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Unified Diff: go/src/infra/libs/clock/testclock/testtimer.go

Issue 1154213012: Add context-aware "time" library wrapper. (Closed) Base URL: https://chromium.googlesource.com/infra/infra.git@master
Patch Set: Refactored test timer to trigger off of underlying clock. Created 5 years, 7 months ago
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Index: go/src/infra/libs/clock/testclock/testtimer.go
diff --git a/go/src/infra/libs/clock/testclock/testtimer.go b/go/src/infra/libs/clock/testclock/testtimer.go
new file mode 100644
index 0000000000000000000000000000000000000000..4699f5ac07ee2a9ec17f2676aa43bb8fd4ae78c6
--- /dev/null
+++ b/go/src/infra/libs/clock/testclock/testtimer.go
@@ -0,0 +1,138 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+package testclock
+
+import (
+ "sync"
+ "time"
+
+ "infra/libs/clock"
+)
+
+// timer is an implementation of clock.TestTimer that uses a channel
+// to signal the timer to fire.
+//
+// The channel is buffered so it can be used without requiring a separate signalling
+// goroutine.
+type timer struct {
+ sync.Mutex
+
+ clock *testClock // The underlying test clock instance.
+ signalC chan time.Time // Underlying signal channel.
+
+ stopC chan struct{} // Signal channel from Stop() to terminate goroutines.
+ finishedC chan struct{} // Signal channel to indicate when
+}
+
+var _ clock.Timer = (*timer)(nil)
+
+// NewTimer returns a new, instantiated timer.
+func newTimer(clock *testClock) clock.Timer {
+ t := timer{
+ clock: clock,
+ }
+ return &t
+}
+
+func (t *timer) GetC() (c <-chan time.Time) {
+ t.Lock()
+ defer t.Unlock()
+
+ if t.stopC != nil {
+ c = t.signalC
+ }
+ return
+}
+
+func (t *timer) Reset(d time.Duration) (active bool) {
+ now := t.clock.Now()
+ triggerTime := now.Add(d)
+
+ // Signal our timerSet callback.
+ t.clock.signalTimerSet(t)
+
+ // Stop our current polling goroutine, if it's running.
+ active = t.Stop()
dnj 2015/06/03 03:41:43 Racy
+
+ // Start a new polling goroutine.
+ t.Lock()
+ defer t.Unlock()
+
+ stopC := make(chan struct{})
+ finishedC := make(chan struct{})
+
+ // Our control goroutine will monitor both time and stop signals. It will only terminate
+ // when stopC has been closed.
+ //
+ // The lock that we take our here is owned by the following goroutine.
+ t.clock.Lock()
+ go func() {
+ defer close(finishedC)
+ defer t.clock.Unlock()
+
+ // If the time has already been adjusted, trigger immediately.
+ if !t.clock.now.Before(triggerTime) {
+ t.signal(t.clock.now)
+ return
+ }
+
+ for {
+ // Wait for a signal from our clock's condition.
+ t.clock.timerCond.Wait()
+
+ // Have we been stopped?
+ select {
+ case <-stopC:
+ return
+
+ default:
+ // Nope.
+ }
+
+ // Determine if we are past our signalling threshold. We can safely access our
+ // clock's time member directly, since we hold its lock from the condition firing.
+ if !t.clock.now.Before(triggerTime) {
+ t.signal(t.clock.now)
+ return
+ }
+ }
+ }()
+
dnj 2015/06/03 03:41:43 Move up
+ t.stopC = stopC
+ t.finishedC = finishedC
+ t.signalC = make(chan time.Time, 1)
+ return
+}
+
+func (t *timer) Stop() bool {
+ t.Lock()
+ defer t.Unlock()
+
+ // If the timer is not running, we're done.
+ if t.stopC == nil {
+ return false
+ }
+
+ // Close our stop channel and block pending goroutine termination.
+ close(t.stopC)
+ t.clock.pokeTimers()
+ <-t.finishedC
+
+ // Clear our state.
+ t.stopC = nil
+ t.finishedC = nil
+ return true
+}
+
+// Sends a single signal, clearing the channel afterwards.
+func (t *timer) signal(now time.Time) {
+ t.Lock()
+ defer t.Unlock()
+
+ if t.signalC != nil {
+ t.signalC <- now
+ t.signalC = nil
+ }
+}
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