Index: content/browser/renderer_host/image_transport_factory.h |
diff --git a/content/browser/renderer_host/image_transport_factory.h b/content/browser/renderer_host/image_transport_factory.h |
index 96587bd0bd9e9e490660b15825a72fe5e858143b..35f2dc6cd5294b7e0950aa861e01bce4c290b869 100644 |
--- a/content/browser/renderer_host/image_transport_factory.h |
+++ b/content/browser/renderer_host/image_transport_factory.h |
@@ -8,6 +8,7 @@ |
#include <string> |
#include "base/memory/ref_counted.h" |
+#include "content/common/content_export.h" |
#include "ui/gfx/native_widget_types.h" |
namespace gfx { |
@@ -46,7 +47,7 @@ class ImageTransportFactoryObserver { |
// using that surface as a texture). The factory is a process-wide singleton. |
// As this is intimately linked to the type of 3D context we use (in-process or |
// command-buffer), implementations of this also implement ui::ContextFactory. |
-class ImageTransportFactory { |
+class CONTENT_EXPORT ImageTransportFactory { |
public: |
virtual ~ImageTransportFactory() {} |