw(); | |
212 } | |
213 | |
214 } // namespace cc | |
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