Index: cc/picture_image_layer.cc |
diff --git a/cc/picture_image_layer.cc b/cc/picture_image_layer.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b87c6e6d9cbbd0304037a69f7b3626c048b1eb1e |
--- /dev/null |
+++ b/cc/picture_image_layer.cc |
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+// Copyright 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/picture_image_layer.h" |
+ |
+#include "third_party/skia/include/core/SkCanvas.h" |
+ |
+namespace cc { |
+ |
+scoped_refptr<PictureImageLayer> PictureImageLayer::create() |
+{ |
+ return make_scoped_refptr(new PictureImageLayer()); |
+} |
+ |
+PictureImageLayer::PictureImageLayer() |
+ : PictureLayer(this) |
+{ |
+} |
+ |
+PictureImageLayer::~PictureImageLayer() |
+{ |
+ clearClient(); |
+} |
+ |
+void PictureImageLayer::setBitmap(const SkBitmap& bitmap) |
+{ |
+ // setBitmap() currently gets called whenever there is any |
+ // style change that affects the layer even if that change doesn't |
+ // affect the actual contents of the image (e.g. a CSS animation). |
+ // With this check in place we avoid unecessary texture uploads. |
+ if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) |
+ return; |
+ |
+ bitmap_ = bitmap; |
+ setNeedsDisplay(); |
+} |
+ |
+void PictureImageLayer::update( |
+ ResourceUpdateQueue& queue, |
+ const OcclusionTracker* tracker, |
+ RenderingStats& stats) { |
+ if (bounds() != bounds_) { |
+ // Pictures are recorded in layer space, so if the layer size changes, |
+ // then the picture needs to be re-scaled, as a directly composited image |
+ // always fills its entire layer bounds. This could be improved by |
+ // recording pictures of images at their actual resolution somehow. |
+ bounds_ = bounds(); |
+ setNeedsDisplay(); |
+ } |
+ PictureLayer::update(queue, tracker, stats); |
+} |
+ |
+void PictureImageLayer::paintContents( |
+ SkCanvas* canvas, |
+ const gfx::Rect& clip, |
+ gfx::RectF& opaque) { |
+ if (!bitmap_.width() || !bitmap_.height()) |
+ return; |
+ |
+ SkScalar content_to_layer_scale_x = SkFloatToScalar( |
+ static_cast<float>(bounds().width()) / bitmap_.width()); |
+ SkScalar content_to_layer_scale_y = SkFloatToScalar( |
+ static_cast<float>(bounds().height()) / bitmap_.height()); |
+ canvas->scale(content_to_layer_scale_x, content_to_layer_scale_y); |
+ |
+ canvas->drawBitmap(bitmap_, 0, 0); |
+} |
+ |
+} // namespace cc |