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Side by Side Diff: cc/rendering_stats.h

Issue 11478016: Add a stat to the smoothness benchmark for avg number of missing tiles. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RENDERING_STATS_H_ 5 #ifndef CC_RENDERING_STATS_H_
6 #define CC_RENDERING_STATS_H_ 6 #define CC_RENDERING_STATS_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/time.h" 9 #include "base/time.h"
10 #include "cc/cc_export.h" 10 #include "cc/cc_export.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 struct CC_EXPORT RenderingStats { 14 struct CC_EXPORT RenderingStats {
15 // FIXME: Rename these to animationFrameCount and screenFrameCount, crbug.co m/138641. 15 // FIXME: Rename these to animationFrameCount and screenFrameCount, crbug.co m/138641.
16 int64 numAnimationFrames; 16 int64 numAnimationFrames;
17 int64 numFramesSentToScreen; 17 int64 numFramesSentToScreen;
18 int64 droppedFrameCount; 18 int64 droppedFrameCount;
19 double totalPaintTimeInSeconds; 19 double totalPaintTimeInSeconds;
20 double totalRasterizeTimeInSeconds; 20 double totalRasterizeTimeInSeconds;
21 double totalCommitTimeInSeconds; 21 double totalCommitTimeInSeconds;
22 int64 totalCommitCount; 22 int64 totalCommitCount;
23 int64 totalPixelsPainted; 23 int64 totalPixelsPainted;
24 int64 totalPixelsRasterized; 24 int64 totalPixelsRasterized;
25 int64 numImplThreadScrolls; 25 int64 numImplThreadScrolls;
26 int64 numMainThreadScrolls; 26 int64 numMainThreadScrolls;
27 int64 numLayersDrawn; 27 int64 numLayersDrawn;
28 int64 numMissingTiles;
28 // Note: when adding new members, please remember to update enumerateFields 29 // Note: when adding new members, please remember to update enumerateFields
29 // in rendering_stats.cc. 30 // in rendering_stats.cc.
30 31
31 RenderingStats(); 32 RenderingStats();
32 33
33 // In conjunction with enumerateFields, this allows the embedder to 34 // In conjunction with enumerateFields, this allows the embedder to
34 // enumerate the values in this structure without 35 // enumerate the values in this structure without
35 // having to embed references to its specific member variables. This 36 // having to embed references to its specific member variables. This
36 // simplifies the addition of new fields to this type. 37 // simplifies the addition of new fields to this type.
37 class Enumerator { 38 class Enumerator {
38 public: 39 public:
39 virtual void AddInt64(const char* name, int64 value) = 0; 40 virtual void AddInt64(const char* name, int64 value) = 0;
40 virtual void AddDouble(const char* name, double value) = 0; 41 virtual void AddDouble(const char* name, double value) = 0;
41 virtual void AddInt(const char* name, int value) = 0; 42 virtual void AddInt(const char* name, int value) = 0;
42 virtual void AddTimeDeltaInSecondsF(const char* name, 43 virtual void AddTimeDeltaInSecondsF(const char* name,
43 const base::TimeDelta& value) = 0; 44 const base::TimeDelta& value) = 0;
44 45
45 protected: 46 protected:
46 virtual ~Enumerator() { } 47 virtual ~Enumerator() { }
47 }; 48 };
48 49
49 // Outputs the fields in this structure to the provided enumerator. 50 // Outputs the fields in this structure to the provided enumerator.
50 void EnumerateFields(Enumerator* enumerator) const; 51 void EnumerateFields(Enumerator* enumerator) const;
51 }; 52 };
52 53
53 } // namespace cc 54 } // namespace cc
54 55
55 #endif // CC_RENDERING_STATS_H_ 56 #endif // CC_RENDERING_STATS_H_
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