Index: cc/render_surface_impl.cc |
diff --git a/cc/render_surface_impl.cc b/cc/render_surface_impl.cc |
index d8d25b607e5eff1a2af429c97b4a65bdb2beb04b..d72153921f10559f8112e608fe7d44c707b24bb4 100644 |
--- a/cc/render_surface_impl.cc |
+++ b/cc/render_surface_impl.cc |
@@ -225,23 +225,22 @@ void RenderSurfaceImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQ |
maskLayer = 0; |
} |
- float maskTexCoordScaleX = 1; |
- float maskTexCoordScaleY = 1; |
- float maskTexCoordOffsetX = 0; |
- float maskTexCoordOffsetY = 0; |
+ gfx::RectF maskUVRect(0.0f, 0.0f, 1.0f, 1.0f); |
if (maskLayer) { |
- maskTexCoordScaleX = contentRect().width() / maskLayer->contentsScaleX() / maskLayer->bounds().width(); |
- maskTexCoordScaleY = contentRect().height() / maskLayer->contentsScaleY() / maskLayer->bounds().height(); |
- maskTexCoordOffsetX = static_cast<float>(contentRect().x()) / contentRect().width() * maskTexCoordScaleX; |
- maskTexCoordOffsetY = static_cast<float>(contentRect().y()) / contentRect().height() * maskTexCoordScaleY; |
+ float scaleX = contentRect().width() / maskLayer->contentsScaleX() / maskLayer->bounds().width(); |
+ float scaleY = contentRect().height() / maskLayer->contentsScaleY() / maskLayer->bounds().height(); |
+ |
+ maskUVRect = gfx::RectF(static_cast<float>(contentRect().x()) / contentRect().width() * scaleX, |
+ static_cast<float>(contentRect().y()) / contentRect().height() * scaleY, |
+ scaleX, |
+ scaleY); |
} |
ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->contentsResourceId() : 0; |
gfx::Rect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect : gfx::Rect(); |
scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, |
- maskTexCoordScaleX, maskTexCoordScaleY, maskTexCoordOffsetX, maskTexCoordOffsetY); |
+ quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, maskUVRect); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
} |