Index: go/src/infra/libs/clock/testclock/testclock.go |
diff --git a/go/src/infra/libs/clock/testclock/testclock.go b/go/src/infra/libs/clock/testclock/testclock.go |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cfeacedfbe257f4b422ba65b1b58f7b7ad4560bf |
--- /dev/null |
+++ b/go/src/infra/libs/clock/testclock/testclock.go |
@@ -0,0 +1,113 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+package testclock |
+ |
+import ( |
+ "sync" |
+ "time" |
+ |
+ "golang.org/x/net/context" |
+ "infra/libs/clock" |
+) |
+ |
+// TestClock is a Clock interface with additional methods to help instrument it. |
+type TestClock interface { |
+ clock.Clock |
+ SetNow(time.Time) |
+ SetTimerCallback(TimerCallback) |
+} |
+ |
+// TimerCallback that can be invoked when a timer has been set. This is useful for |
+// sychronizing state when testing. |
+type TimerCallback func(clock.Timer) |
+ |
+// testClock is a test-oriented implementation of the 'Clock' interface. |
+// |
+// This implementation's Clock responses are configurable by modifying its member |
+// variables. Time-based events are explicitly triggered by sending on a Timer |
+// instance's channel. |
+type testClock struct { |
+ sync.RWMutex |
+ |
+ now time.Time // The current clock time. |
+ timerCond *sync.Cond // Condition used to manage timer blocking. |
+ |
+ timerCallback TimerCallback // Optional callback when a timer has been set. |
+} |
+ |
+var _ TestClock = (*testClock)(nil) |
+ |
+// New returns a TestClock instance set at the specified time. |
+func New(now time.Time) TestClock { |
+ c := testClock{ |
+ now: now, |
+ } |
+ c.timerCond = sync.NewCond(&c) |
+ return &c |
+} |
+ |
+func (c *testClock) Now() time.Time { |
+ c.RLock() |
+ defer c.RUnlock() |
+ |
+ return c.now |
+} |
+ |
+func (c *testClock) Sleep(d time.Duration) { |
+ <-c.After(d) |
+} |
+ |
+func (c *testClock) NewTimer() clock.Timer { |
+ return newTimer(c) |
+} |
+ |
+func (c *testClock) After(d time.Duration) <-chan time.Time { |
+ t := c.NewTimer() |
+ t.Reset(d) |
+ return t.GetC() |
+} |
+ |
+func (c *testClock) SetNow(t time.Time) { |
+ c.Lock() |
+ defer c.Unlock() |
+ |
+ c.now = t |
+ |
+ // Unblock any blocking timers that are waiting on our lock. |
+ go c.pokeTimers() |
+} |
+ |
+func (c *testClock) SetTimerCallback(callback TimerCallback) { |
+ c.Lock() |
+ defer c.Unlock() |
+ |
+ c.timerCallback = callback |
+} |
+ |
+func (c *testClock) getTimerCallback() TimerCallback { |
+ c.Lock() |
+ defer c.Unlock() |
+ |
+ return c.timerCallback |
+} |
+ |
+func (c *testClock) signalTimerSet(t clock.Timer) { |
+ callback := c.getTimerCallback() |
+ if callback != nil { |
+ callback(t) |
+ } |
+} |
+ |
+func (c *testClock) pokeTimers() { |
+ c.Lock() |
+ defer c.Unlock() |
+ |
+ c.timerCond.Broadcast() |
+} |
+ |
+// Set creates a new Context using the supplied clock instance. |
+func Set(ctx context.Context, now time.Time) context.Context { |
+ return clock.SetClock(ctx, New(now)) |
+} |