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Unified Diff: go/src/infra/gae/libs/wrapper/mathrand.go

Issue 1151473003: Better attempt at an appengine wrapper. (Closed) Base URL: https://chromium.googlesource.com/infra/infra.git@master
Patch Set: more fixes Created 5 years, 7 months ago
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Index: go/src/infra/gae/libs/wrapper/mathrand.go
diff --git a/go/src/infra/gae/libs/wrapper/mathrand.go b/go/src/infra/gae/libs/wrapper/mathrand.go
new file mode 100644
index 0000000000000000000000000000000000000000..89c140b77cc59c3df90bf80fb98a1bbd9fd6e7a4
--- /dev/null
+++ b/go/src/infra/gae/libs/wrapper/mathrand.go
@@ -0,0 +1,41 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+package wrapper
+
+import (
+ "math/rand"
+
+ "golang.org/x/net/context"
+)
+
+// MathRandFactory is the function signature for factory methods compatible with
+// SetMathRandFactory.
+type MathRandFactory func(context.Context) *rand.Rand
+
+// GetMathRand gets a *"math/rand".Rand from the context. If one hasn't been
+// set, this creates a new Rand object with a Source initialized from the
+// current time accordint to GetTimeNow(c).UnixNano().
+func GetMathRand(c context.Context) *rand.Rand {
+ if f, ok := c.Value(mathRandKey).(MathRandFactory); ok && f != nil {
+ return f(c)
+ }
+ return rand.New(rand.NewSource(GetTimeNow(c).UnixNano()))
+}
+
+// SetMathRandFactory sets the function to produce *"math/rand".Rand instances,
+// as returned by the GetMathRand method.
+func SetMathRandFactory(c context.Context, mrf MathRandFactory) context.Context {
+ return context.WithValue(c, mathRandKey, mrf)
+}
+
+// SetMathRand sets the current *"math/rand".Rand object in the context. Useful
+// for testing with a quick mock. This is just a shorthand SetMathRandFactory
+// invocation to set a factory which always returns the same object.
+func SetMathRand(c context.Context, r *rand.Rand) context.Context {
+ if r == nil {
+ return SetMathRandFactory(c, nil)
+ }
+ return SetMathRandFactory(c, func(context.Context) *rand.Rand { return r })
+}

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