Index: cc/layer_tree_host_impl.cc |
diff --git a/cc/layer_tree_host_impl.cc b/cc/layer_tree_host_impl.cc |
index a3a0f9ad981f777bcd5fabedf08549fa8f2bea95..c239479d01ef04f4da3e3a09ba4087852ba9fce6 100644 |
--- a/cc/layer_tree_host_impl.cc |
+++ b/cc/layer_tree_host_impl.cc |
@@ -279,9 +279,9 @@ bool LayerTreeHostImpl::canDraw() |
return true; |
} |
-GraphicsContext* LayerTreeHostImpl::context() const |
+OutputSurface* LayerTreeHostImpl::outputSurface() const |
{ |
- return m_context.get(); |
+ return m_outputSurface.get(); |
} |
void LayerTreeHostImpl::animate(base::TimeTicks monotonicTime, base::Time wallClockTime) |
@@ -891,9 +891,9 @@ const LayerTreeSettings& LayerTreeHostImpl::settings() const |
return m_settings; |
} |
-void LayerTreeHostImpl::didLoseContext() |
+void LayerTreeHostImpl::didLoseOutputSurface() |
{ |
- m_client->didLoseContextOnImplThread(); |
+ m_client->didLoseOutputSurfaceOnImplThread(); |
} |
void LayerTreeHostImpl::onSwapBuffersComplete() |
@@ -983,40 +983,40 @@ void LayerTreeHostImpl::setVisible(bool visible) |
setBackgroundTickingEnabled(!m_visible && m_needsAnimateLayers); |
} |
-bool LayerTreeHostImpl::initializeRenderer(scoped_ptr<GraphicsContext> context) |
+bool LayerTreeHostImpl::initializeRenderer(scoped_ptr<OutputSurface> outputSurface) |
{ |
// Since we will create a new resource provider, we cannot continue to use |
// the old resources (i.e. renderSurfaces and texture IDs). Clear them |
// before we destroy the old resource provider. |
if (m_rootLayerImpl) { |
clearRenderSurfaces(); |
- sendDidLoseContextRecursive(m_rootLayerImpl.get()); |
+ sendDidLoseOutputSurfaceRecursive(m_rootLayerImpl.get()); |
} |
// Note: order is important here. |
m_renderer.reset(); |
m_tileManager.reset(); |
m_resourceProvider.reset(); |
- m_context.reset(); |
+ m_outputSurface.reset(); |
- if (!context->bindToClient(this)) |
+ if (!outputSurface->bindToClient(this)) |
return false; |
- scoped_ptr<ResourceProvider> resourceProvider = ResourceProvider::create(context.get()); |
+ scoped_ptr<ResourceProvider> resourceProvider = ResourceProvider::create(outputSurface.get()); |
if (!resourceProvider) |
return false; |
if (m_settings.implSidePainting) |
m_tileManager.reset(new TileManager(this, resourceProvider.get(), m_settings.numRasterThreads)); |
- if (context->context3D()) |
+ if (outputSurface->context3D()) |
m_renderer = GLRenderer::create(this, resourceProvider.get()); |
- else if (context->softwareDevice()) |
- m_renderer = SoftwareRenderer::create(this, resourceProvider.get(), context->softwareDevice()); |
+ else if (outputSurface->softwareDevice()) |
+ m_renderer = SoftwareRenderer::create(this, resourceProvider.get(), outputSurface->softwareDevice()); |
if (!m_renderer) |
return false; |
m_resourceProvider = resourceProvider.Pass(); |
- m_context = context.Pass(); |
+ m_outputSurface = outputSurface.Pass(); |
if (!m_visible) |
m_renderer->setVisible(m_visible); |
@@ -1556,16 +1556,16 @@ base::TimeDelta LayerTreeHostImpl::lowFrequencyAnimationInterval() const |
return base::TimeDelta::FromSeconds(1); |
} |
-void LayerTreeHostImpl::sendDidLoseContextRecursive(LayerImpl* current) |
+void LayerTreeHostImpl::sendDidLoseOutputSurfaceRecursive(LayerImpl* current) |
{ |
DCHECK(current); |
- current->didLoseContext(); |
+ current->didLoseOutputSurface(); |
if (current->maskLayer()) |
- sendDidLoseContextRecursive(current->maskLayer()); |
+ sendDidLoseOutputSurfaceRecursive(current->maskLayer()); |
if (current->replicaLayer()) |
- sendDidLoseContextRecursive(current->replicaLayer()); |
+ sendDidLoseOutputSurfaceRecursive(current->replicaLayer()); |
for (size_t i = 0; i < current->children().size(); ++i) |
- sendDidLoseContextRecursive(current->children()[i]); |
+ sendDidLoseOutputSurfaceRecursive(current->children()[i]); |
} |
static void clearRenderSurfacesOnLayerImplRecursive(LayerImpl* current) |