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Side by Side Diff: cc/thread_proxy.h

Issue 11450019: Finish the rename from cc::GraphicsContext to cc::OutputSurface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_THREAD_PROXY_H_ 5 #ifndef CC_THREAD_PROXY_H_
6 #define CC_THREAD_PROXY_H_ 6 #define CC_THREAD_PROXY_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/time.h" 9 #include "base/time.h"
10 #include "cc/animation_events.h" 10 #include "cc/animation_events.h"
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27 public: 27 public:
28 static scoped_ptr<Proxy> create(LayerTreeHost*, scoped_ptr<Thread> implThrea d); 28 static scoped_ptr<Proxy> create(LayerTreeHost*, scoped_ptr<Thread> implThrea d);
29 29
30 virtual ~ThreadProxy(); 30 virtual ~ThreadProxy();
31 31
32 // Proxy implementation 32 // Proxy implementation
33 virtual bool compositeAndReadback(void *pixels, const gfx::Rect&) OVERRIDE; 33 virtual bool compositeAndReadback(void *pixels, const gfx::Rect&) OVERRIDE;
34 virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnc hor, float scale, base::TimeDelta duration) OVERRIDE; 34 virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnc hor, float scale, base::TimeDelta duration) OVERRIDE;
35 virtual void finishAllRendering() OVERRIDE; 35 virtual void finishAllRendering() OVERRIDE;
36 virtual bool isStarted() const OVERRIDE; 36 virtual bool isStarted() const OVERRIDE;
37 virtual bool initializeContext() OVERRIDE; 37 virtual bool initializeOutputSurface() OVERRIDE;
38 virtual void setSurfaceReady() OVERRIDE; 38 virtual void setSurfaceReady() OVERRIDE;
39 virtual void setVisible(bool) OVERRIDE; 39 virtual void setVisible(bool) OVERRIDE;
40 virtual bool initializeRenderer() OVERRIDE; 40 virtual bool initializeRenderer() OVERRIDE;
41 virtual bool recreateContext() OVERRIDE; 41 virtual bool recreateOutputSurface() OVERRIDE;
42 virtual void renderingStats(RenderingStats*) OVERRIDE; 42 virtual void renderingStats(RenderingStats*) OVERRIDE;
43 virtual const RendererCapabilities& rendererCapabilities() const OVERRIDE; 43 virtual const RendererCapabilities& rendererCapabilities() const OVERRIDE;
44 virtual void loseContext() OVERRIDE; 44 virtual void loseOutputSurface() OVERRIDE;
45 virtual void setNeedsAnimate() OVERRIDE; 45 virtual void setNeedsAnimate() OVERRIDE;
46 virtual void setNeedsCommit() OVERRIDE; 46 virtual void setNeedsCommit() OVERRIDE;
47 virtual void setNeedsRedraw() OVERRIDE; 47 virtual void setNeedsRedraw() OVERRIDE;
48 virtual void setDeferCommits(bool) OVERRIDE; 48 virtual void setDeferCommits(bool) OVERRIDE;
49 virtual bool commitRequested() const OVERRIDE; 49 virtual bool commitRequested() const OVERRIDE;
50 virtual void didAddAnimation() OVERRIDE { } 50 virtual void didAddAnimation() OVERRIDE { }
51 virtual void start() OVERRIDE; 51 virtual void start() OVERRIDE;
52 virtual void stop() OVERRIDE; 52 virtual void stop() OVERRIDE;
53 virtual size_t maxPartialTextureUpdates() const OVERRIDE; 53 virtual size_t maxPartialTextureUpdates() const OVERRIDE;
54 virtual void acquireLayerTextures() OVERRIDE; 54 virtual void acquireLayerTextures() OVERRIDE;
55 virtual void forceSerializeOnSwapBuffers() OVERRIDE; 55 virtual void forceSerializeOnSwapBuffers() OVERRIDE;
56 56
57 // LayerTreeHostImplClient implementation 57 // LayerTreeHostImplClient implementation
58 virtual void didLoseContextOnImplThread() OVERRIDE; 58 virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE;
59 virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE; 59 virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE;
60 virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDe lta interval) OVERRIDE; 60 virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDe lta interval) OVERRIDE;
61 virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE; 61 virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE;
62 virtual void setNeedsRedrawOnImplThread() OVERRIDE; 62 virtual void setNeedsRedrawOnImplThread() OVERRIDE;
63 virtual void setNeedsCommitOnImplThread() OVERRIDE; 63 virtual void setNeedsCommitOnImplThread() OVERRIDE;
64 virtual void setNeedsManageTilesOnImplThread() OVERRIDE; 64 virtual void setNeedsManageTilesOnImplThread() OVERRIDE;
65 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<Animatio nEventsVector>, base::Time wallClockTime) OVERRIDE; 65 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<Animatio nEventsVector>, base::Time wallClockTime) OVERRIDE;
66 virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE; 66 virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE;
67 virtual void sendManagedMemoryStats() OVERRIDE; 67 virtual void sendManagedMemoryStats() OVERRIDE;
68 68
(...skipping 21 matching lines...) Expand all
90 gfx::Transform implTransform; 90 gfx::Transform implTransform;
91 size_t memoryAllocationLimitBytes; 91 size_t memoryAllocationLimitBytes;
92 }; 92 };
93 93
94 // Called on main thread 94 // Called on main thread
95 void beginFrame(scoped_ptr<BeginFrameAndCommitState> beginFrameState); 95 void beginFrame(scoped_ptr<BeginFrameAndCommitState> beginFrameState);
96 void didCommitAndDrawFrame(); 96 void didCommitAndDrawFrame();
97 void didCompleteSwapBuffers(); 97 void didCompleteSwapBuffers();
98 void setAnimationEvents(scoped_ptr<AnimationEventsVector>, base::Time wallCl ockTime); 98 void setAnimationEvents(scoped_ptr<AnimationEventsVector>, base::Time wallCl ockTime);
99 void beginContextRecreation(); 99 void beginContextRecreation();
100 void tryToRecreateContext(); 100 void tryToRecreateOutputSurface();
101 101
102 // Called on impl thread 102 // Called on impl thread
103 struct ReadbackRequest { 103 struct ReadbackRequest {
104 CompletionEvent completion; 104 CompletionEvent completion;
105 bool success; 105 bool success;
106 void* pixels; 106 void* pixels;
107 gfx::Rect rect; 107 gfx::Rect rect;
108 }; 108 };
109 void forceBeginFrameOnImplThread(CompletionEvent*); 109 void forceBeginFrameOnImplThread(CompletionEvent*);
110 void beginFrameCompleteOnImplThread(CompletionEvent*, ResourceUpdateQueue*); 110 void beginFrameCompleteOnImplThread(CompletionEvent*, ResourceUpdateQueue*);
111 void beginFrameAbortedOnImplThread(); 111 void beginFrameAbortedOnImplThread();
112 void requestReadbackOnImplThread(ReadbackRequest*); 112 void requestReadbackOnImplThread(ReadbackRequest*);
113 void requestStartPageScaleAnimationOnImplThread(gfx::Vector2d targetOffset, bool useAnchor, float scale, base::TimeDelta duration); 113 void requestStartPageScaleAnimationOnImplThread(gfx::Vector2d targetOffset, bool useAnchor, float scale, base::TimeDelta duration);
114 void finishAllRenderingOnImplThread(CompletionEvent*); 114 void finishAllRenderingOnImplThread(CompletionEvent*);
115 void initializeImplOnImplThread(CompletionEvent*, InputHandler*); 115 void initializeImplOnImplThread(CompletionEvent*, InputHandler*);
116 void setSurfaceReadyOnImplThread(); 116 void setSurfaceReadyOnImplThread();
117 void setVisibleOnImplThread(CompletionEvent*, bool); 117 void setVisibleOnImplThread(CompletionEvent*, bool);
118 void initializeContextOnImplThread(scoped_ptr<GraphicsContext>); 118 void initializeOutputSurfaceOnImplThread(scoped_ptr<OutputSurface>);
119 void initializeRendererOnImplThread(CompletionEvent*, bool* initializeSuccee ded, RendererCapabilities*); 119 void initializeRendererOnImplThread(CompletionEvent*, bool* initializeSuccee ded, RendererCapabilities*);
120 void layerTreeHostClosedOnImplThread(CompletionEvent*); 120 void layerTreeHostClosedOnImplThread(CompletionEvent*);
121 void manageTilesOnImplThread(); 121 void manageTilesOnImplThread();
122 void setFullRootLayerDamageOnImplThread(); 122 void setFullRootLayerDamageOnImplThread();
123 void acquireLayerTexturesForMainThreadOnImplThread(CompletionEvent*); 123 void acquireLayerTexturesForMainThreadOnImplThread(CompletionEvent*);
124 void recreateContextOnImplThread(CompletionEvent*, scoped_ptr<GraphicsContex t>, bool* recreateSucceeded, RendererCapabilities*); 124 void recreateOutputSurfaceOnImplThread(CompletionEvent*, scoped_ptr<OutputSu rface>, bool* recreateSucceeded, RendererCapabilities*);
125 void renderingStatsOnImplThread(CompletionEvent*, RenderingStats*); 125 void renderingStatsOnImplThread(CompletionEvent*, RenderingStats*);
126 ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool for cedDraw); 126 ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool for cedDraw);
127 void forceSerializeOnSwapBuffersOnImplThread(CompletionEvent*); 127 void forceSerializeOnSwapBuffersOnImplThread(CompletionEvent*);
128 void setNeedsForcedCommitOnImplThread(); 128 void setNeedsForcedCommitOnImplThread();
129 129
130 // Accessed on main thread only. 130 // Accessed on main thread only.
131 bool m_animateRequested; // Set only when setNeedsAnimate is called. 131 bool m_animateRequested; // Set only when setNeedsAnimate is called.
132 bool m_commitRequested; // Set only when setNeedsCommit is called. 132 bool m_commitRequested; // Set only when setNeedsCommit is called.
133 bool m_commitRequestSentToImplThread; // Set by setNeedsCommit and setNeedsA nimate. 133 bool m_commitRequestSentToImplThread; // Set by setNeedsCommit and setNeedsA nimate.
134 base::CancelableClosure m_contextRecreationCallback; 134 base::CancelableClosure m_outputSurfaceRecreationCallback;
135 LayerTreeHost* m_layerTreeHost; 135 LayerTreeHost* m_layerTreeHost;
136 bool m_rendererInitialized; 136 bool m_rendererInitialized;
137 RendererCapabilities m_RendererCapabilitiesMainThreadCopy; 137 RendererCapabilities m_RendererCapabilitiesMainThreadCopy;
138 bool m_started; 138 bool m_started;
139 bool m_texturesAcquired; 139 bool m_texturesAcquired;
140 bool m_inCompositeAndReadback; 140 bool m_inCompositeAndReadback;
141 bool m_manageTilesPending; 141 bool m_manageTilesPending;
142 142
143 scoped_ptr<LayerTreeHostImpl> m_layerTreeHostImpl; 143 scoped_ptr<LayerTreeHostImpl> m_layerTreeHostImpl;
144 144
145 scoped_ptr<InputHandler> m_inputHandlerOnImplThread; 145 scoped_ptr<InputHandler> m_inputHandlerOnImplThread;
146 146
147 scoped_ptr<Scheduler> m_schedulerOnImplThread; 147 scoped_ptr<Scheduler> m_schedulerOnImplThread;
148 148
149 scoped_refptr<ScopedThreadProxy> m_mainThreadProxy; 149 scoped_refptr<ScopedThreadProxy> m_mainThreadProxy;
150 150
151 // Holds on to the context we might use for compositing in between initializ eContext() 151 // Holds on to the context we might use for compositing in between initializ eContext()
152 // and initializeRenderer() calls. 152 // and initializeRenderer() calls.
153 scoped_ptr<GraphicsContext> m_contextBeforeInitializationOnImplThread; 153 scoped_ptr<OutputSurface> m_outputSurfaceBeforeInitializationOnImplThread;
154 154
155 // Set when the main thread is waiting on a scheduledActionBeginFrame to be issued. 155 // Set when the main thread is waiting on a scheduledActionBeginFrame to be issued.
156 CompletionEvent* m_beginFrameCompletionEventOnImplThread; 156 CompletionEvent* m_beginFrameCompletionEventOnImplThread;
157 157
158 // Set when the main thread is waiting on a readback. 158 // Set when the main thread is waiting on a readback.
159 ReadbackRequest* m_readbackRequestOnImplThread; 159 ReadbackRequest* m_readbackRequestOnImplThread;
160 160
161 // Set when the main thread is waiting on a commit to complete. 161 // Set when the main thread is waiting on a commit to complete.
162 CompletionEvent* m_commitCompletionEventOnImplThread; 162 CompletionEvent* m_commitCompletionEventOnImplThread;
163 163
(...skipping 10 matching lines...) Expand all
174 base::TimeDelta m_totalCommitTime; 174 base::TimeDelta m_totalCommitTime;
175 size_t m_totalCommitCount; 175 size_t m_totalCommitCount;
176 176
177 bool m_deferCommits; 177 bool m_deferCommits;
178 scoped_ptr<BeginFrameAndCommitState> m_pendingDeferredCommit; 178 scoped_ptr<BeginFrameAndCommitState> m_pendingDeferredCommit;
179 }; 179 };
180 180
181 } // namespace cc 181 } // namespace cc
182 182
183 #endif // CC_THREAD_PROXY_H_ 183 #endif // CC_THREAD_PROXY_H_
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